Player Matchup

Nemesis
Nemesis
Askariusus
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 50L
1,536 Elo+
Solo
Shiva
Shiva
NiceTryBruh
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 20L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
xDSpecial
Baron Samedi
Level 80
God Stats
19W - 7L
1,823 SR
Queue Stats
142W - 85L
1,651 Elo+
Party 1
Team Averages
Level 59
1,608 SR
1,538 Elo+

VS

Team Averages
Level 118
1,528 SR
1,522 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
SinkingDutchman
Ganesha
Level 114
God Stats
3W - 3L
1,374 SR
Queue Stats
83W - 79L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gerriersami
Morgan Le Fay
Level 81
God Stats
5W - 1L
1,709 SR
Queue Stats
26W - 27L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Askariusus
Nemesis
10
1 / 4 / 2
6,525
653
7,365
15,001
5,789
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 5 / 2
6,252
625
5,592
14,457
10,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
xDSpecial
Baron Samedi
10
1 / 4 / 2
6,571
657
6,640
10,873
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
6 / 1 / 6
8,091
809
14,449
7,760
3,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 12
7,677
768
5,132
13,343
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
gerriersami
Morgan Le Fay
12
7 / 0 / 6
8,259
826
14,589
6,550
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
13
13
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
6
9
L
Nemesis
Askariusus
Nemesis
1
4
2
0.5
L
1
5
2
0.4
W
0
2
12
3
W
Morgan Le Fay
gerriersami
Morgan Le Fay
7
0
6
10
L
Baron Samedi
xDSpecial
Baron Samedi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,597
Damage
34,170
40,331
Taken
27,653
20,839
Mitigated
17,324
11,192
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,449
7,508
0
1,505
7,760
3,057
1,801
1,626
6,074
0
29,354
L
Nemesis
Askariusus
Nemesis
7,365
3,126
281
2,560
15,001
5,789
0
5,519
9,482
0
15,181
L
5,592
1,914
0
2,392
14,457
10,168
0
8,218
6,239
0
10,411
W
5,132
915
0
3,229
13,343
11,392
164
3,347
9,629
12,231
0
W
Morgan Le Fay
gerriersami
Morgan Le Fay
14,589
1,347
874
2,778
6,550
2,875
756
1,880
4,472
31,383
0
L
Baron Samedi
xDSpecial
Baron Samedi
6,640
431
1,888
4,071
10,873
4,882
0
6,211
4,662
25,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,348
Gold Earned
24,027
64
Minions Killed
86
1
Camps Cleared
6
543,267
Distance Traveled
577,704
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,091
809
42
4
3
176,995
1
L
Nemesis
6,525
653
20
2
0
186,809
0
L
Shiva
6,252
625
7
1
1
176,379
1
W
Ganesha
7,677
768
2
0
0
186,258
3
W
Morgan Le Fay
8,259
826
42
4
3
214,451
1
L
Baron Samedi
6,571
657
37
4
0
180,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role