Player Matchup

Izanami
Izanami
RibediReu
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Geb
Geb
ZenoZer-204
Geb
Level 46
God Stats
2W - 5L
1,388 SR
Queue Stats
63W - 114L
1,289 Elo+
Party 2
Nox
Nox
brayan96
Nox
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 88L
1,309 Elo+
Party 2
Fenrir
Fenrir
dinisbessa2010
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,361 Elo+
Solo
King Arthur
King Arthur
wawa13730
King Arthur
Level 84
God Stats
9W - 10L
1,705 SR
Queue Stats
129W - 171L
1,345 Elo+
Party 2
Team Averages
Level 68
1,518 SR
1,361 Elo+

VS

Team Averages
Level 66
1,389 SR
1,240 Elo+
Khepri
Khepri
Buzz0Lightyear
Khepri
Level 61
God Stats
6W - 6L
1,155 SR
Queue Stats
122W - 104L
1,359 Elo+
Solo
Merlin
Merlin
Demone__Rosa
Merlin
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 45L
1,283 Elo+
Party 1
Fenrir
Fenrir
Gigik4422
Fenrir
Level 47
God Stats
3W - 1L
1,710 SR
Queue Stats
34W - 39L
1,301 Elo+
Party 1
Izanami
Izanami
PiR4Te M4NiAk
Izanami
Level 125
God Stats
2W - 0L
1,281 SR
Queue Stats
3W - 2L
1,208 Elo+
Solo
Danzaburou
Danzaburou
ZaaMY ZA
Danzaburou
Level 45
God Stats
1W - 1L
1,297 SR
Queue Stats
52W - 96L
1,048 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RibediReu
Izanami
8
0 / 4 / 0
5,042
388
1,267
7,759
2,340
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
0 / 3 / 0
5,595
430
787
11,033
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 2 / 0
6,773
521
3,385
5,469
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 2
6,016
463
3,921
9,168
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
wawa13730
King Arthur
10
1 / 5 / 0
6,293
484
4,238
11,386
5,593
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 9
7,630
587
4,723
5,960
3,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
11
1 / 2 / 1
6,710
516
3,119
6,482
2,114
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Gigik4422
Fenrir
11
3 / 0 / 1
6,908
531
2,397
7,995
2,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
11
7 / 0 / 2
7,606
585
12,705
4,698
1,821
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ZaaMY ZA
Danzaburou
13
5 / 1 / 2
8,123
625
3,844
6,749
2,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
17
18
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Merlin
1
2
1
0.75
W
Fenrir
Gigik4422
Fenrir
3
0
1
3.5
W
Izanami
7
0
2
8
L
Izanami
RibediReu
Izanami
0
4
0
0
W
Danzaburou
ZaaMY ZA
Danzaburou
5
1
2
6
L
0
3
0
0
L
2
2
0
1
L
0
4
2
0.25
L
King Arthur
wawa13730
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,598
Damage
26,788
44,815
Taken
31,884
19,826
Mitigated
12,498
9,850
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,723
404
882
1,935
5,960
3,197
0
378
5,582
17,124
0
W
Merlin
3,119
722
352
516
6,482
2,114
1,448
1,570
4,912
34,548
0
W
Fenrir
Gigik4422
Fenrir
2,397
822
209
2,167
7,995
2,806
660
302
7,693
0
29,100
W
Izanami
12,705
9,046
0
557
4,698
1,821
648
311
4,387
0
64,373
L
Izanami
RibediReu
Izanami
1,267
785
0
1,760
7,759
2,340
0
1,825
5,934
0
30,691
W
Danzaburou
ZaaMY ZA
Danzaburou
3,844
1,687
0
2,784
6,749
2,560
1,610
1,611
5,138
0
44,237
L
787
46
0
2,661
11,033
6,043
0
2,173
8,860
11,350
0
L
3,385
286
0
250
5,469
2,464
1,078
195
5,274
41,719
0
L
3,921
974
165
3,186
9,168
3,386
0
669
8,499
0
36,215
L
King Arthur
wawa13730
King Arthur
4,238
469
0
1,828
11,386
5,593
0
2,980
8,406
0
32,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,719
Gold Earned
36,977
278
Minions Killed
330
0
Camps Cleared
0
1,205,171
Distance Traveled
1,204,156
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,630
587
19
1
0
244,667
4
W
Merlin
6,710
516
57
4
0
238,735
4
W
Fenrir
6,908
531
60
5
0
270,716
2
W
Izanami
7,606
585
112
9
0
220,328
3
L
Izanami
5,042
388
53
4
0
209,256
2
W
Danzaburou
8,123
625
82
6
0
229,710
1
L
Geb
5,595
430
12
1
0
266,095
2
L
Nox
6,773
521
84
6
0
229,265
3
L
Fenrir
6,016
463
60
5
0
260,118
1
L
King Arthur
6,293
484
69
5
0
240,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role