Player Matchup

The Morrigan
The Morrigan
Cherep1
The Morrigan
Level 109
God Stats
5W - 7L
1,541 SR
Queue Stats
22W - 31L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Durghil
Morgan Le Fay
Level 118
God Stats
4W - 7L
1,209 SR
Queue Stats
27W - 36L
1,414 Elo+
Solo
Danzaburou
Danzaburou
FabiKilleru
Danzaburou
Level 11
God Stats
4W - 7L
1,507 SR
Queue Stats
14W - 14L
1,514 Elo+
Party 1
Khepri
Khepri
Sttyk
Khepri
Level 128
God Stats
2W - 5L
1,697 SR
Queue Stats
197W - 204L
1,552 Elo+
Party 1
Bellona
Bellona
valisukaru
Bellona
Level 158
God Stats
6W - 5L
1,438 SR
Queue Stats
335W - 348L
1,548 Elo+
Party 1
Team Averages
Level 105
1,479 SR
1,493 Elo+

VS

Team Averages
Level 65
1,388 SR
1,250 Elo+
Amaterasu
Amaterasu
KoHcKa9IPaDyGa
Amaterasu
Level 159
God Stats
1W - 0L
1,488 SR
Queue Stats
47W - 33L
1,554 Elo+
Solo
Anhur
Anhur
Pandari0
Anhur
Level 31
God Stats
1W - 2L
1,372 SR
Queue Stats
10W - 14L
1,030 Elo+
Solo
Vulcan
Vulcan
Solomon011
Vulcan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 6L
1,121 Elo+
Party 2
Jormungandr
Jormungandr
Traddox
Jormungandr
Level 88
God Stats
30W - 58L
1,291 SR
Queue Stats
330W - 429L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
UnclexBoris
Baron Samedi
Level 31
God Stats
10W - 7L
1,291 SR
Queue Stats
193W - 220L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cherep1
The Morrigan
15
1 / 3 / 2
9,710
971
7,784
8,660
3,849
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Durghil
Morgan Le Fay
15
1 / 5 / 2
9,406
941
12,543
13,595
6,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
FabiKilleru
Danzaburou
15
0 / 5 / 4
9,455
946
16,491
17,868
8,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Sttyk
Khepri
15
0 / 5 / 5
10,173
1,017
6,956
21,258
25,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
valisukaru
Bellona
16
5 / 2 / 1
10,867
1,087
16,624
20,086
22,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

165

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KoHcKa9IPaDyGa
Amaterasu
17
5 / 0 / 12
12,007
1,201
12,746
21,500
26,716
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Pandari0
Anhur
17
8 / 5 / 5
11,286
1,129
20,214
15,193
8,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Solomon011
Vulcan
16
2 / 0 / 13
10,353
1,035
22,262
6,533
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Traddox
Jormungandr
16
1 / 1 / 11
11,092
1,109
8,124
14,258
22,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
UnclexBoris
Baron Samedi
16
4 / 1 / 11
10,776
1,078
15,069
7,129
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
7
Kills
20
20
Deaths
7
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Cherep1
The Morrigan
1
3
2
0.67
L
Morgan Le Fay
Durghil
Morgan Le Fay
1
5
2
0.4
L
Danzaburou
FabiKilleru
Danzaburou
0
5
4
0.4
W
Amaterasu
KoHcKa9IPaDyGa
Amaterasu
5
0
12
11
W
Anhur
Pandari0
Anhur
8
5
5
2.1
W
Vulcan
Solomon011
Vulcan
2
0
13
8.5
L
Khepri
Sttyk
Khepri
0
5
5
0.5
W
Jormungandr
Traddox
Jormungandr
1
1
11
6.5
W
Baron Samedi
UnclexBoris
Baron Samedi
4
1
11
9.5
L
Bellona
valisukaru
Bellona
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,398
Damage
78,415
81,467
Taken
64,613
66,814
Mitigated
64,921
3,313
Healing
24,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Cherep1
The Morrigan
7,784
1,557
0
241
8,660
3,849
0
5,340
3,236
22,053
0
L
Morgan Le Fay
Durghil
Morgan Le Fay
12,543
920
0
375
13,595
6,287
0
7,132
6,309
24,218
0
L
Danzaburou
FabiKilleru
Danzaburou
16,491
9,405
0
20
17,868
8,700
0
12,106
5,382
30
39,903
W
Amaterasu
KoHcKa9IPaDyGa
Amaterasu
12,746
5,379
1,081
7,784
21,500
26,716
0
9,415
12,085
331
23,315
W
Anhur
Pandari0
Anhur
20,214
14,075
0
4,017
15,193
8,212
0
5,879
9,308
0
40,833
W
Vulcan
Solomon011
Vulcan
22,262
9,495
0
655
6,533
3,029
0
4,305
2,228
43,670
0
L
Khepri
Sttyk
Khepri
6,956
1,274
0
584
21,258
25,208
0
7,845
13,220
19,772
0
W
Jormungandr
Traddox
Jormungandr
8,124
858
0
1,118
14,258
22,688
0
5,143
9,107
33,907
0
W
Baron Samedi
UnclexBoris
Baron Samedi
15,069
437
7,318
2,639
7,129
4,276
0
3,009
3,999
24,488
0
L
Bellona
valisukaru
Bellona
16,624
5,229
0
2,093
20,086
22,770
0
12,212
7,614
0
28,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,611
Gold Earned
55,514
168
Minions Killed
201
6
Camps Cleared
4
952,446
Distance Traveled
1,024,192
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,710
971
44
4
1
192,280
0
L
Morgan Le Fay
9,406
941
21
2
3
167,386
0
L
Danzaburou
9,455
946
43
4
2
175,777
1
W
Amaterasu
12,007
1,201
23
2
0
244,130
0
W
Anhur
11,286
1,129
49
5
1
158,015
0
W
Vulcan
10,353
1,035
58
6
2
233,603
0
L
Khepri
10,173
1,017
23
2
0
190,176
0
W
Jormungandr
11,092
1,109
44
4
1
177,278
0
W
Baron Samedi
10,776
1,078
27
3
0
211,166
0
L
Bellona
10,867
1,087
37
4
0
226,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role