Player Matchup

Lancelot
Lancelot
Caleb Umbra
Lancelot
Level 112
God Stats
2W - 0L
1,464 SR
Queue Stats
127W - 86L
1,543 Elo+
Party 3
Danzaburou
Danzaburou
DONAGHY656
Danzaburou
Level 64
God Stats
26W - 10L
1,656 SR
Queue Stats
201W - 160L
1,462 Elo+
Party 3
Merlin
Merlin
Endymion40k
Merlin
Level 66
God Stats
5W - 6L
1,063 SR
Queue Stats
19W - 9L
1,574 Elo+
Party 3
Sylvanus
Sylvanus
IjodesuMad4e
Sylvanus
Level 99
God Stats
19W - 9L
1,498 SR
Queue Stats
278W - 265L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
Moncher Of Bred
Gilgamesh
Level 145
God Stats
6W - 6L
1,489 SR
Queue Stats
236W - 205L
1,491 Elo+
Party 3
Team Averages
Level 97
1,434 SR
1,513 Elo+

VS

Team Averages
Level 100
1,554 SR
1,520 Elo+
Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
ASaif44
Cliodhna
Level 121
God Stats
46W - 28L
1,606 SR
Queue Stats
429W - 397L
1,535 Elo+
Party 2
Ymir
Ymir
BIGSHOW-56
Ymir
Level 78
God Stats
37W - 33L
1,519 SR
Queue Stats
209W - 189L
1,493 Elo+
Party 2
Ra
Ra
Fi050fa
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 85L
1,442 Elo+
Party 1
Artemis
Artemis
x7umaidanx
Artemis
Level 86
God Stats
28W - 25L
1,644 SR
Queue Stats
171W - 128L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Caleb Umbra
Lancelot
16
10 / 1 / 0
9,597
565
13,107
12,719
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
DONAGHY656
Danzaburou
14
0 / 1 / 2
8,530
502
7,679
12,863
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
13
0 / 3 / 4
7,295
429
4,244
6,499
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
IjodesuMad4e
Sylvanus
15
2 / 1 / 0
8,941
526
9,768
13,662
8,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Moncher Of Bred
Gilgamesh
11
1 / 1 / 7
7,684
452
5,525
12,965
9,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 4 / 2
7,055
415
9,072
15,322
9,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
ASaif44
Cliodhna
16
4 / 2 / 1
9,018
530
8,349
12,095
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
1 / 2 / 2
7,400
435
4,427
11,774
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 3
7,880
464
6,876
10,234
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
x7umaidanx
Artemis
14
0 / 2 / 1
7,811
459
8,724
10,301
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
13
Kills
7
7
Deaths
13
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
2
0.5
L
Cliodhna
ASaif44
Cliodhna
4
2
1
2.25
L
1
2
2
1
W
Lancelot
Caleb Umbra
Lancelot
10
1
0
10
W
Danzaburou
DONAGHY656
Danzaburou
0
1
2
1
W
Merlin
0
3
4
0.67
L
1
3
3
0.83
W
Sylvanus
IjodesuMad4e
Sylvanus
2
1
0
2
W
Gilgamesh
Moncher Of Bred
Gilgamesh
1
1
7
4.5
L
Artemis
x7umaidanx
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,323
Damage
37,448
58,708
Taken
59,726
31,613
Mitigated
32,972
25,383
Healing
22,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,072
4,511
390
4,868
15,322
9,913
0
7,568
7,754
0
47,352
L
Cliodhna
ASaif44
Cliodhna
8,349
818
0
5,772
12,095
5,166
0
1,931
10,164
0
77,642
L
4,427
1,063
83
2,578
11,774
9,432
0
1,322
10,452
29,623
0
W
Lancelot
Caleb Umbra
Lancelot
13,107
3,037
0
6,082
12,719
6,053
0
3,005
9,682
0
75,173
W
Danzaburou
DONAGHY656
Danzaburou
7,679
3,599
0
6,843
12,863
5,003
965
1,109
11,754
0
81,729
W
Merlin
4,244
170
0
74
6,499
2,631
184
2,770
3,694
51,033
0
L
6,876
311
849
2,186
10,234
4,404
0
1,916
8,318
67,138
0
W
Sylvanus
IjodesuMad4e
Sylvanus
9,768
3,210
0
8,104
13,662
8,851
1,914
314
12,694
57,914
14,657
W
Gilgamesh
Moncher Of Bred
Gilgamesh
5,525
1,969
1,956
2,324
12,965
9,075
0
4,105
8,785
0
23,066
L
Artemis
x7umaidanx
Artemis
8,724
3,414
0
6,180
10,301
4,057
0
0
10,301
0
69,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,047
Gold Earned
39,164
509
Minions Killed
484
0
Camps Cleared
0
1,505,386
Distance Traveled
1,583,205
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,055
415
66
4
0
314,133
1
L
Cliodhna
9,018
530
146
9
0
372,378
5
L
Ymir
7,400
435
40
2
0
306,151
2
W
Lancelot
9,597
565
111
7
0
370,148
4
W
Danzaburou
8,530
502
148
9
0
286,253
2
W
Merlin
7,295
429
84
5
0
282,400
2
L
Ra
7,880
464
115
7
0
317,458
10
W
Sylvanus
8,941
526
132
8
0
250,444
4
W
Gilgamesh
7,684
452
34
2
0
316,141
3
L
Artemis
7,811
459
117
7
0
273,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role