Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Celecar
Anhur
Level 64
God Stats
1W - 1L
1,699 SR
Queue Stats
95W - 100L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
Vargor
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
wikidocc01
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 117L
1,330 Elo+
Solo
Team Averages
Level 55
1,540 SR
1,423 Elo+

VS

Team Averages
Level 73
1,593 SR
1,357 Elo+
Sylvanus
Sylvanus
Raedeï
Sylvanus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,266 Elo+
Solo
Hera
Hera
SausageKitten
Hera
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,459 Elo+
Solo
Anhur
Anhur
joshbeckett93
Anhur
Level 128
God Stats
2W - 0L
1,872 SR
Queue Stats
29W - 32L
1,141 Elo+
Solo
Amaterasu
Amaterasu
styllis1
Amaterasu
Level 109
God Stats
1W - 0L
1,591 SR
Queue Stats
24W - 27L
1,471 Elo+
Solo
Arachne
Arachne
Алецкая
Arachne
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
3 / 7 / 6
8,928
687
17,143
14,592
6,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
 
Guan Yu
14
0 / 5 / 8
7,737
595
6,867
14,937
19,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Celecar
Anhur
16
3 / 4 / 4
8,604
662
9,625
12,154
4,814
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Vargor
Ao Kuang
16
4 / 5 / 4
9,779
752
11,785
19,774
10,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
wikidocc01
Sun Wukong
15
0 / 3 / 8
8,011
616
6,847
12,715
11,591
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Raedeï
Sylvanus
16
1 / 1 / 19
9,796
754
9,400
14,347
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
10 / 3 / 10
10,312
793
20,396
9,187
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 0 / 16
10,506
808
12,160
10,587
5,940
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
styllis1
Amaterasu
16
5 / 3 / 15
9,429
725
13,504
16,126
11,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 3 / 16
9,219
709
10,956
13,367
10,340
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
10
Kills
24
24
Deaths
10
30
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
7
6
0.86
L
Guan Yu
 
Guan Yu
0
5
8
0.8
L
Anhur
Celecar
Anhur
3
4
4
1.25
W
Sylvanus
Raedeï
Sylvanus
1
1
19
10.5
W
10
3
10
5
L
Ao Kuang
Vargor
Ao Kuang
4
5
4
1.2
W
5
0
16
13
W
Amaterasu
styllis1
Amaterasu
5
3
15
4.17
L
Sun Wukong
wikidocc01
Sun Wukong
0
3
8
1.33
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,267
Damage
66,416
74,172
Taken
63,614
53,740
Mitigated
45,372
28,785
Healing
29,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
17,143
4,731
1,356
1,042
14,592
6,845
0
4,826
9,766
0
32,536
L
Guan Yu
 
Guan Yu
6,867
875
3,307
3,956
14,937
19,852
0
7,180
7,757
0
21,050
L
Anhur
Celecar
Anhur
9,625
6,110
1,289
3,769
12,154
4,814
0
5,350
6,804
0
24,845
W
Sylvanus
Raedeï
Sylvanus
9,400
2,617
6,682
5,939
14,347
13,103
330
1,883
12,464
13,883
0
W
20,396
6,681
772
334
9,187
4,251
633
1,128
8,059
37,984
0
L
Ao Kuang
Vargor
Ao Kuang
11,785
3,458
3,333
7,287
19,774
10,638
0
5,259
14,515
18,304
0
W
12,160
6,050
821
1,602
10,587
5,940
998
2,071
8,516
0
34,223
W
Amaterasu
styllis1
Amaterasu
13,504
4,593
2,110
5,936
16,126
11,738
799
3,609
12,517
0
23,543
L
Sun Wukong
wikidocc01
Sun Wukong
6,847
1,217
1,139
2,307
12,715
11,591
0
7,181
5,534
0
21,389
W
10,956
7,246
1,957
3,424
13,367
10,340
451
3,094
10,273
0
15,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,059
Gold Earned
49,262
148
Minions Killed
128
0
Camps Cleared
0
1,160,860
Distance Traveled
1,088,905
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,928
687
39
3
0
222,347
2
L
Guan Yu
7,737
595
29
2
0
259,901
3
L
Anhur
8,604
662
37
3
0
205,734
1
W
Sylvanus
9,796
754
8
1
0
227,170
3
W
Hera
10,312
793
28
2
0
167,286
0
L
Ao Kuang
9,779
752
24
2
0
227,083
0
W
Anhur
10,506
808
58
4
0
203,802
0
W
Amaterasu
9,429
725
17
1
0
271,971
4
L
Sun Wukong
8,011
616
19
1
0
245,795
0
W
Arachne
9,219
709
17
1
0
218,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role