Player Matchup

Thor
Thor
CBJORDAHL12
Thor
Level 142
God Stats
5W - 4L
1,596 SR
Queue Stats
182W - 140L
1,638 Elo+
Party 1
Olorun
Olorun
Eriayl
Olorun
Level 160
God Stats
1W - 1L
1,341 SR
Queue Stats
40W - 36L
1,590 Elo+
Party 1
Artemis
Artemis
ProphetGuardian
Artemis
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,313 Elo+
Party 1
Atlas
Atlas
i h8 2 be you
Atlas
Level 117
God Stats
4W - 0L
1,741 SR
Queue Stats
23W - 16L
1,635 Elo+
Party 1
Cerberus
Cerberus
xXFarrettXx
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 94
1,535 SR
1,535 Elo+

VS

Team Averages
Level 138
1,494 SR
1,454 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Charcoal_Wolf
Ra
Level 119
God Stats
19W - 23L
1,568 SR
Queue Stats
504W - 473L
1,458 Elo+
Solo
Lancelot
Lancelot
EternalMS
Lancelot
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
152W - 136L
1,477 Elo+
Solo
Skadi
Skadi
UnseamedCorgi98
Skadi
Level 135
God Stats
3W - 4L
1,389 SR
Queue Stats
27W - 31L
1,369 Elo+
Solo
Cthulhu
Cthulhu
Woodchippers
Cthulhu
Level 160
God Stats
3W - 5L
1,512 SR
Queue Stats
127W - 137L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,610
722
2,202
2,760
863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Eriayl
Olorun
7
2 / 0 / 1
4,112
822
1,795
3,271
1,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
1 / 0 / 0
3,268
654
1,507
2,536
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 1 / 1
3,280
656
815
3,263
1,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
xXFarrettXx
Cerberus
5
0 / 1 / 0
2,988
598
1,087
4,447
1,766
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
2
0 / 1 / 0
2,658
532
726
1,157
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
1 / 0 / 0
3,911
782
2,256
2,273
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
EternalMS
Lancelot
6
0 / 2 / 0
3,674
735
1,051
3,607
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 1 / 0
3,473
695
1,670
2,388
489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Woodchippers
Cthulhu
4
0 / 0 / 1
3,265
653
1,520
4,220
2,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
1
0
1
1.5
L
1
0
0
1
W
Olorun
Eriayl
Olorun
2
0
1
2.5
L
Lancelot
EternalMS
Lancelot
0
2
0
0
W
1
0
0
1
L
1
1
0
1
L
Cthulhu
Woodchippers
Cthulhu
0
0
1
0.5
W
0
1
1
0.5
W
Cerberus
xXFarrettXx
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,406
Damage
7,223
16,277
Taken
13,645
5,743
Mitigated
5,348
4,879
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
726
108
0
363
1,157
401
0
354
803
3,955
0
W
2,202
622
0
750
2,760
863
0
564
2,196
0
15,938
L
2,256
616
0
1,182
2,273
813
260
1,087
1,186
20,556
0
W
Olorun
Eriayl
Olorun
1,795
1,316
0
909
3,271
1,039
0
242
3,029
22,468
0
L
Lancelot
EternalMS
Lancelot
1,051
705
0
1,202
3,607
1,240
0
1,441
2,166
0
17,018
W
1,507
1,038
0
1,665
2,536
715
0
826
1,710
0
10,068
L
1,670
669
62
624
2,388
489
0
229
2,159
0
13,646
L
Cthulhu
Woodchippers
Cthulhu
1,520
234
45
1,805
4,220
2,405
0
586
3,634
9,738
0
W
815
478
0
686
3,263
1,360
0
614
2,649
7,373
0
W
Cerberus
xXFarrettXx
Cerberus
1,087
66
0
869
4,447
1,766
0
2,256
2,191
11,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,258
Gold Earned
16,981
120
Minions Killed
104
0
Camps Cleared
0
480,073
Distance Traveled
437,749
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
2,658
532
5
1
0
25,369
0
W
Thor
3,610
722
35
7
0
116,355
1
L
Ra
3,911
782
27
5
0
97,431
2
W
Olorun
4,112
822
37
7
0
91,945
0
L
Lancelot
3,674
735
38
8
0
109,752
0
W
Artemis
3,268
654
20
4
0
94,554
0
L
Skadi
3,473
695
21
4
0
103,954
1
L
Cthulhu
3,265
653
13
3
0
101,243
1
W
Atlas
3,280
656
2
0
0
90,872
1
W
Cerberus
2,988
598
26
5
0
86,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role