Player Matchup

Jormungandr
Jormungandr
Aprxhnd
Jormungandr
Level 111
God Stats
4W - 1L
1,692 SR
Queue Stats
148W - 143L
1,465 Elo+
Party 2
Awilix
Awilix
DartBasher
Awilix
Level 75
God Stats
1W - 2L
1,684 SR
Queue Stats
80W - 78L
1,458 Elo+
Party 2
Chiron
Chiron
Lundy_274
Chiron
Level 59
God Stats
0W - 1L
1,462 SR
Queue Stats
153W - 139L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
TheThrilIs
Baron Samedi
Level 105
God Stats
3W - 7L
1,501 SR
Queue Stats
57W - 62L
1,444 Elo+
Party 2
Ravana
Ravana
quick_scopes_kid
Ravana
Level 108
God Stats
3W - 2L
1,697 SR
Queue Stats
116W - 104L
1,466 Elo+
Solo
Team Averages
Level 92
1,607 SR
1,461 Elo+

VS

Team Averages
Level 75
1,454 SR
1,471 Elo+
Bastet
Bastet
Luwusty
Bastet
Level 123
God Stats
34W - 20L
1,409 SR
Queue Stats
167W - 120L
1,573 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PapaPanda4444
Morgan Le Fay
Level 109
God Stats
20W - 21L
1,443 SR
Queue Stats
193W - 220L
1,483 Elo+
Solo
Lancelot
Lancelot
SolxLunaR
Lancelot
Level 68
God Stats
4W - 4L
1,349 SR
Queue Stats
171W - 124L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
arcane11011
Cthulhu
Level 15
God Stats
74W - 45L
1,571 SR
Queue Stats
124W - 82L
1,522 Elo+
Party 1
Jing Wei
Jing Wei
tinymomi
Jing Wei
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aprxhnd
Jormungandr
18
1 / 7 / 6
12,943
431
18,634
36,378
55,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
DartBasher
Awilix
17
2 / 6 / 3
11,640
388
11,271
24,067
11,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
Lundy_274
Chiron
20
1 / 4 / 3
12,871
429
13,425
25,320
12,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TheThrilIs
Baron Samedi
19
4 / 6 / 4
13,484
449
24,996
28,173
17,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 5 / 5
14,359
479
23,430
24,773
29,224
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Luwusty
Bastet
20
7 / 3 / 11
14,046
468
25,471
34,407
17,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
PapaPanda4444
Morgan Le Fay
20
10 / 4 / 11
17,186
573
28,220
26,333
17,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
SolxLunaR
Lancelot
20
8 / 1 / 4
16,116
537
21,447
25,410
23,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
arcane11011
Cthulhu
18
0 / 1 / 13
12,525
418
15,277
27,478
38,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
tinymomi
Jing Wei
20
3 / 2 / 6
13,809
460
19,682
21,536
10,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
11
Kills
28
28
Deaths
11
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aprxhnd
Jormungandr
1
7
6
0.57
L
Awilix
DartBasher
Awilix
2
6
3
0.58
L
Chiron
Lundy_274
Chiron
1
4
3
0.63
W
Bastet
Luwusty
Bastet
7
3
11
4.17
W
Morgan Le Fay
PapaPanda4444
Morgan Le Fay
10
4
11
3.88
W
Lancelot
SolxLunaR
Lancelot
8
1
4
10
L
Baron Samedi
TheThrilIs
Baron Samedi
4
6
4
1
W
Cthulhu
arcane11011
Cthulhu
0
1
13
6.5
L
3
5
5
1.1
W
Jing Wei
tinymomi
Jing Wei
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,756
Damage
110,097
138,711
Taken
135,164
126,375
Mitigated
107,302
37,831
Healing
47,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aprxhnd
Jormungandr
18,634
2,280
0
4,377
36,378
55,678
180
12,770
23,608
89,748
0
L
Awilix
DartBasher
Awilix
11,271
2,685
0
5,216
24,067
11,540
698
6,601
17,466
0
71,964
L
Chiron
Lundy_274
Chiron
13,425
2,947
2,584
6,306
25,320
12,864
738
6,871
18,449
0
128,399
W
Bastet
Luwusty
Bastet
25,471
8,509
0
15,196
34,407
17,809
577
9,094
24,386
0
120,926
W
Morgan Le Fay
PapaPanda4444
Morgan Le Fay
28,220
1,887
397
8,290
26,333
17,503
4,168
8,593
17,740
179,833
0
W
Lancelot
SolxLunaR
Lancelot
21,447
2,881
0
11,419
25,410
23,600
756
5,014
20,396
0
147,249
L
Baron Samedi
TheThrilIs
Baron Samedi
24,996
1,177
4,912
10,584
28,173
17,069
378
11,983
16,190
103,846
0
W
Cthulhu
arcane11011
Cthulhu
15,277
997
1,605
5,603
27,478
38,335
724
12,776
14,702
52,671
0
L
23,430
7,828
0
3,852
24,773
29,224
484
5,846
18,927
0
122,814
W
Jing Wei
tinymomi
Jing Wei
19,682
14,534
0
4,816
21,536
10,055
1,559
8,153
13,383
0
96,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,297
Gold Earned
73,682
727
Minions Killed
831
0
Camps Cleared
0
2,779,731
Distance Traveled
3,091,753
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,943
431
74
2
0
458,125
4
L
Awilix
11,640
388
110
4
0
620,532
0
L
Chiron
12,871
429
185
6
0
565,066
4
W
Bastet
14,046
468
142
5
0
613,842
5
W
Morgan Le Fay
17,186
573
273
9
0
547,843
8
W
Lancelot
16,116
537
197
7
0
701,027
8
L
Baron Samedi
13,484
449
158
5
0
538,668
1
W
Cthulhu
12,525
418
63
2
0
604,874
4
L
Ravana
14,359
479
200
7
0
597,340
7
W
Jing Wei
13,809
460
156
5
0
624,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role