Player Matchup

Neith
Neith
Fullmetalrox
Neith
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,516 Elo+
Party 2
Cerberus
Cerberus
Kajora25
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,424 Elo+
Party 2
Ra
Ra
ninjagod101
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Team Averages
Level 69
1,500 SR
1,480 Elo+

VS

Team Averages
Level 72
1,605 SR
1,538 Elo+
Sun Wukong
Sun Wukong
Dakiddfrumdr
Sun Wukong
Level 49
God Stats
11W - 5L
1,639 SR
Queue Stats
103W - 102L
1,564 Elo+
Solo
Awilix
Awilix
Dängel
Awilix
Level 19
God Stats
2W - 0L
1,723 SR
Queue Stats
7W - 13L
1,472 Elo+
Party 1
Poseidon
Poseidon
GusanoEspacial
Poseidon
Level 147
God Stats
1W - 0L
1,452 SR
Queue Stats
40W - 35L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
10,603
589
21,667
18,722
8,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Kajora25
Cerberus
15
5 / 9 / 6
13,044
725
16,526
34,989
43,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 8 / 6
12,056
670
10,187
15,883
6,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dakiddfrumdr
Sun Wukong
18
9 / 2 / 10
13,310
739
16,045
23,430
28,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Awilix
Dängel
Awilix
17
4 / 6 / 14
12,464
692
17,213
21,485
10,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
19
8 / 3 / 11
13,711
762
31,211
17,324
8,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
11
Kills
21
21
Deaths
11
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dakiddfrumdr
Sun Wukong
9
2
10
7
W
Awilix
Dängel
Awilix
4
6
14
1.83
L
2
4
6
1.25
W
Poseidon
8
3
11
4.5
L
Cerberus
Kajora25
Cerberus
5
9
6
0.89
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,380
Damage
64,469
69,594
Taken
62,239
57,476
Mitigated
46,739
11,898
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dakiddfrumdr
Sun Wukong
16,045
4,367
0
6,831
23,430
28,372
704
8,511
14,071
0
44,089
W
Awilix
Dängel
Awilix
17,213
6,504
0
2,914
21,485
10,327
0
8,440
13,045
0
40,583
L
21,667
7,800
0
3,604
18,722
8,139
0
4,805
13,586
0
38,359
W
Poseidon
31,211
6,945
0
3,328
17,324
8,040
829
11,001
6,323
92,024
0
L
Cerberus
Kajora25
Cerberus
16,526
1,661
229
5,563
34,989
43,093
0
19,838
14,553
37,888
0
L
10,187
292
912
1,590
15,883
6,244
0
6,589
9,047
33,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,703
Gold Earned
39,485
162
Minions Killed
200
1
Camps Cleared
12
874,846
Distance Traveled
991,522
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,310
739
52
3
2
324,066
3
W
Awilix
12,464
692
44
2
4
343,165
5
L
Neith
10,603
589
39
2
0
329,665
3
W
Poseidon
13,711
762
104
6
6
324,291
2
L
Cerberus
13,044
725
62
3
0
274,936
2
L
Ra
12,056
670
61
3
1
270,245
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role