Player Matchup

Loki
Loki
 
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BigMomMilk
Chaac
Level 67
God Stats
0W - 2L
1,300 SR
Queue Stats
67W - 93L
1,414 Elo+
Party 3
Fenrir
Fenrir
Mipeje
Fenrir
Level 107
God Stats
0W - 4L
1,211 SR
Queue Stats
195W - 239L
1,374 Elo+
Party 1
Ah Puch
Ah Puch
Subcon Dream
Ah Puch
Level 103
God Stats
3W - 1L
1,876 SR
Queue Stats
73W - 104L
1,372 Elo+
Party 3
Olorun
Olorun
hectorrd
Olorun
Level 112
God Stats
5W - 4L
1,567 SR
Queue Stats
295W - 330L
1,435 Elo+
Party 1
Team Averages
Level 91
1,491 SR
1,419 Elo+

VS

Team Averages
Level 96
1,628 SR
1,549 Elo+
Apollo
Apollo
Nohatifa
Apollo
Level 158
God Stats
3W - 2L
1,346 SR
Queue Stats
121W - 136L
1,401 Elo+
Solo
Chang'e
Chang'e
REPLAYPLZ
Chang'e
Level 127
God Stats
6W - 3L
1,828 SR
Queue Stats
140W - 94L
1,640 Elo+
Party 2
Bacchus
Bacchus
StiJin1
Bacchus
Level 47
God Stats
21W - 8L
1,724 SR
Queue Stats
68W - 47L
1,590 Elo+
Party 2
Nemesis
Nemesis
Teuntjeeeh
Nemesis
Level 89
God Stats
14W - 6L
1,743 SR
Queue Stats
164W - 135L
1,588 Elo+
Party 2
King Arthur
King Arthur
starcrim
King Arthur
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 1 / 1
7,920
495
4,595
12,486
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
14
0 / 3 / 0
8,000
500
5,901
18,597
14,160
Fenrir
Mipeje
Fenrir
10
2 / 4 / 3
7,236
452
6,458
16,539
12,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Subcon Dream
Ah Puch
11
1 / 8 / 4
7,497
469
10,186
15,666
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
hectorrd
Olorun
14
5 / 5 / 2
8,809
551
11,363
13,700
6,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Nohatifa
Apollo
13
2 / 7 / 3
7,921
495
7,308
15,959
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
REPLAYPLZ
Chang'e
15
7 / 2 / 6
9,603
600
15,578
11,131
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
StiJin1
Bacchus
12
2 / 0 / 10
8,530
533
7,473
10,370
12,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Teuntjeeeh
Nemesis
16
9 / 2 / 5
10,072
630
12,276
15,853
8,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
starcrim
King Arthur
14
1 / 0 / 2
8,846
553
11,770
11,604
12,767
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
11
Kills
21
21
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
1
1
3.5
L
Chaac
0
3
0
0
L
Fenrir
Mipeje
Fenrir
2
4
3
0.88
W
Apollo
Nohatifa
Apollo
2
7
3
0.5
W
Chang'e
REPLAYPLZ
Chang'e
7
2
6
5
W
Bacchus
StiJin1
Bacchus
2
0
10
7
L
Ah Puch
Subcon Dream
Ah Puch
1
8
4
0.38
W
Nemesis
Teuntjeeeh
Nemesis
9
2
5
5.75
L
Olorun
hectorrd
Olorun
5
5
2
1.2
W
King Arthur
starcrim
King Arthur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,503
Damage
54,405
76,988
Taken
64,917
45,124
Mitigated
44,476
22,417
Healing
20,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,595
526
0
3,384
12,486
5,482
0
4,413
8,073
0
48,546
L
Chaac
5,901
1,588
0
7,162
18,597
14,160
438
267
18,330
0
54,495
L
Fenrir
Mipeje
Fenrir
6,458
1,009
674
2,903
16,539
12,620
0
5,755
10,784
0
18,679
W
Apollo
Nohatifa
Apollo
7,308
4,618
0
5,399
15,959
6,183
1,344
7,889
8,070
0
49,884
W
Chang'e
REPLAYPLZ
Chang'e
15,578
1,699
2,943
5,775
11,131
4,701
1,885
5,098
6,033
80,698
0
W
Bacchus
StiJin1
Bacchus
7,473
980
0
2,137
10,370
12,042
242
4,544
5,826
21,188
0
L
Ah Puch
Subcon Dream
Ah Puch
10,186
673
406
3,341
15,666
6,489
220
8,629
7,037
50,351
0
W
Nemesis
Teuntjeeeh
Nemesis
12,276
5,705
0
4,172
15,853
8,783
1,031
4,128
11,725
0
83,385
L
Olorun
hectorrd
Olorun
11,363
6,329
488
4,059
13,700
6,373
528
3,987
9,713
72,513
0
W
King Arthur
starcrim
King Arthur
11,770
2,119
0
250
11,604
12,767
172
0
11,604
0
59,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
44,972
399
Minions Killed
448
0
Camps Cleared
0
1,517,263
Distance Traveled
1,684,017
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,920
495
87
5
0
378,045
0
L
Chaac
8,000
500
95
6
0
300,738
3
L
Fenrir
7,236
452
22
1
0
318,058
6
W
Apollo
7,921
495
67
4
0
293,641
4
W
Chang'e
9,603
600
144
9
0
330,897
5
W
Bacchus
8,530
533
24
2
0
350,476
3
L
Ah Puch
7,497
469
78
5
0
247,372
0
W
Nemesis
10,072
630
114
7
0
403,341
4
L
Olorun
8,809
551
117
7
0
273,050
1
W
King Arthur
8,846
553
99
6
0
305,662
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role