Player Matchup

Anhur
Anhur
Blazing21
Anhur
Level 103
God Stats
14W - 18L
1,309 SR
Queue Stats
53W - 68L
1,372 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lachyys
Cu Chulainn
Level 27
God Stats
1W - 0L
1,748 SR
Queue Stats
14W - 7L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
lukasuskolosus
Gilgamesh
Level 41
God Stats
2W - 0L
1,643 SR
Queue Stats
14W - 7L
1,511 Elo+
Party 1
Team Averages
Level 57
1,567 SR
1,465 Elo+

VS

Team Averages
Level 85
1,504 SR
1,516 Elo+
Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AmalurImmortal
Sol
Level 43
God Stats
7W - 8L
1,463 SR
Queue Stats
105W - 123L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
Paapas67
Sun Wukong
Level 104
God Stats
4W - 5L
1,548 SR
Queue Stats
45W - 43L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blazing21
Anhur
15
4 / 1 / 5
10,147
781
6,561
10,300
5,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Lachyys
Cu Chulainn
15
5 / 0 / 6
10,029
771
14,197
16,019
14,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
lukasuskolosus
Gilgamesh
14
5 / 3 / 6
10,097
777
12,083
17,435
14,934
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 7 / 3
7,917
609
11,691
12,923
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 3 / 0
9,005
693
15,148
10,589
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Paapas67
Sun Wukong
11
0 / 4 / 2
7,494
576
8,525
14,124
15,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
4
4
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
7
3
0.21
L
4
3
0
1.33
W
Anhur
Blazing21
Anhur
4
1
5
6.5
W
Cu Chulainn
Lachyys
Cu Chulainn
5
0
6
8
L
Sun Wukong
Paapas67
Sun Wukong
0
4
2
0.25
W
Gilgamesh
lukasuskolosus
Gilgamesh
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,841
Damage
35,364
43,754
Taken
37,636
34,461
Mitigated
25,528
5,994
Healing
6,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,691
6,056
0
481
12,923
5,126
0
0
12,923
0
35,371
L
15,148
6,390
0
2,920
10,589
4,986
34
122
10,467
22,801
3,082
W
Anhur
Blazing21
Anhur
6,561
4,200
0
2,020
10,300
5,047
951
2,410
7,890
0
46,470
W
Cu Chulainn
Lachyys
Cu Chulainn
14,197
2,049
0
1,340
16,019
14,480
548
7,146
8,873
0
29,988
L
Sun Wukong
Paapas67
Sun Wukong
8,525
962
0
3,465
14,124
15,416
0
172
13,952
0
17,672
W
Gilgamesh
lukasuskolosus
Gilgamesh
12,083
3,650
588
2,046
17,435
14,934
510
4,719
12,716
0
34,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,273
Gold Earned
24,416
165
Minions Killed
113
7
Camps Cleared
4
743,961
Distance Traveled
638,281
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,917
609
50
4
1
211,257
1
L
Sol
9,005
693
40
3
2
207,862
3
W
Anhur
10,147
781
91
7
4
224,295
2
W
Cu Chulainn
10,029
771
31
2
2
263,358
0
L
Sun Wukong
7,494
576
23
2
1
219,162
1
W
Gilgamesh
10,097
777
43
3
1
256,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role