Player Matchup

Cthulhu
Cthulhu
Catdude
Cthulhu
Level 89
God Stats
0W - 1L
1,347 SR
Queue Stats
3W - 4L
1,384 Elo+
Party 2
Neith
Neith
HitomiJCup
Neith
Level 26
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 2L
1,384 Elo+
Party 2
Kukulkan
Kukulkan
Selkips
Kukulkan
Level 11
God Stats
0W - 1L
1,592 SR
Queue Stats
1W - 2L
1,248 Elo+
Party 2
Team Averages
Level 42
1,547 SR
1,339 Elo+

VS

Team Averages
Level 59
1,653 SR
1,642 Elo+
Hercules
Hercules
DubiousFluids
Hercules
Level 58
God Stats
6W - 3L
1,703 SR
Queue Stats
106W - 71L
1,633 Elo+
Party 1
Cernunnos
Cernunnos
HonestlyWhoElse
Cernunnos
Level 67
God Stats
3W - 0L
1,758 SR
Queue Stats
88W - 51L
1,801 Elo+
Party 1
Ao Kuang
Ao Kuang
kingDip
Ao Kuang
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Catdude
Cthulhu
12
2 / 5 / 3
8,556
658
8,421
18,100
16,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
1 / 4 / 3
7,854
604
7,861
11,403
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Selkips
Kukulkan
12
2 / 5 / 3
8,434
649
9,436
10,637
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DubiousFluids
Hercules
14
4 / 1 / 9
9,535
733
10,862
11,582
10,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
HonestlyWhoElse
Cernunnos
16
8 / 1 / 6
10,606
816
20,212
12,106
5,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
kingDip
Ao Kuang
13
2 / 3 / 10
9,280
714
6,235
10,987
4,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
14
14
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Catdude
Cthulhu
2
5
3
0.7
W
Hercules
DubiousFluids
Hercules
4
1
9
8.5
L
Neith
1
4
3
0.63
W
Cernunnos
HonestlyWhoElse
Cernunnos
8
1
6
11
L
Kukulkan
Selkips
Kukulkan
2
5
3
0.7
W
Ao Kuang
kingDip
Ao Kuang
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,718
Damage
37,309
40,140
Taken
34,675
25,645
Mitigated
21,455
3,560
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Catdude
Cthulhu
8,421
1,108
167
760
18,100
16,129
0
3,316
14,784
18,510
0
W
Hercules
DubiousFluids
Hercules
10,862
3,549
0
1,005
11,582
10,828
274
4,736
6,561
0
21,807
L
Neith
7,861
3,601
0
2,494
11,403
4,993
0
1,020
10,383
0
21,754
W
Cernunnos
HonestlyWhoElse
Cernunnos
20,212
13,177
0
4,720
12,106
5,679
2,218
6,665
5,163
0
66,668
L
Kukulkan
Selkips
Kukulkan
9,436
509
0
139
10,637
4,523
0
1,965
8,672
26,678
0
W
Ao Kuang
kingDip
Ao Kuang
6,235
1,541
0
2,709
10,987
4,948
0
6,164
4,589
18,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,844
Gold Earned
29,421
110
Minions Killed
146
2
Camps Cleared
9
689,035
Distance Traveled
711,137
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,556
658
7
1
0
239,219
5
W
Hercules
9,535
733
19
1
1
236,278
0
L
Neith
7,854
604
47
4
1
221,131
1
W
Cernunnos
10,606
816
101
8
4
241,603
4
L
Kukulkan
8,434
649
56
4
1
228,685
2
W
Ao Kuang
9,280
714
26
2
4
233,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role