Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
KSIFeltyS
Persephone
Level 106
God Stats
2W - 2L
1,283 SR
Queue Stats
83W - 114L
1,281 Elo+
Party 2
Chaac
Chaac
Killa x B xxx
Chaac
Level 22
God Stats
2W - 1L
1,595 SR
Queue Stats
91W - 155L
1,257 Elo+
Party 2
Skadi
Skadi
coachklein
Skadi
Level 37
God Stats
5W - 4L
1,562 SR
Queue Stats
554W - 652L
1,340 Elo+
Solo
Hou Yi
Hou Yi
jjungle
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 31L
1,415 Elo+
Solo
Team Averages
Level 68
1,488 SR
1,359 Elo+

VS

Team Averages
Level 85
1,515 SR
1,443 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Raphtalia xx
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 134L
1,586 Elo+
Party 1
Kuzenbo
Kuzenbo
unax_999
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,303 Elo+
Solo
Olorun
Olorun
z_CUTTHR0AT_z
Olorun
Level 69
God Stats
4W - 5L
1,574 SR
Queue Stats
208W - 236L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 2 / 10
8,443
844
13,445
12,791
7,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
KSIFeltyS
Persephone
17
8 / 4 / 11
10,188
1,019
13,655
12,410
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 15
8,346
835
7,260
11,920
9,310
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
17
3 / 3 / 16
9,453
945
17,020
11,250
4,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
jjungle
Hou Yi
14
7 / 3 / 5
8,978
898
8,908
8,583
3,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
7 / 4 / 6
9,588
959
14,827
14,556
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Odin
 
Odin
15
4 / 4 / 9
8,094
809
8,602
20,965
12,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 3 / 7
9,043
904
15,741
12,612
6,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
unax_999
Kuzenbo
11
0 / 6 / 11
7,000
700
3,217
13,349
14,815
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 7 / 6
7,250
725
5,689
10,698
4,836
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
56
24
Kills
17
17
Deaths
24
57
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
10
4.5
L
Bastet
 
Bastet
7
4
6
2.5
L
Odin
 
Odin
4
4
9
2.13
W
Persephone
KSIFeltyS
Persephone
8
4
11
3.38
W
2
5
15
1.9
L
6
3
7
3.17
W
Skadi
3
3
16
3.67
W
Hou Yi
jjungle
Hou Yi
7
3
5
3.17
L
Kuzenbo
unax_999
Kuzenbo
0
6
11
0.92
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,288
Damage
48,076
56,954
Taken
72,180
30,224
Mitigated
47,072
23,198
Healing
23,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,445
1,555
5,216
6,490
12,791
7,457
0
1,795
10,871
25,946
0
L
Bastet
 
Bastet
14,827
2,736
1,362
6,180
14,556
8,681
0
6,077
8,479
0
23,902
L
Odin
 
Odin
8,602
1,399
27
6,449
20,965
12,378
261
6,607
14,358
0
14,574
W
Persephone
KSIFeltyS
Persephone
13,655
1,725
727
3,261
12,410
5,173
518
1,491
10,656
31,258
0
W
7,260
1,361
1,503
2,006
11,920
9,310
0
2,160
9,629
0
9,864
L
15,741
5,986
731
6,046
12,612
6,362
574
5,693
6,919
0
33,257
W
Skadi
17,020
4,504
727
1,002
11,250
4,646
256
1,469
9,611
0
24,049
W
Hou Yi
jjungle
Hou Yi
8,908
3,611
736
1,530
8,583
3,638
572
1,991
6,519
0
12,923
L
Kuzenbo
unax_999
Kuzenbo
3,217
596
432
690
13,349
14,815
0
4,922
8,427
5,085
0
L
5,689
3,840
1,257
794
10,698
4,836
0
3,801
6,897
11,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,408
Gold Earned
40,975
113
Minions Killed
90
0
Camps Cleared
0
881,576
Distance Traveled
908,007
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,443
844
38
4
0
158,664
1
L
Bastet
9,588
959
24
2
0
227,458
0
L
Odin
8,094
809
11
1
0
196,196
2
W
Persephone
10,188
1,019
39
4
0
188,756
1
W
Chaac
8,346
835
2
0
0
214,766
0
L
Neith
9,043
904
45
5
0
163,269
1
W
Skadi
9,453
945
21
2
0
196,201
0
W
Hou Yi
8,978
898
13
1
0
123,189
0
L
Kuzenbo
7,000
700
1
0
0
189,704
0
L
Olorun
7,250
725
9
1
0
131,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role