Player Matchup

Chronos
Chronos
GetQuavoPentas
Chronos
Level 157
God Stats
2W - 0L
1,285 SR
Queue Stats
148W - 32L
1,891 Elo+
Party 1
Terra
Terra
IsmaelTorres
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 1L
1,937 Elo+
Party 1
Gilgamesh
Gilgamesh
Renslayer
Gilgamesh
Level 32
God Stats
6W - 0L
2,091 SR
Queue Stats
31W - 4L
1,881 Elo+
Party 1
Osiris
Osiris
Spo0ooooo0oooon
Osiris
Level 158
God Stats
4W - 0L
1,958 SR
Queue Stats
209W - 40L
1,978 Elo+
Party 1
Lancelot
Lancelot
Yulre
Lancelot
Level 160
God Stats
2W - 1L
1,659 SR
Queue Stats
260W - 76L
1,924 Elo+
Party 1
Team Averages
Level 126
1,698 SR
1,922 Elo+

VS

Team Averages
Level 80
1,471 SR
1,516 Elo+
Merlin
Merlin
 
Merlin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BlueNeko14
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Incrimneous
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Mythicstarz
Bellona
Level 125
God Stats
0W - 1L
1,353 SR
Queue Stats
3W - 5L
1,540 Elo+
Party 2
Thanatos
Thanatos
sologabe
Thanatos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
5,140
1,028
2,199
4,734
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 0 / 7
4,673
935
818
4,023
2,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Renslayer
Gilgamesh
10
5 / 1 / 6
5,232
1,046
6,649
6,189
2,598
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 0 / 8
5,558
1,112
5,112
5,268
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Yulre
Lancelot
10
2 / 0 / 7
4,871
974
3,967
2,727
1,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 3 / 1
4,039
808
2,782
4,658
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
8
0 / 1 / 1
3,993
799
2,697
1,616
618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 0
3,824
765
132
1,323
708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Mythicstarz
Bellona
8
0 / 4 / 1
4,044
809
3,647
6,018
4,957
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
sologabe
Thanatos
9
2 / 5 / 0
4,670
934
3,803
7,117
2,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
14
Kills
2
2
Deaths
14
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
1
0.17
L
Neith
0
1
1
0.5
W
3
1
3
4.5
L
0
1
0
0
W
0
0
7
3.5
L
Bellona
Mythicstarz
Bellona
0
4
1
0.13
W
Gilgamesh
Renslayer
Gilgamesh
5
1
6
8
W
4
0
8
8
W
Lancelot
Yulre
Lancelot
2
0
7
5.5
L
Thanatos
sologabe
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,745
Damage
13,061
22,941
Taken
20,732
12,424
Mitigated
10,715
7,255
Healing
3,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,782
140
0
300
4,658
1,618
0
528
4,130
8,017
0
L
Neith
2,697
1,255
0
147
1,616
618
0
727
889
0
4,067
W
2,199
912
0
1,344
4,734
1,677
54
689
4,045
17,838
0
L
132
47
0
0
1,323
708
0
101
1,222
132
0
W
818
192
352
1,602
4,023
2,100
0
423
3,600
4,301
0
L
Bellona
Mythicstarz
Bellona
3,647
1,706
0
125
6,018
4,957
0
1,066
4,952
0
7,245
W
Gilgamesh
Renslayer
Gilgamesh
6,649
2,607
0
1,877
6,189
2,598
0
886
5,303
0
10,561
W
5,112
2,625
0
1,619
5,268
4,764
0
419
4,849
0
16,312
W
Lancelot
Yulre
Lancelot
3,967
1,104
0
461
2,727
1,285
0
497
2,230
0
12,555
L
Thanatos
sologabe
Thanatos
3,803
1,302
0
2,435
7,117
2,814
0
595
6,522
0
7,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
20,570
116
Minions Killed
33
0
Camps Cleared
0
649,975
Distance Traveled
411,694
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,039
808
10
2
0
103,343
1
L
Neith
3,993
799
1
0
0
97,106
0
W
Chronos
5,140
1,028
40
8
0
106,592
0
L
Ymir
3,824
765
0
0
0
14,872
0
W
Terra
4,673
935
8
2
0
133,805
0
L
Bellona
4,044
809
9
2
0
100,391
0
W
Gilgamesh
5,232
1,046
12
2
0
137,696
2
W
Osiris
5,558
1,112
33
7
0
122,170
0
W
Lancelot
4,871
974
23
5
0
149,712
0
L
Thanatos
4,670
934
13
3
0
95,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role