Player Matchup

Ne Zha
Ne Zha
BorderlineBanana
Ne Zha
Level 108
God Stats
2W - 2L
1,343 SR
Queue Stats
60W - 59L
1,500 Elo+
Party 1
Olorun
Olorun
LRipjuel
Olorun
Level 101
God Stats
1W - 1L
1,868 SR
Queue Stats
33W - 32L
1,498 Elo+
Party 1
Kuzenbo
Kuzenbo
SixMillionElfs
Kuzenbo
Level 93
God Stats
3W - 2L
1,441 SR
Queue Stats
46W - 50L
1,512 Elo+
Party 1
Team Averages
Level 101
1,550 SR
1,503 Elo+

VS

Team Averages
Level 123
1,575 SR
1,472 Elo+
Kuzenbo
Kuzenbo
Oppresive
Kuzenbo
Level 120
God Stats
37W - 19L
1,741 SR
Queue Stats
330W - 319L
1,543 Elo+
Solo
Lancelot
Lancelot
VpLumios
Lancelot
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 73L
1,419 Elo+
Party 2
Hel
Hel
WoozyPoozy
Hel
Level 124
God Stats
9W - 13L
1,484 SR
Queue Stats
72W - 104L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 10
12,173
676
19,901
19,906
11,312
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
LRipjuel
Olorun
17
7 / 4 / 7
12,427
690
15,159
16,287
8,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 0 / 10
12,267
682
11,870
14,928
21,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Oppresive
Kuzenbo
16
2 / 2 / 3
12,148
675
15,908
23,033
40,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
VpLumios
Lancelot
14
3 / 8 / 1
10,363
576
14,777
21,089
15,087
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 6 / 3
10,354
575
9,507
14,895
9,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
6
6
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
Olorun
LRipjuel
Olorun
7
4
7
2.63
L
Kuzenbo
Oppresive
Kuzenbo
2
2
3
1.75
W
5
0
10
10
L
Lancelot
VpLumios
Lancelot
3
8
1
0.44
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,930
Damage
40,192
51,121
Taken
59,017
41,231
Mitigated
64,263
16,669
Healing
16,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,901
9,300
0
9,158
19,906
11,312
6
11,374
8,532
0
62,652
W
Olorun
LRipjuel
Olorun
15,159
8,139
484
5,706
16,287
8,567
1,543
6,638
9,649
46,939
4,062
L
Kuzenbo
Oppresive
Kuzenbo
15,908
5,414
0
5,238
23,033
40,137
42
8,004
15,029
32,691
0
W
11,870
3,622
0
1,321
14,928
21,352
594
7,846
7,082
37,758
0
L
Lancelot
VpLumios
Lancelot
14,777
1,828
0
716
21,089
15,087
0
9,327
11,762
0
37,247
L
9,507
427
5,383
5,479
14,895
9,039
0
8,366
6,529
48,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,867
Gold Earned
32,865
213
Minions Killed
158
11
Camps Cleared
4
957,472
Distance Traveled
924,892
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,173
676
91
5
7
341,337
0
W
Olorun
12,427
690
84
5
2
269,944
2
L
Kuzenbo
12,148
675
26
1
1
352,416
4
W
Kuzenbo
12,267
682
38
2
2
346,191
4
L
Lancelot
10,363
576
39
2
2
302,551
2
L
Hel
10,354
575
93
5
1
269,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role