Player Matchup

Anubis
Anubis
 
Anubis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
SamoanBigTree
Thor
Level 102
God Stats
10W - 2L
1,740 SR
Queue Stats
64W - 40L
1,637 Elo+
Party 1
Jormungandr
Jormungandr
Stormgorge
Jormungandr
Level 158
God Stats
2W - 1L
1,527 SR
Queue Stats
58W - 31L
1,719 Elo+
Party 1
Team Averages
Level 108
1,589 SR
1,619 Elo+

VS

Team Averages
Level 109
1,554 SR
1,545 Elo+
Hades
Hades
FattMatt805
Hades
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 81L
1,432 Elo+
Solo
Achilles
Achilles
Technode
Achilles
Level 61
God Stats
1W - 2L
1,476 SR
Queue Stats
6W - 7L
1,551 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ligma2
Tsukuyomi
Level 127
God Stats
1W - 4L
1,685 SR
Queue Stats
211W - 172L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 5 / 10
12,041
708
11,049
11,681
6,656
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 4 / 10
11,617
683
16,510
12,712
7,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Stormgorge
Jormungandr
19
11 / 1 / 9
13,485
793
23,462
17,507
20,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 3
11,568
680
10,514
16,771
10,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Technode
Achilles
14
2 / 4 / 6
10,364
610
12,672
19,645
13,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
ligma2
Tsukuyomi
14
2 / 8 / 2
10,301
606
9,985
22,454
10,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
20
Kills
10
10
Deaths
20
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
5
10
1.8
L
6
8
3
0.94
W
5
4
10
2.5
W
Jormungandr
Stormgorge
Jormungandr
11
1
9
15.5
L
Achilles
Technode
Achilles
2
4
6
1.25
L
Tsukuyomi
ligma2
Tsukuyomi
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,021
Damage
33,171
41,900
Taken
58,870
34,528
Mitigated
34,229
7,736
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,049
508
0
3,359
11,681
6,656
825
2,913
8,768
38,125
0
L
10,514
128
183
2,208
16,771
10,552
0
9,444
7,327
25,532
0
W
16,510
4,213
0
1,531
12,712
7,101
843
5,180
7,532
0
48,545
W
Jormungandr
Stormgorge
Jormungandr
23,462
9,563
0
2,846
17,507
20,771
1,061
3,010
14,497
75,475
0
L
Achilles
Technode
Achilles
12,672
3,468
0
578
19,645
13,042
0
11,657
7,988
0
23,200
L
Tsukuyomi
ligma2
Tsukuyomi
9,985
1,721
0
3,548
22,454
10,635
0
13,698
8,756
0
46,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,143
Gold Earned
32,233
193
Minions Killed
120
13
Camps Cleared
1
876,691
Distance Traveled
838,653
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,041
708
56
3
1
272,374
0
L
Hades
11,568
680
47
3
0
227,745
5
W
Thor
11,617
683
50
3
5
307,796
3
W
Jormungandr
13,485
793
87
5
7
296,521
3
L
Achilles
10,364
610
29
2
0
288,857
5
L
Tsukuyomi
10,301
606
44
3
1
322,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role