Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Anthony03
Baron Samedi
Level 141
God Stats
1W - 0L
1,236 SR
Queue Stats
7W - 3L
1,675 Elo+
Solo
Aphrodite
Aphrodite
LumenHistoiree
Aphrodite
Level 116
God Stats
41W - 47L
1,716 SR
Queue Stats
149W - 154L
1,523 Elo+
Party 1
Izanami
Izanami
OrbMastaB
Izanami
Level 88
God Stats
41W - 50L
1,188 SR
Queue Stats
309W - 321L
1,409 Elo+
Solo
Nu Wa
Nu Wa
eckks123
Nu Wa
Level 143
God Stats
159W - 139L
1,531 SR
Queue Stats
232W - 230L
1,412 Elo+
Solo
Team Averages
Level 117
1,434 SR
1,504 Elo+

VS

Team Averages
Level 84
1,510 SR
1,365 Elo+
Neith
Neith
A ShwiftySOB
Neith
Level 127
God Stats
32W - 21L
1,652 SR
Queue Stats
901W - 962L
1,440 Elo+
Solo
Janus
Janus
Zapptie
Janus
Level 66
God Stats
2W - 2L
1,748 SR
Queue Stats
81W - 121L
1,317 Elo+
Party 2
Izanami
Izanami
Zenzbul
Izanami
Level 65
God Stats
8W - 10L
1,467 SR
Queue Stats
71W - 101L
1,289 Elo+
Party 2
Geb
Geb
exxvro--
Geb
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 143L
1,360 Elo+
Party 2
Lancelot
Lancelot
matt1735
Lancelot
Level 102
God Stats
0W - 2L
1,185 SR
Queue Stats
124W - 122L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 0 / 2
4,641
663
770
5,414
1,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
Anthony03
Baron Samedi
7
2 / 0 / 4
4,959
708
2,560
3,147
1,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
LumenHistoiree
Aphrodite
9
2 / 0 / 0
4,913
702
1,487
3,859
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
OrbMastaB
Izanami
8
4 / 0 / 2
5,170
739
3,364
3,367
956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Nu Wa
eckks123
Nu Wa
7
0 / 0 / 3
4,169
596
4,336
3,860
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,286
612
2,161
3,741
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Zapptie
Janus
6
0 / 2 / 0
3,738
534
3,415
5,069
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zenzbul
Izanami
2
0 / 2 / 0
2,942
420
455
1,712
292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,668
524
862
5,341
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
matt1735
Lancelot
7
0 / 1 / 0
3,986
569
1,727
5,189
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
8
Kills
0
0
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
0
2
1
L
0
1
0
0
W
Baron Samedi
Anthony03
Baron Samedi
2
0
4
4
W
Aphrodite
LumenHistoiree
Aphrodite
2
0
0
2
W
Izanami
OrbMastaB
Izanami
4
0
2
5
L
Janus
Zapptie
Janus
0
2
0
0
L
Izanami
Zenzbul
Izanami
0
2
0
0
W
Nu Wa
eckks123
Nu Wa
0
0
3
1.5
L
0
2
0
0
L
Lancelot
matt1735
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,517
Damage
8,620
19,647
Taken
21,052
7,177
Mitigated
7,413
10,193
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
770
389
0
1,934
5,414
1,887
0
678
4,736
0
26,568
L
2,161
518
0
1,198
3,741
1,497
0
1,740
2,001
0
24,301
W
Baron Samedi
Anthony03
Baron Samedi
2,560
453
545
1,049
3,147
1,755
86
943
2,204
11,029
0
W
Aphrodite
LumenHistoiree
Aphrodite
1,487
116
0
2,723
3,859
1,280
802
0
3,859
28,690
0
W
Izanami
OrbMastaB
Izanami
3,364
2,575
0
1,454
3,367
956
926
640
2,727
0
32,088
L
Janus
Zapptie
Janus
3,415
245
0
1,125
5,069
1,528
0
3,110
1,837
25,455
0
L
Izanami
Zenzbul
Izanami
455
431
0
46
1,712
292
0
491
1,221
0
1,917
W
Nu Wa
eckks123
Nu Wa
4,336
3,130
245
2,243
3,860
1,299
498
2,016
1,844
22,440
0
L
862
0
177
624
5,341
2,358
0
2,158
3,108
12,640
0
L
Lancelot
matt1735
Lancelot
1,727
296
0
2,082
5,189
1,738
0
884
4,305
0
17,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,852
Gold Earned
18,620
229
Minions Killed
146
0
Camps Cleared
0
694,531
Distance Traveled
591,618
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,641
663
73
10
0
191,398
2
L
Neith
4,286
612
47
7
0
126,692
0
W
Baron Samedi
4,959
708
20
3
0
134,930
0
W
Aphrodite
4,913
702
46
7
0
122,242
1
W
Izanami
5,170
739
67
10
0
133,442
1
L
Janus
3,738
534
44
6
0
122,168
1
L
Izanami
2,942
420
2
0
0
30,043
0
W
Nu Wa
4,169
596
23
3
0
112,519
0
L
Geb
3,668
524
13
2
0
141,424
0
L
Lancelot
3,986
569
40
6
0
171,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role