Player Matchup

Hou Yi
Hou Yi
I Stay Lonely
Hou Yi
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,199 Elo+
Solo
Baron Samedi
Baron Samedi
Killem_XD6565
Baron Samedi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 84L
1,371 Elo+
Party 2
Nike
Nike
PieMustDie
Nike
Level 148
God Stats
15W - 9L
1,296 SR
Queue Stats
278W - 275L
1,581 Elo+
Solo
Set
Set
SHADOWREAPER237
Set
Level 95
God Stats
21W - 24L
1,481 SR
Queue Stats
56W - 74L
1,405 Elo+
Party 2
Yemoja
Yemoja
undeadking1260
Yemoja
Level 153
God Stats
1W - 3L
1,296 SR
Queue Stats
794W - 769L
1,443 Elo+
Solo
Team Averages
Level 128
1,415 SR
1,400 Elo+

VS

Team Averages
Level 135
1,607 SR
1,518 Elo+
Skadi
Skadi
ANUBIS3138
Skadi
Level 137
God Stats
105W - 84L
1,583 SR
Queue Stats
251W - 277L
1,448 Elo+
Solo
Ah Puch
Ah Puch
THICCersn1ckers
Ah Puch
Level 126
God Stats
4W - 6L
1,464 SR
Queue Stats
157W - 186L
1,465 Elo+
Party 1
Bakasura
Bakasura
Weascree
Bakasura
Level 128
God Stats
12W - 3L
1,993 SR
Queue Stats
353W - 342L
1,595 Elo+
Party 1
Ares
Ares
weldbell
Ares
Level 125
God Stats
10W - 11L
1,612 SR
Queue Stats
312W - 334L
1,581 Elo+
Solo
Neith
Neith
翟翟有瑜
Neith
Level 160
God Stats
4W - 9L
1,384 SR
Queue Stats
199W - 198L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,388
484
1,828
3,273
746
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Killem_XD6565
Baron Samedi
6
0 / 2 / 0
3,975
568
1,684
3,110
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
3 / 0 / 0
4,693
670
3,781
5,409
2,740
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 0 / 1
3,831
547
1,278
3,929
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
2 / 0 / 0
4,626
661
1,585
5,988
2,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
7
0 / 3 / 0
4,003
572
3,232
5,278
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 0 / 0
4,319
617
2,453
2,093
782
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Weascree
Bakasura
8
1 / 1 / 0
4,501
643
2,095
6,638
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ares
7
0 / 0 / 1
4,451
636
2,164
4,882
2,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 0
4,285
612
4,731
3,651
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
5
Kills
3
3
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
0
3
0
0
L
0
1
0
0
L
Baron Samedi
Killem_XD6565
Baron Samedi
0
2
0
0
L
3
0
0
3
L
0
0
1
0.5
W
1
0
0
1
W
Bakasura
Weascree
Bakasura
1
1
0
1
L
2
0
0
2
W
Ares
0
0
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,156
Damage
14,675
21,709
Taken
22,542
8,846
Mitigated
8,430
6,356
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
3,232
2,186
0
1,568
5,278
1,324
0
0
5,278
0
23,300
L
1,828
1,581
0
1,027
3,273
746
0
706
2,567
0
13,595
L
Baron Samedi
Killem_XD6565
Baron Samedi
1,684
189
48
529
3,110
1,432
0
1,822
1,034
17,834
0
L
3,781
588
0
1,259
5,409
2,740
0
0
5,384
0
27,859
L
1,278
546
0
593
3,929
1,664
0
887
2,932
0
14,671
W
2,453
0
0
1,714
2,093
782
339
1,165
928
24,846
0
W
Bakasura
Weascree
Bakasura
2,095
1,383
0
2,031
6,638
2,420
0
680
5,958
0
25,256
L
1,585
418
1,173
1,727
5,988
2,264
0
1,202
4,676
13,606
0
W
Ares
2,164
165
0
2,148
4,882
2,426
0
828
4,054
11,026
0
W
4,731
2,007
0
1,587
3,651
1,478
51
596
3,055
0
28,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,513
Gold Earned
21,559
169
Minions Killed
208
0
Camps Cleared
0
614,623
Distance Traveled
704,789
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,003
572
37
5
0
126,604
2
L
Hou Yi
3,388
484
19
3
0
86,114
2
L
Baron Samedi
3,975
568
38
5
0
110,158
2
L
Nike
4,693
670
50
7
0
145,628
1
L
Set
3,831
547
36
5
0
146,364
2
W
Ah Puch
4,319
617
32
5
0
136,947
6
W
Bakasura
4,501
643
71
10
0
176,624
0
L
Yemoja
4,626
661
26
4
0
126,359
0
W
Ares
4,451
636
12
2
0
145,220
1
W
Neith
4,285
612
56
8
0
119,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role