Player Matchup

Cthulhu
Cthulhu
DaRotten
Cthulhu
Level 87
God Stats
7W - 8L
1,665 SR
Queue Stats
221W - 237L
1,503 Elo+
Party 1
Apollo
Apollo
JGuillermo
Apollo
Level 148
God Stats
7W - 5L
1,797 SR
Queue Stats
282W - 242L
1,668 Elo+
Party 1
He Bo
He Bo
misterspynorex
He Bo
Level 146
God Stats
1W - 0L
1,437 SR
Queue Stats
9W - 15L
1,446 Elo+
Party 1
Team Averages
Level 127
1,633 SR
1,539 Elo+

VS

Team Averages
Level 66
1,485 SR
1,497 Elo+
Izanami
Izanami
ADCannon
Izanami
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,630 Elo+
Party 2
Sylvanus
Sylvanus
RichHWMF
Sylvanus
Level 89
God Stats
26W - 29L
1,604 SR
Queue Stats
92W - 119L
1,401 Elo+
Solo
Vulcan
Vulcan
UncleMorton
Vulcan
Level 106
God Stats
0W - 2L
1,352 SR
Queue Stats
29W - 35L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaRotten
Cthulhu
14
4 / 1 / 6
9,990
833
10,012
19,028
21,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
JGuillermo
Apollo
14
3 / 1 / 5
9,495
791
10,735
12,753
5,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 5
8,740
728
9,962
7,121
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ADCannon
Izanami
11
0 / 5 / 2
7,419
618
7,725
12,074
5,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
RichHWMF
Sylvanus
12
0 / 3 / 2
7,426
619
5,529
14,175
13,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
13
3 / 2 / 0
8,938
745
11,274
8,265
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
3
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
ADCannon
Izanami
0
5
2
0.2
W
Cthulhu
DaRotten
Cthulhu
4
1
6
7
W
Apollo
JGuillermo
Apollo
3
1
5
5.5
L
Sylvanus
RichHWMF
Sylvanus
0
3
2
0.33
L
Vulcan
3
2
0
1.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,709
Damage
24,528
38,902
Taken
34,514
30,046
Mitigated
22,615
14,918
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ADCannon
Izanami
7,725
5,094
168
710
12,074
5,261
669
6,585
5,489
0
21,664
W
Cthulhu
DaRotten
Cthulhu
10,012
958
438
7,195
19,028
21,635
28
7,028
11,537
25,531
0
W
Apollo
JGuillermo
Apollo
10,735
6,139
0
7,020
12,753
5,637
2,465
5,585
6,924
0
67,796
L
Sylvanus
RichHWMF
Sylvanus
5,529
1,842
3,896
2,682
14,175
13,626
34
7,134
7,041
10,290
1,700
L
Vulcan
11,274
2,250
0
0
8,265
3,728
200
6,255
2,010
36,094
0
W
9,962
167
0
265
7,121
2,774
580
3,074
3,889
24,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,225
Gold Earned
23,783
191
Minions Killed
122
11
Camps Cleared
0
718,053
Distance Traveled
633,531
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,419
618
41
3
0
176,096
0
W
Cthulhu
9,990
833
20
2
0
262,306
3
W
Apollo
9,495
791
130
11
8
226,227
3
L
Sylvanus
7,426
619
20
2
0
201,112
3
L
Vulcan
8,938
745
61
5
0
256,323
0
W
He Bo
8,740
728
41
3
3
229,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role