Player Matchup

Khepri
Khepri
Decwangchong
Khepri
Level 157
God Stats
6W - 1L
1,499 SR
Queue Stats
296W - 271L
1,531 Elo+
Solo
Charybdis
Charybdis
EcclesiastesMori
Charybdis
Level 147
God Stats
25W - 33L
1,385 SR
Queue Stats
1,464W - 1,533L
1,557 Elo+
Solo
Freya
Freya
HiPNoTiX
Freya
Level 160
God Stats
5W - 7L
1,382 SR
Queue Stats
301W - 330L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
KoobaKin
Sun Wukong
Level 160
God Stats
1W - 0L
1,735 SR
Queue Stats
81W - 69L
1,660 Elo+
Solo
Ymir
Ymir
kaguachi
Ymir
Level 146
God Stats
5W - 1L
1,646 SR
Queue Stats
212W - 214L
1,604 Elo+
Solo
Team Averages
Level 154
1,529 SR
1,583 Elo+

VS

Team Averages
Level 144
1,616 SR
1,580 Elo+
Raijin
Raijin
Drizzem
Raijin
Level 160
God Stats
3W - 4L
1,709 SR
Queue Stats
296W - 322L
1,633 Elo+
Solo
Bastet
Bastet
Mnki
Bastet
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 121L
1,498 Elo+
Solo
Tiamat
Tiamat
StarrFox
Tiamat
Level 154
God Stats
4W - 3L
1,875 SR
Queue Stats
149W - 144L
1,587 Elo+
Solo
Fenrir
Fenrir
Tasha
Fenrir
Level 160
God Stats
3W - 6L
1,476 SR
Queue Stats
472W - 494L
1,637 Elo+
Solo
Nu Wa
Nu Wa
xITZxGEINx
Nu Wa
Level 125
God Stats
5W - 7L
1,520 SR
Queue Stats
400W - 445L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
1 / 5 / 22
13,218
696
9,050
27,733
39,450
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
20
5 / 7 / 14
13,726
722
19,855
17,638
8,739
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
HiPNoTiX
Freya
20
7 / 9 / 18
13,198
695
23,930
29,017
16,899
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
KoobaKin
Sun Wukong
20
14 / 7 / 12
15,341
807
32,118
38,306
41,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
20
5 / 3 / 23
14,106
742
15,343
33,314
46,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Drizzem
Raijin
20
5 / 6 / 9
13,080
688
28,141
20,200
9,878
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
Mnki
Bastet
20
5 / 6 / 22
12,817
675
19,524
25,514
24,982
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
StarrFox
Tiamat
20
7 / 7 / 18
14,017
738
29,332
22,161
16,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Tasha
Fenrir
19
4 / 8 / 17
13,207
695
17,622
29,758
27,849
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
20
9 / 5 / 13
14,268
751
28,074
16,721
8,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
109
32
Kills
30
31
Deaths
32
89
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
5
22
2.4
L
Raijin
Drizzem
Raijin
5
6
9
1.58
W
Charybdis
5
7
14
1.71
W
Freya
HiPNoTiX
Freya
7
9
18
1.78
W
Sun Wukong
KoobaKin
Sun Wukong
14
7
12
2.86
L
Bastet
Mnki
Bastet
5
6
22
2.67
L
Tiamat
StarrFox
Tiamat
7
7
18
2.29
L
Fenrir
Tasha
Fenrir
4
8
17
1.56
W
Ymir
5
3
23
5.5
L
Nu Wa
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,296
Damage
122,693
146,008
Taken
114,354
153,001
Mitigated
87,578
42,813
Healing
42,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
9,050
1,163
2,762
2,948
27,733
39,450
295
13,009
14,419
38,187
0
L
Raijin
Drizzem
Raijin
28,141
4,041
3,534
4,717
20,200
9,878
840
7,260
12,940
59,677
0
W
Charybdis
19,855
10,678
0
214
17,638
8,739
3,296
11,551
5,920
0
52,474
W
Freya
HiPNoTiX
Freya
23,930
8,374
0
8,551
29,017
16,899
2,607
15,113
13,403
51,646
0
W
Sun Wukong
KoobaKin
Sun Wukong
32,118
5,308
2,939
12,216
38,306
41,585
934
22,944
15,080
0
65,141
L
Bastet
Mnki
Bastet
19,524
4,206
3,190
6,646
25,514
24,982
2,700
9,054
16,460
0
27,509
L
Tiamat
StarrFox
Tiamat
29,332
1,783
4,988
6,707
22,161
16,187
1,682
9,107
13,054
47,617
0
L
Fenrir
Tasha
Fenrir
17,622
4,577
2,252
5,317
29,758
27,849
1,167
15,747
14,011
539
27,494
W
Ymir
15,343
3,530
3,813
9,370
33,314
46,328
446
23,313
9,887
35,762
0
L
Nu Wa
28,074
7,819
2,412
2,839
16,721
8,682
2,495
7,155
9,566
51,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,589
Gold Earned
67,389
280
Minions Killed
183
0
Camps Cleared
0
1,579,582
Distance Traveled
1,637,285
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,218
696
40
2
0
344,642
3
L
Raijin
13,080
688
76
4
0
287,167
3
W
Charybdis
13,726
722
72
4
0
291,301
2
W
Freya
13,198
695
67
4
0
277,672
1
W
Sun Wukong
15,341
807
54
3
0
333,720
10
L
Bastet
12,817
675
18
1
0
348,214
1
L
Tiamat
14,017
738
33
2
0
351,116
0
L
Fenrir
13,207
695
12
1
0
317,341
0
W
Ymir
14,106
742
47
2
0
332,247
2
L
Nu Wa
14,268
751
44
2
0
333,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role