Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
BlackTuesday31
Freya
Level 28
God Stats
3W - 15L
1,192 SR
Queue Stats
23W - 50L
1,127 Elo+
Party 2
Mulan
Mulan
BruhkennyVI6098
Mulan
Level 27
God Stats
2W - 6L
1,356 SR
Queue Stats
20W - 34L
1,195 Elo+
Party 2
Team Averages
Level 30
1,350 SR
1,274 Elo+

VS

Team Averages
Level 84
1,460 SR
1,458 Elo+
Achilles
Achilles
 
Achilles
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
ToadxThexHorny
Baba Yaga
Level 158
God Stats
10W - 12L
1,394 SR
Queue Stats
65W - 76L
1,402 Elo+
Solo
Hou Yi
Hou Yi
xreallydigitalx
Hou Yi
Level 25
God Stats
75W - 76L
1,485 SR
Queue Stats
207W - 180L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 4 / 1
6,798
680
3,598
11,340
10,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 5 / 0
6,010
601
4,169
12,201
5,135
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 0
5,914
591
4,458
10,712
7,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 1 / 6
8,001
800
10,016
14,418
13,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
ToadxThexHorny
Baba Yaga
11
1 / 0 / 10
7,509
751
9,439
4,268
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 6
8,316
832
11,043
4,941
2,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
0
Kills
12
12
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
1
0.13
W
Achilles
 
Achilles
5
1
6
8
L
0
5
0
0
L
0
3
0
0
W
Baba Yaga
ToadxThexHorny
Baba Yaga
1
0
10
6
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,225
Damage
30,498
34,253
Taken
23,627
23,915
Mitigated
17,499
2,973
Healing
5,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,598
199
139
600
11,340
10,987
0
2,701
8,639
11,620
0
W
Achilles
 
Achilles
10,016
1,572
0
1,700
14,418
13,572
285
4,959
9,215
0
25,095
L
4,169
1,024
93
1,727
12,201
5,135
0
2,680
9,521
19,712
0
L
4,458
689
0
414
10,712
7,793
0
4,151
6,561
0
7,450
W
Baba Yaga
ToadxThexHorny
Baba Yaga
9,439
713
809
1,999
4,268
1,810
1,013
1,315
2,925
24,379
0
W
11,043
3,320
0
917
4,941
2,117
403
1,922
2,934
0
36,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,722
Gold Earned
23,826
68
Minions Killed
131
1
Camps Cleared
7
529,125
Distance Traveled
570,536
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,798
680
23
2
0
170,186
0
W
Achilles
8,001
800
38
4
3
217,836
2
L
Freya
6,010
601
32
3
1
176,588
0
L
Mulan
5,914
591
13
1
0
182,351
0
W
Baba Yaga
7,509
751
28
3
0
180,803
1
W
Hou Yi
8,316
832
65
7
4
171,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role