Player Matchup

Horus
Horus
Braggie
Horus
Level 89
God Stats
1W - 0L
1,392 SR
Queue Stats
38W - 37L
1,415 Elo+
Solo
Chronos
Chronos
Gaara5343
Chronos
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,298 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WeedleDeedle
Morgan Le Fay
Level 122
God Stats
6W - 5L
1,407 SR
Queue Stats
313W - 349L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
kyo_BOC_79
Cthulhu
Level 137
God Stats
2W - 0L
1,733 SR
Queue Stats
52W - 55L
1,518 Elo+
Solo
Bellona
Bellona
nonGMO_Deadpool
Bellona
Level 83
God Stats
2W - 4L
1,287 SR
Queue Stats
261W - 308L
1,357 Elo+
Party 1
Team Averages
Level 97
1,464 SR
1,402 Elo+

VS

Team Averages
Level 94
1,405 SR
1,331 Elo+
Hou Yi
Hou Yi
LordOnimitsu
Hou Yi
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 75L
1,198 Elo+
Solo
Kali
Kali
Remember Me1421
Kali
Level 129
God Stats
0W - 3L
1,281 SR
Queue Stats
205W - 225L
1,442 Elo+
Party 2
Horus
Horus
ShujinBiscuit
Horus
Level 65
God Stats
0W - 6L
1,005 SR
Queue Stats
136W - 148L
1,470 Elo+
Solo
Sobek
Sobek
XxHadesxX1840
Sobek
Level 127
God Stats
1W - 1L
1,740 SR
Queue Stats
692W - 743L
1,426 Elo+
Solo
Jing Wei
Jing Wei
fishinman14
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Braggie
Horus
17
1 / 4 / 15
11,051
614
7,713
25,707
31,345
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
Gaara5343
Chronos
20
6 / 0 / 13
12,242
680
21,221
18,026
10,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
WeedleDeedle
Morgan Le Fay
20
8 / 2 / 13
13,476
749
34,711
16,549
10,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
kyo_BOC_79
Cthulhu
20
7 / 1 / 15
13,858
770
26,758
44,113
49,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 4 / 11
11,926
663
16,144
20,954
25,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
2 / 6 / 3
10,258
570
17,001
18,055
9,184
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 6 / 1
10,026
557
10,979
16,157
8,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 2 / 5
10,893
605
18,099
37,577
30,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 7 / 8
9,714
540
17,822
24,696
33,638
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
fishinman14
Jing Wei
18
0 / 6 / 5
10,144
564
21,123
20,358
10,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
32
27
Kills
10
11
Deaths
27
67
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
Braggie
Horus
1
4
15
2.13
W
Chronos
Gaara5343
Chronos
6
0
13
12.5
L
Hou Yi
2
6
3
0.58
L
4
6
1
0.75
L
3
2
5
2.75
W
Morgan Le Fay
WeedleDeedle
Morgan Le Fay
8
2
13
7.25
L
1
7
8
0.71
L
Jing Wei
fishinman14
Jing Wei
0
6
5
0.42
W
Cthulhu
kyo_BOC_79
Cthulhu
7
1
15
14.5
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,547
Damage
85,024
125,349
Taken
116,843
126,782
Mitigated
92,592
67,848
Healing
48,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Braggie
Horus
7,713
3,842
10,582
9,081
25,707
31,345
900
1,889
22,896
0
17,481
W
Chronos
Gaara5343
Chronos
21,221
7,985
2,107
3,604
18,026
10,322
3,638
4,331
13,521
37,204
0
L
Hou Yi
17,001
7,781
1,697
1,778
18,055
9,184
0
14,116
3,939
0
38,479
L
10,979
5,058
870
2,839
16,157
8,234
0
11,249
4,908
0
19,067
L
18,099
7,192
7,310
23,585
37,577
30,913
0
27,041
10,536
0
31,564
W
Morgan Le Fay
WeedleDeedle
Morgan Le Fay
34,711
4,207
4,467
6,057
16,549
10,501
2,399
1,412
14,848
68,340
0
L
17,822
1,591
1,353
3,709
24,696
33,638
0
14,990
9,706
26,991
0
L
Jing Wei
fishinman14
Jing Wei
21,123
10,617
1,128
4,324
20,358
10,623
0
15,294
5,064
0
41,103
W
Cthulhu
kyo_BOC_79
Cthulhu
26,758
1,914
3,611
21,879
44,113
49,545
264
6,707
36,951
47,647
0
W
16,144
5,371
3,474
2,986
20,954
25,069
723
3,483
15,556
0
29,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,553
Gold Earned
51,035
178
Minions Killed
159
0
Camps Cleared
0
1,681,828
Distance Traveled
1,283,268
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,051
614
22
1
0
332,304
0
W
Chronos
12,242
680
32
2
0
326,808
0
L
Hou Yi
10,258
570
58
3
0
244,641
0
L
Kali
10,026
557
15
1
0
199,054
1
L
Horus
10,893
605
31
2
0
334,680
0
W
Morgan Le Fay
13,476
749
59
3
0
335,778
0
L
Sobek
9,714
540
14
1
0
228,971
0
L
Jing Wei
10,144
564
41
2
0
275,922
0
W
Cthulhu
13,858
770
45
3
0
352,097
0
W
Bellona
11,926
663
20
1
0
334,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role