Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
LucidTheCrow
Hachiman
Level 108
God Stats
1W - 1L
1,260 SR
Queue Stats
49W - 40L
1,559 Elo+
Party 1
Cerberus
Cerberus
Ukita09
Cerberus
Level 151
God Stats
16W - 17L
1,468 SR
Queue Stats
1,023W - 1,065L
1,502 Elo+
Solo
Artio
Artio
Viglantegame
Artio
Level 78
God Stats
2W - 0L
1,517 SR
Queue Stats
54W - 50L
1,505 Elo+
Party 1
Team Averages
Level 112
1,449 SR
1,513 Elo+

VS

Team Averages
Level 111
1,456 SR
1,423 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ArkanaScreamo
Chaac
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 115L
1,492 Elo+
Party 2
Scylla
Scylla
HolaSoyDonoxd
Scylla
Level 55
God Stats
2W - 2L
1,279 SR
Queue Stats
144W - 134L
1,459 Elo+
Party 2
Fafnir
Fafnir
Jayrabian
Fafnir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,163 Elo+
Solo
Freya
Freya
wonkaz
Freya
Level 148
God Stats
5W - 6L
1,502 SR
Queue Stats
903W - 942L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 1 / 9
8,616
862
12,310
13,107
10,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
 
Hun Batz
14
4 / 3 / 7
8,486
849
8,972
9,501
5,236
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
LucidTheCrow
Hachiman
16
3 / 0 / 8
8,485
849
9,787
7,308
4,051
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Ukita09
Cerberus
14
2 / 1 / 8
7,748
775
8,981
10,609
9,717
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 5
7,118
712
4,612
13,033
14,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 3 / 5
7,375
738
8,763
11,075
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 4
8,056
806
19,121
13,519
15,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 6
7,278
728
5,923
8,051
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
Jayrabian
Fafnir
15
0 / 1 / 6
8,157
816
2,126
9,814
11,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Freya
wonkaz
Freya
12
2 / 2 / 2
7,272
727
6,621
9,072
4,089
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
12
Kills
7
8
Deaths
12
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
9
7.5
W
Hun Batz
 
Hun Batz
4
3
7
2.5
L
Morgan Le Fay
 
Morgan Le Fay
1
3
5
1.17
L
3
3
4
1.67
L
1
3
6
1.33
L
Fafnir
Jayrabian
Fafnir
0
1
6
3
W
Hachiman
LucidTheCrow
Hachiman
3
0
8
7
W
Cerberus
Ukita09
Cerberus
2
1
8
6
W
0
3
5
0.83
L
Freya
wonkaz
Freya
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,662
Damage
42,554
53,558
Taken
51,531
44,231
Mitigated
41,102
22,662
Healing
13,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,310
1,724
1,579
5,948
13,107
10,448
194
5,069
8,038
0
33,165
W
Hun Batz
 
Hun Batz
8,972
985
4,359
1,698
9,501
5,236
670
3,713
5,788
0
16,215
L
Morgan Le Fay
 
Morgan Le Fay
8,763
1,025
130
1,318
11,075
6,066
0
2,479
8,596
25,820
0
L
19,121
1,476
2,258
3,138
13,519
15,788
0
3,415
10,104
0
29,951
L
5,923
717
0
551
8,051
3,489
0
1,854
6,197
12,540
0
L
Fafnir
Jayrabian
Fafnir
2,126
469
0
2,094
9,814
11,670
0
2,832
6,982
6,119
0
W
Hachiman
LucidTheCrow
Hachiman
9,787
3,251
0
0
7,308
4,051
929
3,296
4,012
0
19,566
W
Cerberus
Ukita09
Cerberus
8,981
266
967
3,539
10,609
9,717
136
4,807
5,802
15,985
0
W
4,612
961
1,915
2,657
13,033
14,779
0
6,548
6,485
8,231
0
L
Freya
wonkaz
Freya
6,621
2,028
1,956
2,349
9,072
4,089
0
3,013
6,059
10,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,453
Gold Earned
38,138
120
Minions Killed
94
0
Camps Cleared
0
1,057,851
Distance Traveled
1,014,871
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,616
862
42
4
0
235,525
0
W
Hun Batz
8,486
849
24
2
0
202,938
2
L
Morgan Le Fay
7,375
738
31
3
0
209,625
1
L
Chaac
8,056
806
29
3
0
226,607
3
L
Scylla
7,278
728
15
2
0
187,382
0
L
Fafnir
8,157
816
5
1
0
206,314
0
W
Hachiman
8,485
849
29
3
0
193,176
1
W
Cerberus
7,748
775
20
2
0
212,086
0
W
Artio
7,118
712
5
1
0
214,126
0
L
Freya
7,272
727
14
1
0
184,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role