Player Matchup

Cthulhu
Cthulhu
FlareSenpai
Cthulhu
Level 43
God Stats
2W - 1L
1,592 SR
Queue Stats
9W - 6L
1,599 Elo+
Party 1
Baba Yaga
Baba Yaga
PhantomRred
Baba Yaga
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,629 Elo+
Party 1
Hachiman
Hachiman
ihatesmite7645
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,597 Elo+
Party 1
Team Averages
Level 27
1,531 SR
1,608 Elo+

VS

Team Averages
Level 69
1,442 SR
1,455 Elo+
Medusa
Medusa
Fullmetalrox
Medusa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
Kajora25
Guan Yu
Level 86
God Stats
1W - 2L
1,327 SR
Queue Stats
4W - 10L
1,395 Elo+
Party 2
Freya
Freya
ninjagod101
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlareSenpai
Cthulhu
12
3 / 0 / 14
8,424
936
4,794
7,593
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
PhantomRred
Baba Yaga
12
3 / 1 / 13
7,796
866
8,837
3,635
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
14
13 / 0 / 4
9,233
1,026
18,502
7,106
2,954
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 6 / 1
6,243
694
5,568
11,105
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Kajora25
Guan Yu
8
0 / 7 / 1
5,884
654
3,224
16,373
11,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 6 / 0
5,822
647
3,343
9,832
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
19
Kills
1
1
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FlareSenpai
Cthulhu
3
0
14
10
L
Medusa
0
6
1
0.08
L
Guan Yu
Kajora25
Guan Yu
0
7
1
0.07
W
Baba Yaga
PhantomRred
Baba Yaga
3
1
13
9.5
W
Hachiman
13
0
4
15
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,133
Damage
12,135
18,334
Taken
37,310
10,273
Mitigated
19,184
4,686
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FlareSenpai
Cthulhu
4,794
334
362
2,184
7,593
5,827
250
957
6,636
15,433
0
L
Medusa
5,568
2,357
0
500
11,105
3,996
0
3,429
7,676
0
23,876
L
Guan Yu
Kajora25
Guan Yu
3,224
320
882
3,039
16,373
11,314
0
7,358
9,015
0
8,167
W
Baba Yaga
PhantomRred
Baba Yaga
8,837
959
0
644
3,635
1,492
690
555
3,080
32,226
0
W
Hachiman
18,502
12,250
0
1,496
7,106
2,954
1,209
1,486
5,620
0
35,330
L
3,343
1,163
0
525
9,832
3,874
0
3,577
6,255
8,494
914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,453
Gold Earned
17,949
116
Minions Killed
69
7
Camps Cleared
2
544,588
Distance Traveled
463,262
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,424
936
10
1
0
194,120
2
L
Medusa
6,243
694
38
4
1
149,663
1
L
Guan Yu
5,884
654
10
1
1
173,495
1
W
Baba Yaga
7,796
866
64
7
3
184,178
1
W
Hachiman
9,233
1,026
42
5
4
166,290
1
L
Freya
5,822
647
21
2
0
140,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role