Player Matchup

Ares
Ares
NeoPrin
Ares
Level 70
God Stats
5W - 4L
1,775 SR
Queue Stats
63W - 97L
1,365 Elo+
Solo
Scylla
Scylla
Retr0B1
Scylla
Level 86
God Stats
10W - 10L
1,287 SR
Queue Stats
46W - 50L
1,216 Elo+
Solo
Lancelot
Lancelot
thebestTim
Lancelot
Level 112
God Stats
29W - 34L
1,537 SR
Queue Stats
117W - 152L
1,513 Elo+
Solo
Team Averages
Level 89
1,533 SR
1,365 Elo+

VS

Team Averages
Level 104
1,329 SR
1,382 Elo+
Gilgamesh
Gilgamesh
Anorec
Gilgamesh
Level 128
God Stats
5W - 3L
1,420 SR
Queue Stats
44W - 56L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
IslamIsShia
Baron Samedi
Level 56
God Stats
2W - 3L
1,306 SR
Queue Stats
44W - 81L
1,264 Elo+
Solo
Cu Chulainn
Cu Chulainn
gladi4ek
Cu Chulainn
Level 129
God Stats
1W - 1L
1,263 SR
Queue Stats
44W - 55L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
NeoPrin
Ares
6
0 / 0 / 1
10,677
464
0
0
0
Scylla
Retr0B1
Scylla
20
12 / 4 / 7
16,763
729
33,526
19,951
10,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
thebestTim
Lancelot
20
10 / 5 / 12
16,587
721
34,149
30,342
31,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anorec
Gilgamesh
20
4 / 4 / 5
15,221
662
18,988
35,085
42,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
IslamIsShia
Baron Samedi
20
2 / 11 / 5
15,598
678
10,706
23,283
13,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
gladi4ek
Cu Chulainn
19
3 / 8 / 5
15,101
657
14,755
29,886
30,073
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
22
Kills
9
9
Deaths
23
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Anorec
Gilgamesh
4
4
5
1.63
W
Baron Samedi
IslamIsShia
Baron Samedi
2
11
5
0.41
L
Ares
NeoPrin
Ares
0
0
1
0.5
L
Scylla
Retr0B1
Scylla
12
4
7
3.88
W
Cu Chulainn
gladi4ek
Cu Chulainn
3
8
5
0.69
L
Lancelot
thebestTim
Lancelot
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,675
Damage
44,449
50,293
Taken
88,254
41,857
Mitigated
85,443
10,375
Healing
15,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Anorec
Gilgamesh
18,988
4,231
0
5,156
35,085
42,177
558
15,037
19,465
12,246
41,684
W
Baron Samedi
IslamIsShia
Baron Samedi
10,706
877
998
3,164
23,283
13,193
1,077
7,084
16,018
68,578
0
L
Ares
NeoPrin
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Retr0B1
Scylla
33,526
4,473
0
2,530
19,951
10,482
1,188
4,768
14,737
85,618
0
W
Cu Chulainn
gladi4ek
Cu Chulainn
14,755
3,397
258
5,450
29,886
30,073
752
11,258
18,121
477
58,057
L
Lancelot
thebestTim
Lancelot
34,149
5,326
0
7,845
30,342
31,375
1,176
9,032
20,405
0
81,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,027
Gold Earned
45,920
188
Minions Killed
218
9
Camps Cleared
8
831,330
Distance Traveled
1,124,234
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,221
662
42
2
1
435,467
4
W
Baron Samedi
15,598
678
113
5
3
292,929
0
L
Ares
10,677
464
0
0
0
0
0
L
Scylla
16,763
729
115
5
6
384,717
3
W
Cu Chulainn
15,101
657
63
3
4
395,838
1
L
Lancelot
16,587
721
73
3
3
446,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role