Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Christylix
Tiamat
Level 145
God Stats
53W - 45L
1,547 SR
Queue Stats
68W - 58L
1,585 Elo+
Solo
Achilles
Achilles
OLEGiSASHKA
Achilles
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 123L
1,532 Elo+
Solo
Cupid
Cupid
RazielxP
Cupid
Level 56
God Stats
9W - 7L
1,450 SR
Queue Stats
102W - 115L
1,462 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,516 Elo+

VS

Team Averages
Level 101
1,487 SR
1,455 Elo+
He Bo
He Bo
 
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Baastl
Agni
Level 66
God Stats
1W - 2L
1,492 SR
Queue Stats
47W - 32L
1,555 Elo+
Solo
Anhur
Anhur
Pabl012
Anhur
Level 85
God Stats
2W - 3L
1,285 SR
Queue Stats
107W - 114L
1,471 Elo+
Solo
Shiva
Shiva
lipi
Shiva
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 82L
1,326 Elo+
Solo
Arachne
Arachne
正常的仁做正常的事
Arachne
Level 128
God Stats
12W - 11L
1,657 SR
Queue Stats
1,114W - 1,192L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
10 / 1 / 5
12,244
1,224
14,308
8,818
4,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
 
Pele
16
2 / 3 / 12
9,970
997
12,588
13,210
5,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Christylix
Tiamat
16
1 / 1 / 9
10,151
1,015
16,686
11,934
8,677
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
OLEGiSASHKA
Achilles
16
5 / 0 / 12
11,095
1,110
10,873
7,940
7,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
RazielxP
Cupid
16
2 / 2 / 14
10,477
1,048
11,153
8,324
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

262

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
1 / 2 / 3
9,567
957
4,097
7,420
6,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
Baastl
Agni
15
3 / 6 / 4
10,470
1,047
14,171
14,586
5,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Pabl012
Anhur
15
1 / 6 / 2
9,420
942
9,521
16,773
6,846
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
lipi
Shiva
15
1 / 3 / 4
9,826
983
10,981
17,916
12,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 6
9,732
973
7,338
12,652
5,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
20
Kills
7
7
Deaths
20
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
10
1
5
12.5
W
Pele
 
Pele
2
3
12
2.67
L
He Bo
 
He Bo
1
2
3
1.25
L
Agni
Baastl
Agni
3
6
4
0.83
W
Tiamat
Christylix
Tiamat
1
1
9
5.5
W
Achilles
OLEGiSASHKA
Achilles
5
0
12
11
L
Anhur
Pabl012
Anhur
1
6
2
0.33
W
Cupid
RazielxP
Cupid
2
2
14
4.5
L
Shiva
lipi
Shiva
1
3
4
1
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,608
Damage
46,108
50,226
Taken
69,347
29,688
Mitigated
36,717
12,073
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,308
915
2,798
2,575
8,818
4,642
0
4,335
4,150
38,450
0
W
Pele
 
Pele
12,588
1,164
0
1,868
13,210
5,382
0
3,707
9,054
0
25,571
L
He Bo
 
He Bo
4,097
48
0
607
7,420
6,209
0
2,714
4,706
27,871
0
L
Agni
Baastl
Agni
14,171
1,006
0
0
14,586
5,480
0
7,882
6,704
35,760
0
W
Tiamat
Christylix
Tiamat
16,686
532
0
1,705
11,934
8,677
0
3,420
8,059
38,711
0
W
Achilles
OLEGiSASHKA
Achilles
10,873
2,537
0
287
7,940
7,321
0
3,301
4,351
0
20,120
L
Anhur
Pabl012
Anhur
9,521
3,782
0
126
16,773
6,846
0
7,431
9,342
0
23,089
W
Cupid
RazielxP
Cupid
11,153
8,562
673
2,167
8,324
3,666
0
2,734
5,322
0
27,709
L
Shiva
lipi
Shiva
10,981
1,710
463
1,573
17,916
12,662
0
9,076
8,840
148
21,909
L
7,338
5,140
0
1,498
12,652
5,520
0
3,891
8,761
0
13,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,937
Gold Earned
49,015
236
Minions Killed
190
10
Camps Cleared
8
1,005,583
Distance Traveled
970,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,244
1,224
71
7
0
188,671
0
W
Pele
9,970
997
35
4
2
212,832
0
L
He Bo
9,567
957
44
4
1
174,850
0
L
Agni
10,470
1,047
69
7
0
178,781
0
W
Tiamat
10,151
1,015
52
5
4
198,983
0
W
Achilles
11,095
1,110
24
2
3
223,778
0
L
Anhur
9,420
942
42
4
1
187,012
0
W
Cupid
10,477
1,048
54
5
1
181,319
0
L
Shiva
9,826
983
27
3
2
227,964
0
L
Arachne
9,732
973
8
1
4
201,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role