Player Matchup

He Bo
He Bo
 
He Bo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
PermamentHunger
Cupid
Level 101
God Stats
2W - 5L
1,388 SR
Queue Stats
171W - 187L
1,531 Elo+
Solo
Chernobog
Chernobog
Zukse
Chernobog
Level 121
God Stats
0W - 2L
1,311 SR
Queue Stats
30W - 43L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
wioj
Cu Chulainn
Level 127
God Stats
1W - 2L
1,456 SR
Queue Stats
57W - 54L
1,502 Elo+
Solo
Izanami
Izanami
x_Zeusowitz_x
Izanami
Level 75
God Stats
4W - 7L
1,529 SR
Queue Stats
303W - 274L
1,485 Elo+
Solo
Team Averages
Level 113
1,437 SR
1,497 Elo+

VS

Team Averages
Level 143
1,428 SR
1,502 Elo+
Agni
Agni
ForEien
Agni
Level 135
God Stats
9W - 8L
1,196 SR
Queue Stats
385W - 389L
1,517 Elo+
Solo
Neith
Neith
LosT06
Neith
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
245W - 261L
1,532 Elo+
Solo
Atlas
Atlas
Shizzza01
Atlas
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
143W - 159L
1,540 Elo+
Solo
Achilles
Achilles
Shеridan
Achilles
Level 160
God Stats
4W - 5L
1,401 SR
Queue Stats
1,281W - 1,114L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
Yipman
Baron Samedi
Level 160
God Stats
9W - 8L
1,542 SR
Queue Stats
1,075W - 1,094L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
4 / 7 / 5
10,074
775
10,409
12,972
5,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 4 / 8
8,704
670
8,963
13,068
6,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chernobog
Zukse
Chernobog
15
0 / 6 / 7
8,659
666
8,525
18,191
9,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
wioj
Cu Chulainn
15
3 / 7 / 3
8,582
660
14,192
29,908
24,674
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Izanami
16
2 / 6 / 6
9,391
722
13,064
17,355
8,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ForEien
Agni
18
12 / 2 / 16
11,562
889
24,513
14,722
8,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
LosT06
Neith
19
9 / 1 / 17
11,338
872
19,198
13,896
9,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Shizzza01
Atlas
17
1 / 5 / 23
10,540
811
11,445
20,378
25,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Shеridan
Achilles
17
4 / 2 / 23
10,634
818
13,648
20,247
30,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Yipman
Baron Samedi
17
4 / 2 / 21
10,407
801
16,561
14,719
15,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
130
10
Kills
30
30
Deaths
12
29
Assists
100
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
7
5
0.93
W
Agni
ForEien
Agni
12
2
16
10
W
Neith
LosT06
Neith
9
1
17
17.5
L
1
4
8
1.25
W
Atlas
Shizzza01
Atlas
1
5
23
2.5
W
Achilles
Shеridan
Achilles
4
2
23
7.75
W
Baron Samedi
Yipman
Baron Samedi
4
2
21
7.25
L
Chernobog
Zukse
Chernobog
0
6
7
0.58
L
Cu Chulainn
wioj
Cu Chulainn
3
7
3
0.64
L
Izanami
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,153
Damage
85,365
91,494
Taken
83,962
55,206
Mitigated
89,101
32,081
Healing
37,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,409
277
1,862
1,287
12,972
5,891
0
7,515
5,457
16,935
0
W
Agni
ForEien
Agni
24,513
2,244
3,578
3,828
14,722
8,183
1,614
1,696
13,026
37,590
0
W
Neith
LosT06
Neith
19,198
5,900
1,347
3,254
13,896
9,206
3,178
1,373
12,523
0
43,117
L
8,963
2,979
5,653
4,044
13,068
6,689
0
8,312
4,756
0
21,375
W
Atlas
Shizzza01
Atlas
11,445
3,138
1,150
3,162
20,378
25,600
72
2,357
18,021
21,773
0
W
Achilles
Shеridan
Achilles
13,648
3,531
4,004
3,221
20,247
30,170
1,355
2,942
17,305
0
22,679
W
Baron Samedi
Yipman
Baron Samedi
16,561
950
8,243
5,810
14,719
15,942
1,489
2,041
12,678
32,350
0
L
Chernobog
Zukse
Chernobog
8,525
4,958
870
4,534
18,191
9,406
61
12,047
6,144
0
24,094
L
Cu Chulainn
wioj
Cu Chulainn
14,192
1,464
757
6,270
29,908
24,674
0
13,755
16,153
0
20,649
L
Izanami
13,064
8,985
2,461
4,343
17,355
8,546
0
10,890
6,465
0
31,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,410
Gold Earned
54,481
131
Minions Killed
141
0
Camps Cleared
0
1,182,330
Distance Traveled
1,226,035
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,074
775
17
1
0
243,624
2
W
Agni
11,562
889
40
3
0
243,230
0
W
Neith
11,338
872
39
3
0
231,970
3
L
Cupid
8,704
670
17
1
0
255,748
0
W
Atlas
10,540
811
13
1
0
241,635
1
W
Achilles
10,634
818
18
1
0
284,661
1
W
Baron Samedi
10,407
801
31
2
0
224,539
1
L
Chernobog
8,659
666
37
3
0
238,811
0
L
Cu Chulainn
8,582
660
15
1
0
240,874
0
L
Izanami
9,391
722
45
3
0
203,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role