Player Matchup

Susano
Susano
BitmanShaolin
Susano
Level 62
God Stats
16W - 12L
1,499 SR
Queue Stats
118W - 107L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Donnievitooo
Sylvanus
Level 76
God Stats
11W - 19L
1,386 SR
Queue Stats
216W - 257L
1,376 Elo+
Solo
Neith
Neith
PwnableN00b
Neith
Level 109
God Stats
39W - 42L
1,463 SR
Queue Stats
292W - 303L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
expolee64
Morgan Le Fay
Level 121
God Stats
43W - 32L
1,636 SR
Queue Stats
281W - 287L
1,512 Elo+
Solo
Horus
Horus
snoopy-edge17
Horus
Level 5
God Stats
4W - 1L
1,810 SR
Queue Stats
5W - 11L
1,727 Elo+
Solo
Team Averages
Level 75
1,559 SR
1,506 Elo+

VS

Team Averages
Level 61
1,509 SR
1,423 Elo+
Kali
Kali
 
Kali
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BloomingMink480
Nu Wa
Level 11
God Stats
1W - 3L
1,344 SR
Queue Stats
1W - 6L
1,203 Elo+
Solo
Raijin
Raijin
ISasquatchI
Raijin
Level 138
God Stats
7W - 8L
1,500 SR
Queue Stats
398W - 378L
1,570 Elo+
Solo
Hercules
Hercules
Lord Marciano
Hercules
Level 66
God Stats
4W - 3L
1,699 SR
Queue Stats
195W - 192L
1,480 Elo+
Solo
Artemis
Artemis
TimeDeso
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 71L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 4
10,720
766
17,180
9,943
5,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Donnievitooo
Sylvanus
15
0 / 0 / 8
8,589
614
4,352
8,668
7,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 2 / 3
9,230
659
3,670
11,211
5,280
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
expolee64
Morgan Le Fay
19
7 / 0 / 8
11,046
789
23,401
11,061
5,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 7
10,259
733
14,518
16,450
14,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
2 / 3 / 0
9,132
652
9,219
14,471
8,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 5 / 1
8,096
578
5,814
9,552
3,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
17
1 / 4 / 0
9,853
704
11,694
13,109
6,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Lord Marciano
Hercules
15
0 / 2 / 1
8,485
606
5,367
21,779
17,243
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
TimeDeso
Artemis
14
0 / 7 / 0
8,134
581
8,495
15,340
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
21
Kills
3
3
Deaths
21
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
3
0
0.67
W
8
0
4
10
L
0
5
1
0.1
W
Sylvanus
Donnievitooo
Sylvanus
0
0
8
4
L
Raijin
1
4
0
0.25
L
Hercules
Lord Marciano
Hercules
0
2
1
0.25
W
2
2
3
1.75
L
Artemis
TimeDeso
Artemis
0
7
0
0
W
Morgan Le Fay
expolee64
Morgan Le Fay
7
0
8
11
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,121
Damage
40,589
57,333
Taken
74,251
38,511
Mitigated
41,842
22,574
Healing
17,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,219
4,651
0
2,856
14,471
8,040
0
4,025
10,192
0
37,576
W
17,180
5,100
0
752
9,943
5,016
0
2,806
7,035
0
44,934
L
5,814
1,587
0
0
9,552
3,897
0
5,513
3,823
13,034
0
W
Sylvanus
Donnievitooo
Sylvanus
4,352
870
3,232
2,971
8,668
7,550
252
2,322
6,222
11,427
1,649
L
Raijin
11,694
2,143
0
1,187
13,109
6,185
0
2,389
10,570
45,377
0
L
Hercules
Lord Marciano
Hercules
5,367
2,206
0
10,080
21,779
17,243
27
9,115
12,304
0
18,995
W
3,670
281
401
2,386
11,211
5,280
853
673
10,506
0
29,105
L
Artemis
TimeDeso
Artemis
8,495
2,990
0
3,534
15,340
6,477
0
5,251
9,855
0
25,236
W
Morgan Le Fay
expolee64
Morgan Le Fay
23,401
2,576
0
587
11,061
5,732
889
2,964
7,981
59,701
0
W
14,518
6,040
5,243
7,002
16,450
14,933
62
8,059
8,081
0
33,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,844
Gold Earned
43,700
245
Minions Killed
245
0
Camps Cleared
0
1,404,720
Distance Traveled
1,249,689
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,132
652
61
4
0
296,653
1
W
Susano
10,720
766
54
4
0
288,663
2
L
Nu Wa
8,096
578
17
1
0
209,505
1
W
Sylvanus
8,589
614
18
1
0
257,067
0
L
Raijin
9,853
704
113
8
0
247,871
4
L
Hercules
8,485
606
25
2
0
263,443
3
W
Neith
9,230
659
47
3
0
258,221
0
L
Artemis
8,134
581
29
2
0
232,217
0
W
Morgan Le Fay
11,046
789
92
7
0
301,066
2
W
Horus
10,259
733
34
2
0
299,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role