Player Matchup

Tyr
Tyr
HeyZeusCristo
Tyr
Level 65
God Stats
1W - 0L
1,738 SR
Queue Stats
44W - 19L
1,690 Elo+
Party 2
Hercules
Hercules
KiingJames
Hercules
Level 160
God Stats
25W - 11L
1,783 SR
Queue Stats
260W - 144L
1,647 Elo+
Party 2
Discordia
Discordia
desstoo
Discordia
Level 116
God Stats
62W - 33L
1,589 SR
Queue Stats
257W - 152L
1,617 Elo+
Party 2
Ymir
Ymir
lilkody
Ymir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,871 Elo+
Party 1
Scylla
Scylla
xiaochili
Scylla
Level 140
God Stats
1W - 0L
1,810 SR
Queue Stats
12W - 2L
1,885 Elo+
Party 1
Team Averages
Level 109
1,684 SR
1,742 Elo+

VS

Team Averages
Level 123
1,560 SR
1,564 Elo+
Guan Yu
Guan Yu
Adolfcritla
Guan Yu
Level 100
God Stats
3W - 3L
1,694 SR
Queue Stats
135W - 137L
1,479 Elo+
Solo
Bacchus
Bacchus
BattleGod354
Bacchus
Level 156
God Stats
0W - 1L
1,385 SR
Queue Stats
442W - 459L
1,558 Elo+
Solo
Artemis
Artemis
Cloudboy
Artemis
Level 125
God Stats
4W - 2L
1,645 SR
Queue Stats
162W - 127L
1,597 Elo+
Party 3
Hel
Hel
shawnb4150
Hel
Level 88
God Stats
6W - 4L
1,576 SR
Queue Stats
52W - 51L
1,601 Elo+
Solo
Awilix
Awilix
super0v0man
Awilix
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 148L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 17
11,670
1,061
13,376
15,188
18,902
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
KiingJames
Hercules
17
4 / 0 / 14
11,008
1,001
15,762
6,819
7,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
desstoo
Discordia
17
2 / 2 / 10
10,693
972
10,834
7,612
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
lilkody
Ymir
17
4 / 1 / 14
12,195
1,109
12,978
16,838
21,708
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
xiaochili
Scylla
17
9 / 0 / 12
12,115
1,101
25,758
8,190
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

265

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Adolfcritla
Guan Yu
16
1 / 4 / 3
10,194
927
7,482
23,567
19,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
BattleGod354
Bacchus
16
0 / 0 / 3
10,436
949
9,114
13,855
22,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Cloudboy
Artemis
16
1 / 6 / 3
10,431
948
11,938
17,146
8,515
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 8 / 3
10,000
909
9,280
15,822
7,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
16
3 / 4 / 2
11,032
1,003
8,758
14,490
7,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
19
22
Kills
5
5
Deaths
22
67
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Adolfcritla
Guan Yu
1
4
3
0.63
L
Bacchus
BattleGod354
Bacchus
0
0
3
1.5
L
Artemis
Cloudboy
Artemis
1
6
3
0.42
W
3
2
17
5.75
W
Hercules
KiingJames
Hercules
4
0
14
11
W
Discordia
desstoo
Discordia
2
2
10
3.5
W
Ymir
lilkody
Ymir
4
1
14
11
L
0
8
3
0.19
L
Awilix
3
4
2
1
W
Scylla
xiaochili
Scylla
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,708
Damage
46,572
54,647
Taken
84,880
55,123
Mitigated
64,753
8,645
Healing
18,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Adolfcritla
Guan Yu
7,482
885
3,266
3,148
23,567
19,103
0
16,528
6,551
284
17,703
L
Bacchus
BattleGod354
Bacchus
9,114
725
0
1,108
13,855
22,337
0
6,810
6,570
18,096
0
L
Artemis
Cloudboy
Artemis
11,938
7,094
0
1,283
17,146
8,515
0
9,504
7,475
0
39,546
W
13,376
1,548
0
2,840
15,188
18,902
0
4,851
10,337
0
28,482
W
Hercules
KiingJames
Hercules
15,762
2,485
0
4,114
6,819
7,777
0
2,851
3,968
0
23,188
W
Discordia
desstoo
Discordia
10,834
535
0
181
7,612
3,132
0
3,317
4,295
25,676
0
W
Ymir
lilkody
Ymir
12,978
1,827
0
1,037
16,838
21,708
0
4,758
9,853
34,750
0
L
9,280
270
6,091
3,735
15,822
7,749
0
9,481
5,673
27,017
0
L
Awilix
8,758
2,122
0
0
14,490
7,049
0
6,224
7,840
0
32,296
W
Scylla
xiaochili
Scylla
25,758
2,592
0
473
8,190
3,604
0
2,853
5,337
42,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,681
Gold Earned
52,093
195
Minions Killed
202
8
Camps Cleared
8
1,115,641
Distance Traveled
1,084,688
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,194
927
15
1
3
223,835
0
L
Bacchus
10,436
949
12
1
1
221,194
0
L
Artemis
10,431
948
64
6
0
190,750
1
W
Tyr
11,670
1,061
30
3
5
224,281
2
W
Hercules
11,008
1,001
15
1
1
250,732
2
W
Discordia
10,693
972
40
4
1
207,477
2
W
Ymir
12,195
1,109
54
5
1
198,668
0
L
Hel
10,000
909
61
6
2
212,319
0
L
Awilix
11,032
1,003
50
5
2
236,590
1
W
Scylla
12,115
1,101
56
5
0
234,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role