Player Matchup

Bellona
Bellona
Technode
Bellona
Level 61
God Stats
1W - 1L
1,770 SR
Queue Stats
6W - 7L
1,508 Elo+
Party 1
Vulcan
Vulcan
ligma2
Vulcan
Level 127
God Stats
3W - 6L
1,441 SR
Queue Stats
211W - 172L
1,635 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
willmiller160
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,596 SR
Queue Stats
0W - 2L
1,327 Elo+
Party 1
Team Averages
Level 79
1,602 SR
1,490 Elo+

VS

Team Averages
Level 90
1,632 SR
1,680 Elo+
Gilgamesh
Gilgamesh
MaGMaPooL2005
Gilgamesh
Level 74
God Stats
2W - 0L
1,902 SR
Queue Stats
51W - 66L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
caboose280
Baron Samedi
Level 109
God Stats
48W - 32L
1,750 SR
Queue Stats
211W - 121L
1,828 Elo+
Party 2
Ullr
Ullr
suckyamoda-
Ullr
Level 88
God Stats
2W - 4L
1,243 SR
Queue Stats
196W - 117L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Technode
Bellona
19
2 / 6 / 7
14,830
593
13,424
32,143
32,686
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
ligma2
Vulcan
20
7 / 2 / 10
16,860
674
34,526
22,407
13,277
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
willmiller160
Ah Muzen Cab
20
9 / 9 / 5
17,572
703
51,842
28,703
14,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MaGMaPooL2005
Gilgamesh
20
5 / 7 / 9
17,396
696
18,089
52,827
26,597
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
caboose280
Baron Samedi
20
4 / 9 / 11
16,420
657
32,071
38,027
21,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 2 / 7
17,832
713
24,146
27,390
12,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
44
18
Kills
17
17
Deaths
18
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
MaGMaPooL2005
Gilgamesh
5
7
9
1.36
L
Bellona
Technode
Bellona
2
6
7
0.92
W
Baron Samedi
caboose280
Baron Samedi
4
9
11
1.06
L
Vulcan
ligma2
Vulcan
7
2
10
6
W
8
2
7
5.75
L
Ah Muzen Cab
willmiller160
Ah Muzen Cab
9
9
5
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,792
Damage
74,306
83,253
Taken
118,244
60,036
Mitigated
59,773
7,349
Healing
36,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
MaGMaPooL2005
Gilgamesh
18,089
4,020
584
6,375
52,827
26,597
546
19,743
33,084
0
69,895
L
Bellona
Technode
Bellona
13,424
2,086
0
1,087
32,143
32,686
48
12,078
20,065
0
32,908
W
Baron Samedi
caboose280
Baron Samedi
32,071
366
7,610
16,884
38,027
21,004
653
8,615
29,412
80,071
0
L
Vulcan
ligma2
Vulcan
34,526
9,496
0
1,076
22,407
13,277
248
10,132
12,275
108,950
0
W
24,146
7,118
0
5,273
27,390
12,172
2,154
6,929
20,461
0
97,653
L
Ah Muzen Cab
willmiller160
Ah Muzen Cab
51,842
11,606
0
5,186
28,703
14,073
2,428
10,851
17,852
0
123,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,262
Gold Earned
51,648
282
Minions Killed
361
10
Camps Cleared
10
1,364,059
Distance Traveled
1,328,396
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,396
696
94
4
4
477,078
6
L
Bellona
14,830
593
31
1
4
439,257
7
W
Baron Samedi
16,420
657
122
5
4
386,832
7
L
Vulcan
16,860
674
126
5
2
500,908
4
W
Ullr
17,832
713
145
6
2
464,486
4
L
Ah Muzen Cab
17,572
703
125
5
4
423,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role