Player Matchup

Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
A Sly Sheep
Ravana
Level 122
God Stats
1W - 2L
1,207 SR
Queue Stats
88W - 71L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AlphaSnowman14
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,445 Elo+
Solo
Thoth
Thoth
Frostwolf
Thoth
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
TheScottyDoo
Gilgamesh
Level 120
God Stats
3W - 0L
1,736 SR
Queue Stats
147W - 147L
1,465 Elo+
Solo
Team Averages
Level 116
1,489 SR
1,474 Elo+

VS

Team Averages
Level 136
1,397 SR
1,532 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Kaprijuice
Yemoja
Level 129
God Stats
3W - 4L
1,681 SR
Queue Stats
234W - 215L
1,565 Elo+
Solo
Set
Set
LunarPathz
Set
Level 157
God Stats
0W - 4L
1,121 SR
Queue Stats
506W - 530L
1,516 Elo+
Solo
Awilix
Awilix
Masteryeahian
Awilix
Level 121
God Stats
3W - 3L
1,369 SR
Queue Stats
106W - 105L
1,581 Elo+
Solo
Merlin
Merlin
Tyler6
Merlin
Level 147
God Stats
5W - 7L
1,313 SR
Queue Stats
589W - 620L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 3 / 10
10,311
687
13,711
11,831
7,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
18
6 / 4 / 8
11,188
746
18,249
16,709
11,846
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
AlphaSnowman14
Ah Muzen Cab
17
2 / 3 / 9
10,487
699
19,704
13,850
7,393
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
Frostwolf
Thoth
19
3 / 3 / 9
11,206
747
17,864
11,271
6,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
TheScottyDoo
Gilgamesh
17
3 / 2 / 12
10,753
717
10,777
31,588
26,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
2 / 3 / 9
10,641
709
16,652
16,188
7,032
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Kaprijuice
Yemoja
17
0 / 3 / 12
10,084
672
4,832
19,174
24,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 3 / 6
9,987
666
11,502
16,754
11,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 5 / 4
10,037
669
8,713
24,348
9,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Tyler6
Merlin
19
3 / 3 / 10
10,116
674
23,545
11,709
5,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
56
17
Kills
15
15
Deaths
17
48
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
3
10
2.67
L
Sol
 
Sol
2
3
9
2.17
W
Ravana
6
4
8
2.5
W
Ah Muzen Cab
AlphaSnowman14
Ah Muzen Cab
2
3
9
2.17
W
Thoth
Frostwolf
Thoth
3
3
9
2.5
L
Yemoja
Kaprijuice
Yemoja
0
3
12
2
L
5
3
6
2.67
L
5
5
4
1.4
W
Gilgamesh
TheScottyDoo
Gilgamesh
3
2
12
4.5
L
Merlin
Tyler6
Merlin
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,305
Damage
65,244
85,249
Taken
88,173
59,286
Mitigated
59,250
41,614
Healing
42,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,711
1,181
16,869
5,537
11,831
7,459
1,091
7,969
3,794
21,641
0
L
Sol
 
Sol
16,652
3,685
1,396
4,707
16,188
7,032
847
6,680
9,508
34,756
0
W
Ravana
18,249
5,184
1,373
1,859
16,709
11,846
2,887
6,641
9,991
0
24,535
W
Ah Muzen Cab
AlphaSnowman14
Ah Muzen Cab
19,704
7,902
0
1,765
13,850
7,393
2,269
9,657
4,033
0
31,707
W
Thoth
Frostwolf
Thoth
17,864
939
957
920
11,271
6,044
1,577
7,143
4,024
56,715
0
L
Yemoja
Kaprijuice
Yemoja
4,832
1,589
14,712
7,328
19,174
24,927
182
7,175
11,999
9,938
0
L
11,502
4,735
1,634
3,200
16,754
11,495
114
4,471
12,283
0
12,518
L
8,713
2,449
1,607
5,151
24,348
9,949
0
8,267
16,081
0
27,090
W
Gilgamesh
TheScottyDoo
Gilgamesh
10,777
1,575
1,423
10,911
31,588
26,544
726
13,619
17,782
0
14,992
L
Merlin
Tyler6
Merlin
23,545
1,101
1,972
1,179
11,709
5,847
498
4,982
6,727
50,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,945
Gold Earned
50,865
147
Minions Killed
181
0
Camps Cleared
0
1,429,985
Distance Traveled
1,316,746
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,311
687
21
1
0
280,156
0
L
Sol
10,641
709
63
4
0
256,320
5
W
Ravana
11,188
746
15
1
0
283,775
2
W
Ah Muzen Cab
10,487
699
34
2
0
289,321
1
W
Thoth
11,206
747
66
4
0
285,825
0
L
Yemoja
10,084
672
19
1
0
256,190
1
L
Set
9,987
666
10
1
0
259,701
0
L
Awilix
10,037
669
24
2
0
263,998
3
W
Gilgamesh
10,753
717
11
1
0
290,908
0
L
Merlin
10,116
674
65
4
0
280,537
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role