Player Matchup

Lancelot
Lancelot
AMWkiller1
Lancelot
Level 89
God Stats
6W - 3L
1,781 SR
Queue Stats
260W - 255L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
AMWmoonster
Baron Samedi
Level 69
God Stats
5W - 1L
1,607 SR
Queue Stats
170W - 171L
1,472 Elo+
Party 2
Izanami
Izanami
T_o_iZ
Izanami
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 47L
1,372 Elo+
Solo
Team Averages
Level 75
1,629 SR
1,453 Elo+

VS

Team Averages
Level 62
1,535 SR
1,382 Elo+
Bastet
Bastet
CalumK1872
Bastet
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 60L
1,361 Elo+
Party 1
Tyr
Tyr
Dyl_Harvecle
Tyr
Level 57
God Stats
10W - 29L
1,398 SR
Queue Stats
61W - 95L
1,375 Elo+
Party 1
Vulcan
Vulcan
condot92
Vulcan
Level 46
God Stats
4W - 12L
1,707 SR
Queue Stats
24W - 48L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AMWkiller1
Lancelot
20
11 / 3 / 8
15,015
715
22,227
27,612
34,868
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
AMWmoonster
Baron Samedi
20
9 / 2 / 10
15,863
755
23,369
25,264
14,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
T_o_iZ
Izanami
18
3 / 2 / 9
14,244
678
11,986
16,997
7,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CalumK1872
Bastet
16
1 / 13 / 6
12,173
580
16,573
24,672
10,808
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 3 / 1
14,041
669
20,674
26,233
25,864
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
condot92
Vulcan
18
0 / 7 / 4
12,554
598
13,846
16,221
8,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
23
Kills
7
7
Deaths
23
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AMWkiller1
Lancelot
11
3
8
5
W
Baron Samedi
AMWmoonster
Baron Samedi
9
2
10
7
L
Bastet
CalumK1872
Bastet
1
13
6
0.31
L
6
3
1
2.17
W
Izanami
T_o_iZ
Izanami
3
2
9
3.75
L
Vulcan
condot92
Vulcan
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,582
Damage
51,093
69,873
Taken
67,126
57,277
Mitigated
44,813
30,283
Healing
8,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AMWkiller1
Lancelot
22,227
3,352
794
9,361
27,612
34,868
586
5,956
21,656
0
55,834
W
Baron Samedi
AMWmoonster
Baron Samedi
23,369
1,259
3,302
11,579
25,264
14,733
1,844
5,420
19,844
78,577
0
L
Bastet
CalumK1872
Bastet
16,573
3,461
0
1,829
24,672
10,808
0
7,559
17,113
0
35,011
L
20,674
2,158
0
4,876
26,233
25,864
0
10,165
16,068
0
45,970
W
Izanami
T_o_iZ
Izanami
11,986
9,362
0
5,247
16,997
7,676
942
3,036
13,961
0
70,328
L
Vulcan
condot92
Vulcan
13,846
4,907
0
2,066
16,221
8,141
0
5,991
10,230
60,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,122
Gold Earned
38,768
278
Minions Killed
178
10
Camps Cleared
8
1,100,291
Distance Traveled
1,070,442
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,015
715
52
2
2
420,260
3
W
Baron Samedi
15,863
755
115
5
4
369,406
1
L
Bastet
12,173
580
30
1
0
308,584
0
L
Tyr
14,041
669
53
3
5
416,292
8
W
Izanami
14,244
678
111
5
4
310,625
1
L
Vulcan
12,554
598
95
5
3
345,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role