Player Matchup

Anhur
Anhur
Ajitesh
Anhur
Level 40
God Stats
22W - 49L
1,293 SR
Queue Stats
128W - 155L
1,317 Elo+
Solo
Chaac
Chaac
Cleitinho3636
Chaac
Level 7
God Stats
6W - 6L
1,508 SR
Queue Stats
11W - 16L
1,389 Elo+
Party 1
Mercury
Mercury
ItsGettyx
Mercury
Level 98
God Stats
0W - 3L
1,568 SR
Queue Stats
2W - 8L
1,113 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ItsneneRn
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,113 Elo+
Party 3
Shiva
Shiva
Madruga4087
Shiva
Level 59
God Stats
11W - 12L
1,482 SR
Queue Stats
185W - 234L
1,348 Elo+
Party 1
Team Averages
Level 41
1,470 SR
1,256 Elo+

VS

Team Averages
Level 82
1,613 SR
1,608 Elo+
Sol
Sol
A M3X1CAN B3A5T
Sol
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,424 Elo+
Solo
Bellona
Bellona
Honeyk13
Bellona
Level 13
God Stats
4W - 2L
1,612 SR
Queue Stats
5W - 6L
1,783 Elo+
Party 2
Ah Puch
Ah Puch
Kenji160
Ah Puch
Level 67
God Stats
1W - 0L
1,751 SR
Queue Stats
10W - 11L
1,574 Elo+
Party 2
Chiron
Chiron
U Killed Kenny3
Chiron
Level 144
God Stats
1W - 0L
1,805 SR
Queue Stats
27W - 23L
1,855 Elo+
Party 2
Discordia
Discordia
ice030man
Discordia
Level 146
God Stats
10W - 8L
1,399 SR
Queue Stats
655W - 713L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ajitesh
Anhur
18
2 / 7 / 3
12,606
970
5,531
18,101
8,020
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
0 / 10 / 8
11,929
918
12,040
31,933
19,114
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
ItsGettyx
Mercury
18
4 / 11 / 3
12,717
978
16,194
26,262
9,897
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ItsneneRn
Morgan Le Fay
18
2 / 9 / 3
11,967
921
6,127
18,555
7,030
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 8 / 6
12,078
929
14,774
30,322
35,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 0
10,109
778
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Honeyk13
Bellona
20
2 / 4 / 22
14,034
1,080
9,550
17,897
19,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Kenji160
Ah Puch
20
5 / 2 / 22
14,519
1,117
20,156
13,007
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
34 / 2 / 9
19,439
1,495
60,122
17,770
9,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
ice030man
Discordia
20
4 / 1 / 26
13,749
1,058
24,548
10,235
5,437
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
124
9
Kills
45
45
Deaths
9
23
Assists
79
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Anhur
Ajitesh
Anhur
2
7
3
0.5
L
0
10
8
0.4
W
Bellona
Honeyk13
Bellona
2
4
22
3.25
L
Mercury
ItsGettyx
Mercury
4
11
3
0.5
L
Morgan Le Fay
ItsneneRn
Morgan Le Fay
2
9
3
0.39
W
Ah Puch
Kenji160
Ah Puch
5
2
22
8
L
1
8
6
0.5
W
34
2
9
19.25
W
Discordia
ice030man
Discordia
4
1
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,666
Damage
114,376
125,173
Taken
58,909
79,632
Mitigated
40,734
7,559
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
Ajitesh
Anhur
5,531
2,765
0
634
18,101
8,020
0
5,872
12,229
0
26,552
L
12,040
3,866
0
2,551
31,933
19,114
0
12,428
19,505
0
26,345
W
Bellona
Honeyk13
Bellona
9,550
3,043
2,274
2,045
17,897
19,239
0
1,828
15,580
56
16,112
L
Mercury
ItsGettyx
Mercury
16,194
9,897
0
850
26,262
9,897
0
9,732
16,530
0
50,869
L
Morgan Le Fay
ItsneneRn
Morgan Le Fay
6,127
1,232
0
617
18,555
7,030
0
8,067
10,488
16,925
0
W
Ah Puch
Kenji160
Ah Puch
20,156
2,307
69
2,240
13,007
6,585
0
2,149
10,525
50,924
0
L
14,774
1,936
1,097
1,810
30,322
35,571
0
8,661
21,661
0
41,557
W
60,122
29,016
1,718
2,721
17,770
9,473
0
1,486
16,053
0
82,743
W
Discordia
ice030man
Discordia
24,548
569
0
600
10,235
5,437
0
664
9,495
47,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,297
Gold Earned
71,850
234
Minions Killed
205
10
Camps Cleared
7
1,140,799
Distance Traveled
905,434
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,109
778
0
0
0
6,801
0
L
Anhur
12,606
970
54
4
1
157,752
0
L
Chaac
11,929
918
25
2
4
237,856
0
W
Bellona
14,034
1,080
14
1
0
216,402
0
L
Mercury
12,717
978
81
6
4
296,055
0
L
Morgan Le Fay
11,967
921
28
2
1
196,184
2
W
Ah Puch
14,519
1,117
81
6
2
193,504
0
L
Shiva
12,078
929
46
4
0
252,952
0
W
Chiron
19,439
1,495
55
4
5
235,024
1
W
Discordia
13,749
1,058
55
4
0
253,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role