Player Matchup

Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
SIRmojojo74
Agni
Level 154
God Stats
8W - 8L
1,735 SR
Queue Stats
845W - 886L
1,432 Elo+
Solo
Thor
Thor
YngRealist
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
sockeu
Izanami
Level 62
God Stats
12W - 6L
1,591 SR
Queue Stats
147W - 138L
1,477 Elo+
Solo
Team Averages
Level 99
1,565 SR
1,482 Elo+

VS

Team Averages
Level 87
1,751 SR
1,562 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GamesWorthy
Scylla
Level 92
God Stats
46W - 37L
1,916 SR
Queue Stats
1,001W - 1,109L
1,466 Elo+
Solo
Anubis
Anubis
JungleButts
Anubis
Level 17
God Stats
12W - 3L
1,998 SR
Queue Stats
114W - 36L
1,726 Elo+
Party 1
Charybdis
Charybdis
Thundurs
Charybdis
Level 127
God Stats
6W - 1L
1,500 SR
Queue Stats
182W - 110L
1,713 Elo+
Party 1
Fafnir
Fafnir
iNVaDeRB3N
Fafnir
Level 41
God Stats
2W - 0L
1,840 SR
Queue Stats
30W - 29L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 3 / 0
7,388
1,231
1,674
10,872
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
 
Sol
12
0 / 3 / 1
6,718
1,120
7,947
10,079
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 1
6,349
1,058
2,340
4,492
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 0
6,168
1,028
896
5,809
1,492
Izanami
sockeu
Izanami
12
0 / 1 / 1
6,725
1,121
4,100
7,634
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

249

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
2 / 1 / 7
7,312
1,219
3,512
5,073
3,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
12
0 / 0 / 5
6,863
1,144
3,317
1,561
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
14
9 / 0 / 6
9,204
1,534
11,989
5,275
3,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Thundurs
Charybdis
13
3 / 0 / 11
8,169
1,362
12,925
3,855
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
iNVaDeRB3N
Fafnir
13
1 / 0 / 14
8,491
1,415
4,213
6,278
8,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
1
Kills
15
15
Deaths
1
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
0
0.33
L
Sol
 
Sol
0
3
1
0.17
W
Guan Yu
 
Guan Yu
2
1
7
5.5
W
Scylla
0
0
5
2.5
W
Anubis
9
0
6
12
L
0
3
1
0.17
W
Charybdis
Thundurs
Charybdis
3
0
11
8.5
L
0
5
0
0
W
Fafnir
iNVaDeRB3N
Fafnir
1
0
14
8
L
Izanami
sockeu
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,957
Damage
35,956
38,886
Taken
22,042
17,628
Mitigated
18,337
2,390
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,674
303
0
478
10,872
10,114
0
4,480
6,392
3,938
0
L
Sol
 
Sol
7,947
3,603
0
743
10,079
2,628
0
5,709
4,370
23,439
2,197
W
Guan Yu
 
Guan Yu
3,512
764
246
1,332
5,073
3,824
0
1,865
2,938
0
13,455
W
Scylla
3,317
207
0
0
1,561
688
0
687
874
17,185
0
W
Anubis
11,989
532
0
1,027
5,275
3,519
0
2,413
2,862
26,659
0
L
2,340
74
0
50
4,492
1,227
0
1,447
3,045
9,026
0
W
Charybdis
Thundurs
Charybdis
12,925
8,636
0
1,420
3,855
2,052
0
2,440
1,415
0
22,962
L
896
564
0
0
5,809
1,492
0
2,902
2,907
0
1,685
W
Fafnir
iNVaDeRB3N
Fafnir
4,213
1,771
0
2,092
6,278
8,254
0
3,460
2,818
12,715
0
L
Izanami
sockeu
Izanami
4,100
2,810
0
1,119
7,634
2,167
0
4,981
2,653
0
20,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,348
Gold Earned
40,039
106
Minions Killed
135
3
Camps Cleared
8
467,721
Distance Traveled
569,696
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,388
1,231
2
0
1
115,191
0
L
Sol
6,718
1,120
40
7
1
116,410
0
W
Guan Yu
7,312
1,219
28
5
1
89,533
0
W
Scylla
6,863
1,144
39
7
1
116,577
0
W
Anubis
9,204
1,534
38
6
3
118,591
1
L
Agni
6,349
1,058
14
2
1
64,484
1
W
Charybdis
8,169
1,362
22
4
3
114,546
0
L
Thor
6,168
1,028
2
0
0
52,206
0
W
Fafnir
8,491
1,415
8
1
0
130,449
0
L
Izanami
6,725
1,121
48
8
0
119,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role