Player Matchup

Ymir
Ymir
Blobamse
Ymir
Level 106
God Stats
48W - 61L
1,528 SR
Queue Stats
138W - 155L
1,469 Elo+
Solo
Anubis
Anubis
Denkrov
Anubis
Level 155
God Stats
1W - 0L
1,542 SR
Queue Stats
13W - 10L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
Haifiveman
Sun Wukong
Level 143
God Stats
3W - 0L
1,803 SR
Queue Stats
4W - 1L
1,771 Elo+
Solo
Freya
Freya
SlipSlap
Freya
Level 37
God Stats
8W - 4L
1,227 SR
Queue Stats
25W - 28L
1,427 Elo+
Solo
Chaac
Chaac
llGameOverl
Chaac
Level 64
God Stats
5W - 5L
1,500 SR
Queue Stats
60W - 45L
1,511 Elo+
Solo
Team Averages
Level 101
1,520 SR
1,549 Elo+

VS

Team Averages
Level 78
1,513 SR
1,404 Elo+
Fafnir
Fafnir
SchagaKhan
Fafnir
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,155 Elo+
Solo
Camazotz
Camazotz
ShexzillA
Camazotz
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,345 Elo+
Solo
Persephone
Persephone
Tanketsu
Persephone
Level 47
God Stats
5W - 5L
1,622 SR
Queue Stats
75W - 85L
1,456 Elo+
Solo
Lancelot
Lancelot
hommefort
Lancelot
Level 48
God Stats
1W - 4L
1,445 SR
Queue Stats
107W - 103L
1,558 Elo+
Party 1
Medusa
Medusa
kikou59xdlolmdr
Medusa
Level 143
God Stats
14W - 16L
1,496 SR
Queue Stats
655W - 670L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 1 / 11
12,275
511
5,377
22,576
32,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Denkrov
Anubis
20
11 / 1 / 3
15,669
653
20,105
24,311
14,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Haifiveman
Sun Wukong
20
7 / 2 / 3
14,532
606
28,446
32,251
41,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
SlipSlap
Freya
19
7 / 3 / 8
13,393
558
15,853
13,878
6,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
6 / 1 / 6
14,124
589
13,120
17,758
13,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
SchagaKhan
Fafnir
13
0 / 5 / 3
9,545
398
5,338
19,433
24,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
ShexzillA
Camazotz
15
2 / 8 / 1
9,871
411
6,559
25,532
9,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Tanketsu
Persephone
17
1 / 9 / 1
10,971
457
12,372
19,415
6,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
hommefort
Lancelot
15
1 / 5 / 0
9,823
409
18,323
27,911
24,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 7 / 1
9,081
378
12,705
15,176
6,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
34
Kills
7
8
Deaths
34
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
11
8.5
W
Anubis
Denkrov
Anubis
11
1
3
12.5
W
Sun Wukong
Haifiveman
Sun Wukong
7
2
3
4.25
L
Fafnir
SchagaKhan
Fafnir
0
5
3
0.3
L
Camazotz
ShexzillA
Camazotz
2
8
1
0.31
W
Freya
SlipSlap
Freya
7
3
8
3.67
L
Persephone
Tanketsu
Persephone
1
9
1
0.17
L
Lancelot
hommefort
Lancelot
1
5
0
0.2
L
3
7
1
0.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,901
Damage
55,297
110,774
Taken
107,467
108,514
Mitigated
70,455
62,586
Healing
30,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,377
857
0
7,875
22,576
32,839
1,439
5,728
16,848
29,015
0
W
Anubis
Denkrov
Anubis
20,105
474
0
19,597
24,311
14,475
0
9,605
14,706
182,360
0
W
Sun Wukong
Haifiveman
Sun Wukong
28,446
6,037
0
16,330
32,251
41,182
835
2,876
29,375
10,379
126,944
L
Fafnir
SchagaKhan
Fafnir
5,338
1,888
0
4,974
19,433
24,439
79
8,192
11,241
16,031
0
L
Camazotz
ShexzillA
Camazotz
6,559
1,888
0
9,030
25,532
9,386
0
6,423
19,109
0
58,130
W
Freya
SlipSlap
Freya
15,853
7,150
0
7,068
13,878
6,901
8,432
3,012
10,866
95,689
0
L
Persephone
Tanketsu
Persephone
12,372
527
131
2,675
19,415
6,529
732
14,880
4,526
74,682
0
L
Lancelot
hommefort
Lancelot
18,323
4,509
0
11,875
27,911
24,011
25
3,932
23,979
1,032
83,058
L
12,705
7,104
0
2,075
15,176
6,090
1,210
10,852
4,324
0
63,994
W
13,120
3,585
0
11,716
17,758
13,117
6,585
1,040
16,718
0
131,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,993
Gold Earned
49,291
785
Minions Killed
445
0
Camps Cleared
0
2,220,153
Distance Traveled
1,722,875
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,275
511
27
1
0
450,746
7
W
Anubis
15,669
653
250
10
0
406,895
4
W
Sun Wukong
14,532
606
189
8
0
460,190
1
L
Fafnir
9,545
398
19
1
0
355,457
2
L
Camazotz
9,871
411
77
3
0
345,920
1
W
Freya
13,393
558
141
6
0
425,330
2
L
Persephone
10,971
457
122
5
0
325,598
3
L
Lancelot
9,823
409
126
5
0
371,539
1
L
Medusa
9,081
378
101
4
0
324,361
0
W
Chaac
14,124
589
178
7
0
476,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role