Player Matchup

Sobek
Sobek
Shinjukeyou
Sobek
Level 22
God Stats
4W - 2L
1,612 SR
Queue Stats
52W - 37L
1,512 Elo+
Party 1
Neith
Neith
Stunahoe
Neith
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Bakasura
Bakasura
bluechew2024
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,492 Elo+
Party 1
Amaterasu
Amaterasu
mugiwara_golf
Amaterasu
Level 60
God Stats
21W - 10L
1,522 SR
Queue Stats
101W - 93L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
trainline
Nu Wa
Level 88
God Stats
2W - 0L
1,787 SR
Queue Stats
135W - 128L
1,466 Elo+
Party 1
Team Averages
Level 38
1,584 SR
1,489 Elo+

VS

Team Averages
Level 81
1,470 SR
1,315 Elo+
Morgan Le Fay
Morgan Le Fay
Catclaws93
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,606 SR
Queue Stats
1W - 3L
1,223 Elo+
Party 2
Thanatos
Thanatos
G_hanoi_G
Thanatos
Level 58
God Stats
1W - 2L
1,348 SR
Queue Stats
15W - 23L
1,273 Elo+
Party 2
Ymir
Ymir
KrisJenner4814
Ymir
Level 66
God Stats
2W - 1L
1,711 SR
Queue Stats
152W - 181L
1,351 Elo+
Party 3
Mulan
Mulan
KwantaeDaKilla
Mulan
Level 104
God Stats
0W - 3L
1,384 SR
Queue Stats
110W - 135L
1,364 Elo+
Solo
Cerberus
Cerberus
Sigjina
Cerberus
Level 68
God Stats
0W - 2L
1,303 SR
Queue Stats
255W - 310L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 20
9,742
487
7,456
19,688
21,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Stunahoe
Neith
13
3 / 3 / 14
9,038
452
12,753
8,369
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
bluechew2024
Bakasura
18
11 / 2 / 7
11,446
572
13,690
16,988
8,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
mugiwara_golf
Amaterasu
17
0 / 0 / 2
10,552
528
5,225
16,193
12,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
trainline
Nu Wa
16
14 / 3 / 11
11,306
565
26,157
11,653
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Catclaws93
Morgan Le Fay
12
2 / 8 / 4
8,663
433
14,803
16,031
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
G_hanoi_G
Thanatos
14
4 / 6 / 3
9,841
492
7,706
17,495
6,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 7 / 4
8,129
406
7,461
24,304
24,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 2 / 0
9,960
498
8,801
15,115
10,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Sigjina
Cerberus
11
1 / 6 / 3
8,030
402
5,019
23,947
22,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
29
Kills
8
10
Deaths
29
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Catclaws93
Morgan Le Fay
2
8
4
0.5
L
Thanatos
G_hanoi_G
Thanatos
4
6
3
0.92
L
1
7
4
0.43
L
0
2
0
0
W
1
2
20
5.5
L
Cerberus
Sigjina
Cerberus
1
6
3
0.42
W
Neith
Stunahoe
Neith
3
3
14
3.33
W
Bakasura
bluechew2024
Bakasura
11
2
7
7.25
W
Amaterasu
mugiwara_golf
Amaterasu
0
0
2
1
W
Nu Wa
trainline
Nu Wa
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,281
Damage
43,790
72,891
Taken
96,892
50,499
Mitigated
69,097
19,982
Healing
27,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Catclaws93
Morgan Le Fay
14,803
1,586
180
2,346
16,031
5,202
597
8,120
7,289
53,213
0
L
Thanatos
G_hanoi_G
Thanatos
7,706
1,014
0
13,697
17,495
6,828
0
4,943
11,908
0
63,266
L
7,461
1,337
0
962
24,304
24,130
196
9,973
13,543
32,207
0
L
8,801
2,239
0
7,514
15,115
10,438
840
1,687
12,953
0
76,475
W
7,456
1,299
0
4,994
19,688
21,251
529
9,710
9,978
22,675
0
L
Cerberus
Sigjina
Cerberus
5,019
439
0
2,756
23,947
22,499
617
8,890
13,652
41,769
0
W
Neith
Stunahoe
Neith
12,753
5,473
0
1,537
8,369
3,732
1,564
4,426
3,943
0
48,749
W
Bakasura
bluechew2024
Bakasura
13,690
8,506
0
4,655
16,988
8,543
235
6,144
10,844
0
86,861
W
Amaterasu
mugiwara_golf
Amaterasu
5,225
3,169
0
6,974
16,193
12,200
1,044
979
15,214
0
77,344
W
Nu Wa
trainline
Nu Wa
26,157
5,560
0
1,822
11,653
4,773
2,948
6,612
5,041
74,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,084
Gold Earned
44,623
478
Minions Killed
439
0
Camps Cleared
0
1,983,644
Distance Traveled
1,783,911
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,663
433
64
3
0
337,055
4
L
Thanatos
9,841
492
89
4
0
411,244
0
L
Ymir
8,129
406
47
2
0
356,477
1
L
Mulan
9,960
498
143
7
0
334,125
8
W
Sobek
9,742
487
18
1
0
383,505
0
L
Cerberus
8,030
402
96
5
0
345,010
0
W
Neith
9,038
452
68
3
0
354,540
1
W
Bakasura
11,446
572
148
7
0
482,163
5
W
Amaterasu
10,552
528
139
7
0
405,457
0
W
Nu Wa
11,306
565
105
5
0
357,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role