Player Matchup

Serqet
Serqet
Drag0nGardian
Serqet
Level 142
God Stats
8W - 4L
1,855 SR
Queue Stats
551W - 401L
1,570 Elo+
Party 2
Ullr
Ullr
Homiemax97
Ullr
Level 143
God Stats
96W - 56L
1,745 SR
Queue Stats
779W - 504L
1,666 Elo+
Party 2
Nemesis
Nemesis
K4rnAg3_yenchury
Nemesis
Level 118
God Stats
4W - 0L
1,838 SR
Queue Stats
152W - 136L
1,584 Elo+
Party 2
Anubis
Anubis
Kesinoua
Anubis
Level 24
God Stats
1W - 2L
1,195 SR
Queue Stats
2W - 4L
1,243 Elo+
Party 2
Artemis
Artemis
PigsDragon
Artemis
Level 128
God Stats
11W - 1L
1,760 SR
Queue Stats
335W - 191L
1,704 Elo+
Party 2
Team Averages
Level 111
1,678 SR
1,553 Elo+

VS

Team Averages
Level 90
1,511 SR
1,389 Elo+
Ao Kuang
Ao Kuang
CHUBBzilla9
Ao Kuang
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
199W - 300L
1,354 Elo+
Party 1
Chang'e
Chang'e
Koeji1015
Chang'e
Level 109
God Stats
81W - 73L
1,466 SR
Queue Stats
251W - 330L
1,416 Elo+
Party 1
Bellona
Bellona
SWAGG_MAGER_76
Bellona
Level 29
God Stats
8W - 5L
1,683 SR
Queue Stats
43W - 44L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
TSG_King_Trey
Danzaburou
Level 81
God Stats
33W - 44L
1,360 SR
Queue Stats
128W - 200L
1,301 Elo+
Party 1
Lancelot
Lancelot
yungplayer1
Lancelot
Level 107
God Stats
54W - 45L
1,545 SR
Queue Stats
242W - 281L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 9
13,482
586
17,392
18,354
9,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
21 / 1 / 5
15,868
690
31,679
19,624
10,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 1 / 7
13,011
566
16,531
17,267
18,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Kesinoua
Anubis
15
0 / 6 / 8
10,451
454
8,965
15,244
8,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
PigsDragon
Artemis
16
6 / 4 / 10
12,646
550
9,091
17,860
17,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CHUBBzilla9
Ao Kuang
17
7 / 8 / 1
11,252
489
9,054
21,483
8,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Koeji1015
Chang'e
16
5 / 8 / 5
10,447
454
13,245
20,400
7,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 6 / 4
10,012
435
10,410
23,823
24,211
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
TSG_King_Trey
Danzaburou
11
0 / 10 / 1
8,089
352
6,239
19,324
8,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
yungplayer1
Lancelot
15
3 / 8 / 4
10,083
438
10,739
20,687
8,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
40
Kills
15
16
Deaths
40
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CHUBBzilla9
Ao Kuang
7
8
1
0.94
W
8
4
9
3.13
W
21
1
5
23.5
W
5
1
7
8.5
W
Anubis
Kesinoua
Anubis
0
6
8
0.67
L
Chang'e
Koeji1015
Chang'e
5
8
5
0.94
W
Artemis
PigsDragon
Artemis
6
4
10
2.75
L
0
6
4
0.33
L
Danzaburou
TSG_King_Trey
Danzaburou
0
10
1
0.05
L
Lancelot
yungplayer1
Lancelot
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,658
Damage
49,687
88,349
Taken
105,717
64,716
Mitigated
57,434
16,550
Healing
19,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CHUBBzilla9
Ao Kuang
9,054
3,035
0
5,309
21,483
8,839
0
2,627
18,856
42,037
0
W
17,392
5,114
0
750
18,354
9,294
1,407
4,319
14,035
0
126,190
W
31,679
12,198
0
2,876
19,624
10,537
10,809
2,675
16,949
0
162,857
W
16,531
6,083
0
3,412
17,267
18,305
2,085
3,566
13,701
0
106,419
W
Anubis
Kesinoua
Anubis
8,965
474
288
2,610
15,244
8,806
998
7,048
8,196
60,742
0
L
Chang'e
Koeji1015
Chang'e
13,245
175
3,604
6,362
20,400
7,619
767
2,985
17,039
50,534
0
W
Artemis
PigsDragon
Artemis
9,091
3,431
3,371
3,243
17,860
17,774
472
4,691
13,169
0
45,061
L
10,410
3,773
0
2,879
23,823
24,211
575
547
23,237
0
73,715
L
Danzaburou
TSG_King_Trey
Danzaburou
6,239
1,889
0
1,047
19,324
8,077
685
558
17,998
0
38,785
L
Lancelot
yungplayer1
Lancelot
10,739
1,977
0
244
20,687
8,688
385
2,248
17,904
0
61,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,458
Gold Earned
49,883
730
Minions Killed
372
0
Camps Cleared
0
2,106,711
Distance Traveled
2,059,279
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,252
489
61
3
0
407,767
4
W
Serqet
13,482
586
182
8
0
492,959
0
W
Ullr
15,868
690
217
9
0
454,359
0
W
Nemesis
13,011
566
178
8
0
448,765
4
W
Anubis
10,451
454
101
4
0
338,321
1
L
Chang'e
10,447
454
70
3
0
409,504
0
W
Artemis
12,646
550
52
2
0
372,307
0
L
Bellona
10,012
435
113
5
0
392,567
7
L
Danzaburou
8,089
352
46
2
0
383,479
3
L
Lancelot
10,083
438
82
4
0
465,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role