Player Matchup

Lancelot
Lancelot
JustXav
Lancelot
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,332 Elo+
Party 1
Kukulkan
Kukulkan
Krackmonkey
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,450 Elo+
Party 1
Mulan
Mulan
Ploovius
Mulan
Level 29
God Stats
4W - 4L
1,523 SR
Queue Stats
12W - 18L
1,294 Elo+
Party 1
Team Averages
Level 52
1,508 SR
1,359 Elo+

VS

Team Averages
Level 73
1,502 SR
1,429 Elo+
Lancelot
Lancelot
 
Lancelot
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Its x Moose
Merlin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Ten of Clubz
Cthulhu
Level 88
God Stats
8W - 13L
1,505 SR
Queue Stats
107W - 177L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JustXav
Lancelot
13
5 / 0 / 8
8,916
743
12,266
10,350
4,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Krackmonkey
Kukulkan
14
5 / 0 / 7
8,713
726
12,061
3,953
1,768
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Ploovius
Mulan
13
3 / 0 / 10
8,450
704
8,217
8,511
8,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
0 / 6 / 0
6,645
554
6,886
14,529
10,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
12
0 / 3 / 0
6,943
579
6,723
8,887
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Ten of Clubz
Cthulhu
10
0 / 4 / 0
6,623
552
2,464
12,085
10,559
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
6
0
0
L
Merlin
0
3
0
0
W
Lancelot
JustXav
Lancelot
5
0
8
9
W
Kukulkan
Krackmonkey
Kukulkan
5
0
7
8.5
W
Mulan
Ploovius
Mulan
3
0
10
8
L
Cthulhu
Ten of Clubz
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,544
Damage
16,073
22,814
Taken
35,501
14,591
Mitigated
24,675
3,504
Healing
2,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,886
1,024
153
1,031
14,529
10,740
0
4,622
9,575
0
20,958
L
Merlin
6,723
170
0
1,594
8,887
3,376
0
2,753
6,072
22,156
0
W
Lancelot
JustXav
Lancelot
12,266
3,755
0
250
10,350
4,755
131
3,725
6,417
0
27,958
W
Kukulkan
Krackmonkey
Kukulkan
12,061
1,298
0
250
3,953
1,768
258
1,886
2,038
35,053
0
W
Mulan
Ploovius
Mulan
8,217
1,663
653
2,351
8,511
8,068
111
4,182
4,112
0
20,475
L
Cthulhu
Ten of Clubz
Cthulhu
2,464
65
104
0
12,085
10,559
0
4,948
6,915
7,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,079
Gold Earned
20,211
114
Minions Killed
93
4
Camps Cleared
7
711,876
Distance Traveled
599,306
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,645
554
25
2
2
209,228
1
L
Merlin
6,943
579
45
4
5
193,702
4
W
Lancelot
8,916
743
29
2
1
267,546
0
W
Kukulkan
8,713
726
59
5
1
218,212
0
W
Mulan
8,450
704
26
2
2
226,118
4
L
Cthulhu
6,623
552
23
2
0
196,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role