Player Matchup

Ra
Ra
Krap07
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 74L
1,355 Elo+
Party 2
Lancelot
Lancelot
VulnicuraAidan
Lancelot
Level 56
God Stats
2W - 5L
1,364 SR
Queue Stats
10W - 20L
1,421 Elo+
Solo
Shiva
Shiva
raulh1997
Shiva
Level 83
God Stats
2W - 1L
1,434 SR
Queue Stats
15W - 20L
1,408 Elo+
Party 2
Team Averages
Level 69
1,433 SR
1,394 Elo+

VS

Team Averages
Level 34
1,501 SR
1,367 Elo+
Gilgamesh
Gilgamesh
Natzik
Gilgamesh
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 14L
1,287 Elo+
Party 1
Achilles
Achilles
Onizuka3
Achilles
Level 48
God Stats
1W - 2L
1,268 SR
Queue Stats
34W - 37L
1,398 Elo+
Party 1
Scylla
Scylla
TOMMLLY
Scylla
Level 28
God Stats
1W - 0L
1,735 SR
Queue Stats
80W - 96L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 2 / 6
7,505
682
4,728
4,389
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
13
7 / 1 / 1
8,674
789
8,487
7,451
3,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
raulh1997
Shiva
12
1 / 2 / 6
7,967
724
6,072
12,065
8,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Natzik
Gilgamesh
11
0 / 5 / 5
7,285
662
8,624
10,076
5,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Onizuka3
Achilles
12
2 / 2 / 2
7,834
712
4,199
9,496
8,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
TOMMLLY
Scylla
12
3 / 1 / 2
7,608
692
5,272
5,858
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
8
Kills
5
5
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
0
2
6
1.5
W
Gilgamesh
Natzik
Gilgamesh
0
5
5
0.5
W
Achilles
Onizuka3
Achilles
2
2
2
1.5
W
Scylla
TOMMLLY
Scylla
3
1
2
4
L
Lancelot
7
1
1
7.5
L
Shiva
raulh1997
Shiva
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,287
Damage
18,095
23,905
Taken
25,430
13,879
Mitigated
15,952
4,967
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,728
733
833
570
4,389
1,767
296
823
3,566
29,620
0
W
Gilgamesh
Natzik
Gilgamesh
8,624
2,363
555
658
10,076
5,118
0
2,808
7,268
0
15,851
W
Achilles
Onizuka3
Achilles
4,199
1,084
0
1,617
9,496
8,916
21
1,742
7,754
129
12,124
W
Scylla
TOMMLLY
Scylla
5,272
555
0
83
5,858
1,918
35
732
5,126
25,277
0
L
Lancelot
8,487
1,627
0
500
7,451
3,320
225
2,242
5,209
0
27,960
L
Shiva
raulh1997
Shiva
6,072
812
1,178
1,886
12,065
8,792
92
3,846
8,219
0
21,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,146
Gold Earned
22,727
133
Minions Killed
96
9
Camps Cleared
1
657,182
Distance Traveled
573,579
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,505
682
53
5
1
192,205
3
W
Gilgamesh
7,285
662
22
2
0
170,198
1
W
Achilles
7,834
712
25
2
0
219,217
5
W
Scylla
7,608
692
49
4
1
184,164
0
L
Lancelot
8,674
789
42
4
6
260,761
1
L
Shiva
7,967
724
38
3
2
204,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role