Player Matchup

Fenrir
Fenrir
Absolute_Liger
Fenrir
Level 83
God Stats
42W - 32L
1,589 SR
Queue Stats
1,052W - 895L
1,592 Elo+
Party 1
Pele
Pele
Dominicansimba
Pele
Level 115
God Stats
7W - 11L
1,477 SR
Queue Stats
769W - 649L
1,606 Elo+
Party 1
Artemis
Artemis
Garnet-Saphire33
Artemis
Level 59
God Stats
122W - 113L
1,542 SR
Queue Stats
269W - 270L
1,482 Elo+
Party 2
Tyr
Tyr
PozitvlyNegative
Tyr
Level 87
God Stats
16W - 15L
1,572 SR
Queue Stats
857W - 759L
1,578 Elo+
Party 1
Hera
Hera
Samurise96
Hera
Level 55
God Stats
3W - 5L
1,539 SR
Queue Stats
195W - 205L
1,501 Elo+
Party 2
Team Averages
Level 80
1,544 SR
1,552 Elo+

VS

Team Averages
Level 126
1,538 SR
1,524 Elo+
Raijin
Raijin
AyeDontMiss
Raijin
Level 138
God Stats
1W - 0L
1,604 SR
Queue Stats
234W - 90L
1,828 Elo+
Party 3
Gilgamesh
Gilgamesh
Cpt Mame
Gilgamesh
Level 82
God Stats
8W - 14L
1,406 SR
Queue Stats
61W - 69L
1,420 Elo+
Solo
Heimdallr
Heimdallr
Joe_Giovanna0524
Heimdallr
Level 114
God Stats
5W - 9L
1,477 SR
Queue Stats
260W - 283L
1,451 Elo+
Solo
Artemis
Artemis
NattyBox
Artemis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,222 Elo+
Solo
Lancelot
Lancelot
sun5etcrayfi5h4
Lancelot
Level 141
God Stats
10W - 4L
1,704 SR
Queue Stats
313W - 154L
1,700 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,315
1,063
1,221
3,509
2,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 3 / 0
6,021
1,204
4,609
7,031
2,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 0
5,884
1,177
4,831
2,429
1,059
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 1
6,020
1,204
2,881
6,300
4,625
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
0 / 1 / 0
5,730
1,146
4,627
3,581
1,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

350

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 0 / 10
6,667
1,333
6,205
2,802
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Cpt Mame
Gilgamesh
11
1 / 0 / 7
6,354
1,271
3,024
4,719
3,749
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
11
2 / 0 / 7
6,324
1,265
2,357
4,198
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
NattyBox
Artemis
11
2 / 1 / 4
6,429
1,286
3,078
3,642
1,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
11
5 / 0 / 5
7,133
1,427
6,234
4,906
2,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
11
11
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Raijin
1
0
10
6
W
Gilgamesh
Cpt Mame
Gilgamesh
1
0
7
4.5
L
1
3
0
0.33
L
0
1
0
0
W
Heimdallr
2
0
7
5.5
W
Artemis
NattyBox
Artemis
2
1
4
4
L
0
3
1
0.17
L
0
1
0
0
W
Lancelot
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,169
Damage
20,898
22,850
Taken
20,267
12,385
Mitigated
11,154
461
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,221
164
0
103
3,509
2,438
0
907
2,500
0
1,629
W
Raijin
6,205
935
75
735
2,802
1,055
0
386
2,387
13,691
0
W
Gilgamesh
Cpt Mame
Gilgamesh
3,024
1,002
0
83
4,719
3,749
0
1,294
3,425
0
10,152
L
4,609
1,003
0
274
7,031
2,760
0
1,392
5,547
0
10,652
L
4,831
1,917
0
0
2,429
1,059
0
408
2,005
0
18,939
W
Heimdallr
2,357
880
0
371
4,198
1,924
0
946
3,252
0
5,843
W
Artemis
NattyBox
Artemis
3,078
1,784
0
585
3,642
1,514
0
591
2,996
0
13,686
L
2,881
185
0
84
6,300
4,625
0
1,706
4,436
0
9,385
L
4,627
458
0
0
3,581
1,503
0
1,334
2,157
15,454
0
W
Lancelot
6,234
1,690
0
332
4,906
2,912
0
1,410
3,470
0
14,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,970
Gold Earned
32,907
84
Minions Killed
83
6
Camps Cleared
6
481,982
Distance Traveled
527,766
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,315
1,063
4
1
0
49,089
0
W
Raijin
6,667
1,333
20
4
3
98,421
0
W
Gilgamesh
6,354
1,271
10
2
1
111,815
1
L
Pele
6,021
1,204
15
3
2
112,567
0
L
Artemis
5,884
1,177
34
7
0
102,114
0
W
Heimdallr
6,324
1,265
9
2
0
101,730
0
W
Artemis
6,429
1,286
23
5
2
89,394
2
L
Tyr
6,020
1,204
12
2
2
110,576
0
L
Hera
5,730
1,146
19
4
2
107,636
0
W
Lancelot
7,133
1,427
21
4
0
126,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role