Player Matchup

Hercules
Hercules
Chad Herc
Hercules
Level 28
God Stats
2W - 1L
1,439 SR
Queue Stats
13W - 1L
2,007 Elo+
Party 2
Chiron
Chiron
EyeofTheLiger x
Chiron
Level 160
God Stats
11W - 7L
1,750 SR
Queue Stats
102W - 46L
1,747 Elo+
Party 2
Atlas
Atlas
Numb3rSix6
Atlas
Level 100
God Stats
841W - 476L
1,668 SR
Queue Stats
1,139W - 673L
1,627 Elo+
Party 2
Team Averages
Level 96
1,619 SR
1,794 Elo+

VS

Team Averages
Level 135
1,558 SR
1,544 Elo+
Loki
Loki
 
Loki
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
I am the Jarl
Hercules
Level 144
God Stats
1W - 0L
1,803 SR
Queue Stats
33W - 20L
1,601 Elo+
Party 1
Chang'e
Chang'e
Spiffy Kujira
Chang'e
Level 145
God Stats
12W - 5L
1,370 SR
Queue Stats
28W - 18L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chad Herc
Hercules
14
0 / 3 / 4
9,738
573
12,497
20,091
24,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 2 / 1
11,755
691
20,452
14,262
7,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
15
1 / 3 / 4
11,345
667
12,707
18,484
25,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
6 / 3 / 2
11,752
691
12,038
14,046
7,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
I am the Jarl
Hercules
16
2 / 1 / 6
11,073
651
9,128
21,203
28,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
16
0 / 2 / 7
10,600
624
18,450
18,504
8,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
6
Kills
8
8
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
3
2
2.33
L
Hercules
Chad Herc
Hercules
0
3
4
0.67
L
5
2
1
2.75
W
Hercules
I am the Jarl
Hercules
2
1
6
5
L
Atlas
1
3
4
1
W
Chang'e
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,656
Damage
39,616
52,837
Taken
53,753
57,140
Mitigated
45,054
13,789
Healing
20,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,038
1,907
0
1,666
14,046
7,458
738
3,687
10,359
0
38,346
L
Hercules
Chad Herc
Hercules
12,497
4,406
0
5,241
20,091
24,145
0
7,188
12,903
0
23,056
L
20,452
9,092
2,203
3,894
14,262
7,582
1,497
4,686
9,565
0
71,520
W
Hercules
I am the Jarl
Hercules
9,128
3,464
0
5,480
21,203
28,916
589
3,611
17,592
0
20,980
L
Atlas
12,707
3,666
0
2,451
18,484
25,413
0
7,111
11,373
35,764
0
W
Chang'e
18,450
1,609
4,390
8,488
18,504
8,680
1,170
5,649
12,855
56,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,838
Gold Earned
33,425
184
Minions Killed
167
6
Camps Cleared
7
840,622
Distance Traveled
1,014,043
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,752
691
48
3
2
342,282
3
L
Hercules
9,738
573
16
1
1
311,494
4
L
Chiron
11,755
691
128
8
5
301,160
3
W
Hercules
11,073
651
24
1
3
340,101
0
L
Atlas
11,345
667
40
2
0
227,968
0
W
Chang'e
10,600
624
95
6
2
331,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role