Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Demon19915083
Cthulhu
Level 51
God Stats
3W - 2L
1,586 SR
Queue Stats
108W - 106L
1,454 Elo+
Party 1
Baba Yaga
Baba Yaga
Goffreth
Baba Yaga
Level 153
God Stats
5W - 4L
1,444 SR
Queue Stats
317W - 313L
1,501 Elo+
Solo
Jing Wei
Jing Wei
Gosuto Kuro
Jing Wei
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 50L
1,489 Elo+
Solo
Izanami
Izanami
Jellytots5880
Izanami
Level 157
God Stats
4W - 1L
1,634 SR
Queue Stats
114W - 133L
1,434 Elo+
Party 1
Team Averages
Level 117
1,533 SR
1,475 Elo+

VS

Team Averages
Level 96
1,425 SR
1,562 Elo+
Tiamat
Tiamat
 
Tiamat
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Carrintyn
Apollo
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,765 Elo+
Solo
Hercules
Hercules
JuanMoreTime0
Hercules
Level 97
God Stats
0W - 3L
1,127 SR
Queue Stats
154W - 154L
1,483 Elo+
Solo
Thoth
Thoth
Report_Odin
Thoth
Level 116
God Stats
4W - 5L
1,498 SR
Queue Stats
130W - 119L
1,589 Elo+
Solo
Kuzenbo
Kuzenbo
Storba
Kuzenbo
Level 107
God Stats
1W - 5L
1,500 SR
Queue Stats
228W - 223L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 2
5,423
1,085
5,755
3,274
1,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
10
0 / 0 / 3
5,199
1,040
3,519
2,308
1,781
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baba Yaga
Goffreth
Baba Yaga
11
1 / 0 / 2
5,480
1,096
6,166
2,427
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Gosuto Kuro
Jing Wei
9
0 / 1 / 1
5,006
1,001
954
4,125
1,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
9
1 / 0 / 1
5,140
1,028
2,292
1,917
797
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
1
0 / 0 / 0
1,328
266
0
327
129
Apollo
Carrintyn
Apollo
8
0 / 2 / 0
4,705
941
382
4,343
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
JuanMoreTime0
Hercules
10
0 / 0 / 1
4,938
988
2,087
6,494
3,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 0 / 0
6,215
1,243
4,613
2,562
1,058
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kuzenbo
Storba
Kuzenbo
10
0 / 1 / 2
5,265
1,053
3,403
5,980
6,632
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
3
Kills
2
2
Deaths
3
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
2
2
L
Tiamat
 
Tiamat
0
0
0
0
L
Apollo
Carrintyn
Apollo
0
2
0
0
W
Cthulhu
0
0
3
1.5
W
Baba Yaga
Goffreth
Baba Yaga
1
0
2
2
W
Jing Wei
Gosuto Kuro
Jing Wei
0
1
1
0.5
W
Izanami
1
0
1
1.5
L
Hercules
JuanMoreTime0
Hercules
0
0
1
0.5
L
2
0
0
2
L
Kuzenbo
Storba
Kuzenbo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,686
Damage
10,485
14,051
Taken
19,706
7,152
Mitigated
12,612
6,628
Healing
3,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,755
1,983
855
1,006
3,274
1,441
250
1,579
1,653
10,451
0
L
Tiamat
 
Tiamat
0
0
0
0
327
129
0
327
0
0
0
L
Apollo
Carrintyn
Apollo
382
54
285
189
4,343
1,482
0
3,892
451
0
2,794
W
Cthulhu
3,519
89
394
529
2,308
1,781
26
986
1,296
7,149
0
W
Baba Yaga
Goffreth
Baba Yaga
6,166
87
179
834
2,427
1,245
38
1,679
550
17,211
0
W
Jing Wei
Gosuto Kuro
Jing Wei
954
732
129
1,397
4,125
1,888
389
2,587
1,340
0
4,571
W
Izanami
2,292
1,356
784
521
1,917
797
179
681
1,196
0
7,039
L
Hercules
JuanMoreTime0
Hercules
2,087
191
717
1,773
6,494
3,311
0
5,261
1,233
0
5,205
L
4,613
47
0
0
2,562
1,058
0
2,288
274
18,836
0
L
Kuzenbo
Storba
Kuzenbo
3,403
685
49
705
5,980
6,632
0
3,672
2,308
5,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,248
Gold Earned
22,451
72
Minions Killed
56
0
Camps Cleared
0
572,511
Distance Traveled
403,929
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,423
1,085
21
4
0
118,785
3
L
Tiamat
1,328
266
0
0
0
0
0
L
Apollo
4,705
941
7
1
0
83,421
3
W
Cthulhu
5,199
1,040
13
3
0
117,895
0
W
Baba Yaga
5,480
1,096
15
3
0
128,289
1
W
Jing Wei
5,006
1,001
10
2
0
100,218
1
W
Izanami
5,140
1,028
13
3
0
107,324
0
L
Hercules
4,938
988
2
0
0
121,618
0
L
Thoth
6,215
1,243
42
8
0
100,754
0
L
Kuzenbo
5,265
1,053
5
1
0
98,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role