Player Matchup

King Arthur
King Arthur
Ahammed Mali
King Arthur
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 23L
1,534 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fish n Water
Ah Muzen Cab
Level 23
God Stats
2W - 3L
1,664 SR
Queue Stats
17W - 10L
1,565 Elo+
Party 1
Hel
Hel
Hush Up Bruh
Hel
Level 41
God Stats
0W - 2L
1,306 SR
Queue Stats
46W - 33L
1,538 Elo+
Party 1
Team Averages
Level 30
1,490 SR
1,546 Elo+

VS

Team Averages
Level 113
1,510 SR
1,436 Elo+
Hou Yi
Hou Yi
K1NGxFR0STY
Hou Yi
Level 128
God Stats
5W - 6L
1,587 SR
Queue Stats
245W - 251L
1,516 Elo+
Party 2
Odin
Odin
MythicLightning
Odin
Level 146
God Stats
3W - 7L
1,467 SR
Queue Stats
68W - 92L
1,282 Elo+
Solo
Hades
Hades
Uncle Grandpas
Hades
Level 64
God Stats
7W - 8L
1,477 SR
Queue Stats
110W - 94L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ahammed Mali
King Arthur
14
2 / 4 / 0
9,437
629
9,233
19,698
15,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Fish n Water
Ah Muzen Cab
11
0 / 7 / 1
8,004
534
7,493
12,093
4,523
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 2
8,812
587
10,848
10,745
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
9 / 1 / 7
11,022
735
13,805
11,838
5,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 1 / 9
11,101
740
13,067
12,578
10,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 0 / 14
9,893
660
9,942
11,796
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
16
16
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ahammed Mali
King Arthur
2
4
0
0.5
L
Ah Muzen Cab
Fish n Water
Ah Muzen Cab
0
7
1
0.07
L
0
5
2
0.2
W
Hou Yi
9
1
7
12.5
W
7
1
9
11.5
W
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,574
Damage
36,814
42,536
Taken
36,212
25,234
Mitigated
22,026
10,950
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ahammed Mali
King Arthur
9,233
1,332
0
3,144
19,698
15,778
0
4,216
15,154
0
31,246
L
Ah Muzen Cab
Fish n Water
Ah Muzen Cab
7,493
2,517
0
984
12,093
4,523
0
2,344
9,430
0
25,563
L
10,848
427
3,038
3,784
10,745
4,933
0
3,607
6,961
31,040
0
W
Hou Yi
13,805
7,107
0
2,968
11,838
5,368
2,298
3,390
8,448
0
43,684
W
13,067
1,702
0
3,181
12,578
10,275
350
3,984
8,118
0
40,006
W
9,942
360
202
6,317
11,796
6,383
330
4,292
7,504
39,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,253
Gold Earned
32,016
134
Minions Killed
196
3
Camps Cleared
8
801,634
Distance Traveled
772,921
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,437
629
36
2
2
287,451
1
L
Ah Muzen Cab
8,004
534
25
2
1
256,687
3
L
Hel
8,812
587
73
5
0
257,496
3
W
Hou Yi
11,022
735
64
4
0
256,066
2
W
Odin
11,101
740
60
4
7
283,316
3
W
Hades
9,893
660
72
5
1
233,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role