Player Matchup

Geb
Geb
一小吉博一
Geb
Level 129
God Stats
2W - 2L
1,886 SR
Queue Stats
332W - 298L
1,525 Elo+
Party 1
Ra
Ra
一小虾米一
Ra
Level 158
God Stats
7W - 3L
1,757 SR
Queue Stats
457W - 425L
1,509 Elo+
Party 1
Rama
Rama
一霸霸王一
Rama
Level 108
God Stats
12W - 4L
1,827 SR
Queue Stats
288W - 272L
1,580 Elo+
Party 1
Yemoja
Yemoja
女王大人a
Yemoja
Level 65
God Stats
6W - 3L
1,541 SR
Queue Stats
191W - 222L
1,451 Elo+
Party 1
Vamana
Vamana
孤寂哥kk
Vamana
Level 101
God Stats
2W - 0L
1,737 SR
Queue Stats
249W - 259L
1,524 Elo+
Party 1
Team Averages
Level 112
1,750 SR
1,518 Elo+

VS

Team Averages
Level 95
1,401 SR
1,405 Elo+
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BanShan
Arachne
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,254 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BigBoiSmallDad
Morgan Le Fay
Level 75
God Stats
3W - 3L
1,518 SR
Queue Stats
82W - 94L
1,473 Elo+
Solo
Chaac
Chaac
Chakblak
Chaac
Level 106
God Stats
3W - 5L
1,362 SR
Queue Stats
396W - 356L
1,486 Elo+
Solo
Jing Wei
Jing Wei
HRDoom
Jing Wei
Level 59
God Stats
1W - 3L
1,124 SR
Queue Stats
157W - 157L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 5
10,465
476
12,518
18,805
11,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 2 / 5
11,834
538
16,557
10,741
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 1 / 3
11,838
538
27,916
18,962
9,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 1 / 15
10,593
482
8,687
19,025
21,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
17
1 / 2 / 3
10,897
495
16,008
28,832
25,722
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 5 / 0
8,437
384
7,062
27,986
22,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
BanShan
Arachne
18
2 / 3 / 3
10,777
490
12,916
24,389
11,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
BigBoiSmallDad
Morgan Le Fay
16
1 / 4 / 1
10,022
456
12,159
15,387
7,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Chakblak
Chaac
19
3 / 2 / 0
12,092
550
27,495
26,396
27,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
HRDoom
Jing Wei
16
1 / 6 / 2
9,608
437
7,897
15,660
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
20
Kills
7
7
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
0
0
L
Arachne
BanShan
Arachne
2
3
3
1.17
L
Morgan Le Fay
BigBoiSmallDad
Morgan Le Fay
1
4
1
0.38
L
Chaac
Chakblak
Chaac
3
2
0
1.5
L
Jing Wei
HRDoom
Jing Wei
1
6
2
0.33
W
2
1
5
4.5
W
7
2
5
4.75
W
10
1
3
11.5
W
0
1
15
7.5
W
Vamana
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,686
Damage
67,529
96,365
Taken
109,818
73,897
Mitigated
74,612
39,287
Healing
35,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,062
1,482
0
5,559
27,986
22,014
0
11,682
16,304
24,297
0
L
Arachne
BanShan
Arachne
12,916
8,576
0
10,140
24,389
11,515
1,350
7,817
16,572
0
102,587
L
Morgan Le Fay
BigBoiSmallDad
Morgan Le Fay
12,159
932
0
3,784
15,387
7,524
528
8,039
7,348
80,605
0
L
Chaac
Chakblak
Chaac
27,495
5,626
0
11,834
26,396
27,811
954
6,558
19,838
0
127,886
L
Jing Wei
HRDoom
Jing Wei
7,897
5,193
0
4,673
15,660
5,748
0
2,817
12,843
0
85,108
W
12,518
2,526
0
2,556
18,805
11,807
0
3,401
15,404
74,079
14,644
W
16,557
1,099
3,130
3,747
10,741
5,798
282
3,668
7,073
102,302
0
W
27,916
23,677
2
7,023
18,962
9,042
1,945
4,779
14,183
0
126,450
W
8,687
2,558
8,026
5,657
19,025
21,528
244
6,183
12,842
29,704
0
W
Vamana
16,008
8,414
0
9,146
28,832
25,722
0
1,190
27,642
0
103,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,627
Gold Earned
50,936
706
Minions Killed
638
0
Camps Cleared
0
2,118,376
Distance Traveled
2,057,591
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,437
384
18
1
0
352,614
1
L
Arachne
10,777
490
148
7
0
478,162
4
L
Morgan Le Fay
10,022
456
147
7
0
396,136
4
L
Chaac
12,092
550
199
9
0
429,510
4
L
Jing Wei
9,608
437
126
6
0
401,169
4
W
Geb
10,465
476
132
6
0
467,176
3
W
Ra
11,834
538
171
8
0
458,922
2
W
Rama
11,838
538
192
9
0
370,796
0
W
Yemoja
10,593
482
28
1
0
401,823
8
W
Vamana
10,897
495
183
8
0
419,659
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role