Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Diabeatuss
Cernunnos
Level 48
God Stats
2W - 0L
2,037 SR
Queue Stats
46W - 26L
1,535 Elo+
Party 1
Fenrir
Fenrir
OdbTheReaLMVP
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 86L
1,477 Elo+
Party 1
Team Averages
Level 94
1,679 SR
1,504 Elo+

VS

Team Averages
Level 79
1,381 SR
1,493 Elo+
Gilgamesh
Gilgamesh
OneJDark
Gilgamesh
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,476 Elo+
Solo
Mercury
Mercury
T9X671
Mercury
Level 43
God Stats
42W - 50L
1,431 SR
Queue Stats
334W - 366L
1,535 Elo+
Solo
Ra
Ra
darthxbane
Ra
Level 132
God Stats
0W - 3L
1,212 SR
Queue Stats
14W - 21L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
2 / 1 / 6
12,219
719
11,321
17,246
23,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Diabeatuss
Cernunnos
17
4 / 3 / 6
11,955
703
15,230
15,876
8,535
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 4 / 5
11,751
691
10,358
19,279
15,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OneJDark
Gilgamesh
16
4 / 3 / 4
11,174
657
12,705
16,073
13,800
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
T9X671
Mercury
16
4 / 2 / 3
11,014
648
13,268
13,961
6,688
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 5 / 8
10,679
628
13,060
10,758
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
10
Kills
8
8
Deaths
10
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
6
5
W
Cernunnos
Diabeatuss
Cernunnos
4
3
6
2.33
W
4
4
5
1.63
L
Gilgamesh
OneJDark
Gilgamesh
4
3
4
2
L
Mercury
T9X671
Mercury
4
2
3
2.75
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,909
Damage
39,033
52,401
Taken
40,792
47,958
Mitigated
25,703
11,380
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
11,321
1,052
0
2,732
17,246
23,476
155
5,506
11,740
35,759
0
W
Cernunnos
Diabeatuss
Cernunnos
15,230
7,110
0
6,742
15,876
8,535
2,558
2,407
13,469
0
58,387
W
10,358
1,845
0
1,906
19,279
15,947
140
5,895
13,384
0
29,435
L
Gilgamesh
OneJDark
Gilgamesh
12,705
3,113
0
1,450
16,073
13,800
39
5,557
10,245
0
28,649
L
Mercury
T9X671
Mercury
13,268
4,049
0
1,629
13,961
6,688
0
3,221
10,505
0
41,579
L
13,060
591
1,975
2,228
10,758
5,215
0
2,983
7,587
50,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,925
Gold Earned
32,867
177
Minions Killed
184
7
Camps Cleared
8
896,201
Distance Traveled
996,757
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,219
719
32
2
2
308,344
4
W
Cernunnos
11,955
703
100
6
1
257,514
4
W
Fenrir
11,751
691
45
3
4
330,343
2
L
Gilgamesh
11,174
657
34
2
1
301,711
7
L
Mercury
11,014
648
53
3
4
367,216
2
L
Ra
10,679
628
97
6
3
327,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role