Player Matchup

Pele
Pele
ChrisEsk
Pele
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 67L
1,557 Elo+
Solo
Bacchus
Bacchus
Shеridan
Bacchus
Level 160
God Stats
18W - 12L
1,429 SR
Queue Stats
1,281W - 1,114L
1,458 Elo+
Solo
Cernunnos
Cernunnos
TechFoul
Cernunnos
Level 144
God Stats
2W - 2L
1,539 SR
Queue Stats
82W - 85L
1,490 Elo+
Solo
Chronos
Chronos
ashura0
Chronos
Level 78
God Stats
1W - 5L
1,265 SR
Queue Stats
268W - 299L
1,486 Elo+
Solo
Lancelot
Lancelot
guffelwuffel
Lancelot
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 30L
1,352 Elo+
Solo
Team Averages
Level 93
1,447 SR
1,469 Elo+

VS

Team Averages
Level 105
1,578 SR
1,444 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JumalanMuna
Izanami
Level 148
God Stats
5W - 3L
1,810 SR
Queue Stats
273W - 269L
1,538 Elo+
Solo
Vulcan
Vulcan
KonusXX
Vulcan
Level 15
God Stats
2W - 2L
1,275 SR
Queue Stats
26W - 39L
1,161 Elo+
Solo
Mercury
Mercury
PermamentHunger
Mercury
Level 101
God Stats
4W - 0L
1,806 SR
Queue Stats
171W - 187L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
1 / 7 / 3
8,778
627
6,822
16,666
7,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Shеridan
Bacchus
16
3 / 7 / 6
9,403
672
10,581
19,542
28,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
TechFoul
Cernunnos
16
2 / 7 / 6
9,199
657
11,315
14,495
6,263
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
ashura0
Chronos
15
1 / 5 / 5
8,593
614
8,216
14,508
6,397
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
guffelwuffel
Lancelot
18
5 / 5 / 2
11,232
802
8,781
16,292
12,972
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
7 / 2 / 15
12,489
892
22,856
18,951
10,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
 
Discordia
19
6 / 1 / 15
11,551
825
11,876
6,803
3,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JumalanMuna
Izanami
16
5 / 5 / 19
10,607
758
14,609
12,998
7,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
KonusXX
Vulcan
19
10 / 1 / 4
11,567
826
17,049
7,213
4,255
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 3 / 14
10,172
727
8,254
11,675
5,586
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
12
Kills
31
31
Deaths
12
22
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
2
15
7.25
W
Discordia
 
Discordia
6
1
15
13.5
L
Pele
1
7
3
0.36
W
Izanami
JumalanMuna
Izanami
5
5
19
2.9
W
Vulcan
KonusXX
Vulcan
10
1
4
12
W
3
3
14
3.33
L
Bacchus
Shеridan
Bacchus
3
7
6
0.86
L
Cernunnos
TechFoul
Cernunnos
2
7
6
0.71
L
Chronos
ashura0
Chronos
1
5
5
0.7
L
Lancelot
guffelwuffel
Lancelot
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,715
Damage
74,644
81,503
Taken
57,640
61,706
Mitigated
30,428
17,019
Healing
29,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
22,856
952
1,602
9,954
18,951
10,004
812
8,099
10,852
39,031
0
W
Discordia
 
Discordia
11,876
566
1,408
1,777
6,803
3,359
1,346
2,931
3,872
28,431
0
L
Pele
6,822
1,085
1,394
3,003
16,666
7,450
0
9,680
6,634
0
22,628
W
Izanami
JumalanMuna
Izanami
14,609
9,038
681
1,998
12,998
7,224
2,250
2,720
10,278
0
22,088
W
Vulcan
KonusXX
Vulcan
17,049
10,652
3,611
2,419
7,213
4,255
168
2,022
5,191
35,274
0
W
8,254
2,444
2,565
3,265
11,675
5,586
1,891
3,025
8,650
0
17,116
L
Bacchus
Shеridan
Bacchus
10,581
206
807
2,265
19,542
28,624
0
10,833
8,182
18,440
0
L
Cernunnos
TechFoul
Cernunnos
11,315
4,149
254
867
14,495
6,263
0
9,820
4,339
0
32,281
L
Chronos
ashura0
Chronos
8,216
1,469
875
2,750
14,508
6,397
0
10,461
3,749
18,055
0
L
Lancelot
guffelwuffel
Lancelot
8,781
942
1,140
3,664
16,292
12,972
0
9,142
6,818
0
17,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,205
Gold Earned
56,386
154
Minions Killed
163
0
Camps Cleared
0
1,276,153
Distance Traveled
1,498,406
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,489
892
47
3
0
299,769
3
W
Discordia
11,551
825
32
2
0
301,986
3
L
Pele
8,778
627
39
3
0
249,741
0
W
Izanami
10,607
758
20
1
0
242,422
2
W
Vulcan
11,567
826
49
4
0
311,538
0
W
Mercury
10,172
727
15
1
0
342,691
2
L
Bacchus
9,403
672
13
1
0
281,886
1
L
Cernunnos
9,199
657
57
4
0
225,764
1
L
Chronos
8,593
614
23
2
0
241,991
0
L
Lancelot
11,232
802
22
2
0
276,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role