Player Matchup

Lancelot
Lancelot
CloakedGaming
Lancelot
Level 122
God Stats
1W - 4L
1,283 SR
Queue Stats
105W - 105L
1,556 Elo+
Party 1
Ravana
Ravana
Cote Levee
Ravana
Level 142
God Stats
1W - 5L
1,159 SR
Queue Stats
141W - 112L
1,644 Elo+
Solo
Sun Wukong
Sun Wukong
Krypticducky
Sun Wukong
Level 139
God Stats
28W - 17L
1,647 SR
Queue Stats
390W - 352L
1,614 Elo+
Party 1
Kali
Kali
WhiTe-BuKi_
Kali
Level 107
God Stats
0W - 1L
1,577 SR
Queue Stats
2W - 2L
1,616 Elo+
Solo
Nu Wa
Nu Wa
colorwaves
Nu Wa
Level 103
God Stats
2W - 8L
1,311 SR
Queue Stats
255W - 239L
1,562 Elo+
Solo
Team Averages
Level 123
1,395 SR
1,598 Elo+

VS

Team Averages
Level 129
1,588 SR
1,585 Elo+
Poseidon
Poseidon
ALiterACola
Poseidon
Level 140
God Stats
13W - 3L
1,768 SR
Queue Stats
140W - 137L
1,575 Elo+
Solo
Lancelot
Lancelot
Alzaith
Lancelot
Level 123
God Stats
13W - 6L
1,645 SR
Queue Stats
61W - 43L
1,669 Elo+
Solo
King Arthur
King Arthur
GinjaNinja99
King Arthur
Level 100
God Stats
2W - 1L
1,561 SR
Queue Stats
127W - 137L
1,474 Elo+
Solo
Xing Tian
Xing Tian
Mizzop
Xing Tian
Level 136
God Stats
1W - 1L
1,178 SR
Queue Stats
128W - 107L
1,603 Elo+
Solo
Chiron
Chiron
Rysildragon
Chiron
Level 148
God Stats
5W - 2L
1,788 SR
Queue Stats
39W - 25L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CloakedGaming
Lancelot
14
2 / 0 / 1
8,309
462
5,275
11,553
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Cote Levee
Ravana
12
0 / 1 / 4
7,459
414
10,892
12,623
8,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Krypticducky
Sun Wukong
15
4 / 4 / 1
9,728
540
11,054
17,138
13,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 6 / 0
8,755
486
5,396
17,239
9,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
13
1 / 5 / 0
7,796
433
8,459
12,005
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ALiterACola
Poseidon
16
2 / 1 / 3
9,323
518
6,458
9,032
3,605
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
Alzaith
Lancelot
16
6 / 1 / 4
9,882
549
17,563
13,196
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
GinjaNinja99
King Arthur
13
1 / 5 / 1
8,262
459
7,852
14,204
11,601
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Mizzop
Xing Tian
13
2 / 0 / 5
8,860
492
6,526
13,153
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chiron
17
5 / 1 / 0
10,247
569
9,365
11,861
4,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
16
16
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ALiterACola
Poseidon
2
1
3
3.5
W
Lancelot
Alzaith
Lancelot
6
1
4
8
L
Lancelot
CloakedGaming
Lancelot
2
0
1
2.5
L
Ravana
Cote Levee
Ravana
0
1
4
2
W
King Arthur
GinjaNinja99
King Arthur
1
5
1
0.3
L
Sun Wukong
Krypticducky
Sun Wukong
4
4
1
1.13
W
Xing Tian
Mizzop
Xing Tian
2
0
5
4.5
W
Chiron
5
1
0
5
L
1
6
0
0.17
L
Nu Wa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,076
Damage
47,764
70,558
Taken
61,446
41,184
Mitigated
40,495
22,389
Healing
15,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ALiterACola
Poseidon
6,458
1,015
0
1,868
9,032
3,605
0
1,857
6,998
102,573
0
W
Lancelot
Alzaith
Lancelot
17,563
3,674
0
5,579
13,196
6,230
0
2,292
10,739
0
82,742
L
Lancelot
CloakedGaming
Lancelot
5,275
218
0
4,545
11,553
5,154
0
1,628
9,925
0
67,179
L
Ravana
Cote Levee
Ravana
10,892
1,969
352
6,300
12,623
8,641
0
3,911
8,712
0
42,728
W
King Arthur
GinjaNinja99
King Arthur
7,852
1,845
0
1,790
14,204
11,601
120
1,147
12,990
0
52,775
L
Sun Wukong
Krypticducky
Sun Wukong
11,054
2,735
0
5,227
17,138
13,034
0
1,380
15,758
0
73,510
W
Xing Tian
Mizzop
Xing Tian
6,526
504
0
1,756
13,153
14,495
0
2,642
10,161
24,778
0
W
Chiron
9,365
3,295
276
4,652
11,861
4,564
1,074
830
10,863
0
93,019
L
5,396
2,070
0
4,781
17,239
9,460
95
1,044
16,195
0
78,879
L
Nu Wa
8,459
1,781
96
1,088
12,005
4,895
0
5,021
6,984
67,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,047
Gold Earned
46,574
553
Minions Killed
551
0
Camps Cleared
0
1,757,115
Distance Traveled
1,878,810
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,323
518
171
10
0
380,638
3
W
Lancelot
9,882
549
109
6
0
435,134
0
L
Lancelot
8,309
462
105
6
0
437,240
7
L
Ravana
7,459
414
65
4
0
349,359
5
W
King Arthur
8,262
459
85
5
0
333,875
1
L
Sun Wukong
9,728
540
141
8
0
317,767
3
W
Xing Tian
8,860
492
26
1
0
382,981
7
W
Chiron
10,247
569
160
9
0
346,182
11
L
Kali
8,755
486
120
7
0
351,452
3
L
Nu Wa
7,796
433
122
7
0
301,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role