Player Matchup

Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Alexlt III
Merlin
Level 89
God Stats
2W - 3L
1,544 SR
Queue Stats
26W - 39L
1,439 Elo+
Solo
Chaac
Chaac
jcantu67
Chaac
Level 102
God Stats
2W - 8L
1,470 SR
Queue Stats
120W - 154L
1,368 Elo+
Solo
Team Averages
Level 115
1,505 SR
1,436 Elo+

VS

Team Averages
Level 116
1,540 SR
1,458 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
italy_lemonssss
Chaac
Level 126
God Stats
23W - 17L
1,618 SR
Queue Stats
515W - 464L
1,450 Elo+
Party 1
Yu Huang
Yu Huang
yukiy206
Yu Huang
Level 89
God Stats
33W - 28L
1,501 SR
Queue Stats
505W - 502L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 3 / 2
6,380
638
3,901
10,172
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Alexlt III
Merlin
12
1 / 4 / 1
6,741
674
7,918
8,772
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
jcantu67
Chaac
11
1 / 2 / 1
6,517
652
5,608
11,501
6,165
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 1 / 6
7,747
775
9,823
8,227
2,863
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 5
8,253
825
10,840
11,563
12,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
yukiy206
Yu Huang
13
2 / 1 / 7
7,399
740
6,262
5,581
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
9
9
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
2
0.33
W
Danzaburou
 
Danzaburou
3
1
6
6
L
Merlin
Alexlt III
Merlin
1
4
1
0.38
W
4
0
5
6.5
L
Chaac
jcantu67
Chaac
1
2
1
0.75
W
Yu Huang
yukiy206
Yu Huang
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,427
Damage
26,925
30,445
Taken
25,371
14,280
Mitigated
18,023
7,308
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,901
1,772
0
1,651
10,172
4,690
0
2,426
7,746
0
18,159
W
Danzaburou
 
Danzaburou
9,823
3,491
0
2,251
8,227
2,863
319
3,368
4,859
0
19,704
L
Merlin
Alexlt III
Merlin
7,918
432
0
336
8,772
3,425
0
1,769
7,003
24,965
0
W
10,840
1,035
523
5,006
11,563
12,902
0
3,236
8,327
0
22,502
L
Chaac
jcantu67
Chaac
5,608
595
493
4,828
11,501
6,165
0
2,344
9,157
0
16,565
W
Yu Huang
yukiy206
Yu Huang
6,262
477
0
1,645
5,581
2,258
0
1,623
3,958
27,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,638
Gold Earned
23,399
111
Minions Killed
112
5
Camps Cleared
4
551,790
Distance Traveled
599,030
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,380
638
40
4
3
175,262
2
W
Danzaburou
7,747
775
33
3
0
200,894
2
L
Merlin
6,741
674
48
5
1
166,464
2
W
Chaac
8,253
825
24
2
2
207,383
2
L
Chaac
6,517
652
23
2
1
210,064
1
W
Yu Huang
7,399
740
55
6
2
190,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role