Player Matchup

Xbalanque
Xbalanque
ClaimTrill
Xbalanque
Level 65
God Stats
37W - 28L
1,583 SR
Queue Stats
111W - 100L
1,519 Elo+
Party 1
Chaac
Chaac
Gucci Gloccz
Chaac
Level 84
God Stats
1W - 0L
1,718 SR
Queue Stats
4W - 2L
1,549 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HUNCHO BARG
Morgan Le Fay
Level 48
God Stats
1W - 0L
1,731 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Artio
Artio
SweetTeaWillie
Artio
Level 128
God Stats
3W - 3L
1,529 SR
Queue Stats
346W - 390L
1,541 Elo+
Party 1
Lancelot
Lancelot
at0mb0mb5
Lancelot
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,400 Elo+
Party 2
Team Averages
Level 77
1,612 SR
1,502 Elo+

VS

Team Averages
Level 73
1,456 SR
1,446 Elo+
Guan Yu
Guan Yu
Aleionx
Guan Yu
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
449W - 473L
1,422 Elo+
Party 3
Sol
Sol
KimiDvil
Sol
Level 27
God Stats
12W - 13L
1,483 SR
Queue Stats
322W - 337L
1,424 Elo+
Party 3
Lancelot
Lancelot
Tendere
Lancelot
Level 128
God Stats
1W - 3L
1,331 SR
Queue Stats
31W - 30L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kapu3506
Ah Muzen Cab
Level 26
God Stats
34W - 23L
1,560 SR
Queue Stats
121W - 117L
1,427 Elo+
Party 3
Merlin
Merlin
kogaku
Merlin
Level 27
God Stats
4W - 8L
1,404 SR
Queue Stats
251W - 290L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ClaimTrill
Xbalanque
19
9 / 2 / 4
13,687
1,141
20,003
14,199
6,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
4 / 1 / 11
12,699
1,058
21,148
22,344
23,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
HUNCHO BARG
Morgan Le Fay
19
3 / 1 / 11
13,102
1,092
26,947
13,033
6,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 1 / 12
13,470
1,123
12,500
25,736
36,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
at0mb0mb5
Lancelot
19
5 / 3 / 13
13,585
1,132
21,244
17,842
8,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

193

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aleionx
Guan Yu
18
3 / 2 / 5
12,688
1,057
17,476
26,677
34,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
0 / 5 / 5
11,484
957
14,674
19,338
8,102
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Tendere
Lancelot
18
2 / 7 / 6
12,349
1,029
14,848
23,136
17,290
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
kapu3506
Ah Muzen Cab
18
2 / 4 / 4
12,676
1,056
25,864
21,143
9,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
kogaku
Merlin
18
1 / 5 / 4
11,686
974
14,289
17,213
7,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
23
Kills
8
8
Deaths
23
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aleionx
Guan Yu
3
2
5
2.75
W
Xbalanque
ClaimTrill
Xbalanque
9
2
4
5.5
W
4
1
11
9.5
W
Morgan Le Fay
HUNCHO BARG
Morgan Le Fay
3
1
11
8.5
L
0
5
5
0.5
W
2
1
12
8
L
Lancelot
Tendere
Lancelot
2
7
6
0.71
W
Lancelot
at0mb0mb5
Lancelot
5
3
13
3.83
L
Ah Muzen Cab
kapu3506
Ah Muzen Cab
2
4
4
1
L
Merlin
kogaku
Merlin
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,842
Damage
87,151
93,154
Taken
107,507
80,948
Mitigated
77,340
28,342
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aleionx
Guan Yu
17,476
1,205
2,430
4,972
26,677
34,285
0
8,176
18,145
0
36,648
W
Xbalanque
ClaimTrill
Xbalanque
20,003
14,630
0
3,864
14,199
6,128
0
2,925
11,047
0
38,227
W
21,148
1,922
0
6,209
22,344
23,288
0
9,222
13,037
0
31,606
W
Morgan Le Fay
HUNCHO BARG
Morgan Le Fay
26,947
1,177
117
2,369
13,033
6,258
0
3,917
8,944
64,205
0
L
14,674
3,957
0
1,040
19,338
8,102
0
7,471
11,803
31,576
0
W
12,500
556
5,427
9,666
25,736
36,410
0
6,725
18,473
20,320
0
L
Lancelot
Tendere
Lancelot
14,848
1,696
0
692
23,136
17,290
0
11,436
11,421
0
34,305
W
Lancelot
at0mb0mb5
Lancelot
21,244
4,467
48
642
17,842
8,864
0
6,174
11,333
0
46,710
L
Ah Muzen Cab
kapu3506
Ah Muzen Cab
25,864
14,193
0
4,964
21,143
9,749
0
6,142
14,908
0
53,581
L
Merlin
kogaku
Merlin
14,289
551
0
316
17,213
7,914
0
6,222
10,809
34,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,543
Gold Earned
60,883
276
Minions Killed
247
8
Camps Cleared
10
1,297,712
Distance Traveled
1,294,581
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,688
1,057
37
3
1
303,871
1
W
Xbalanque
13,687
1,141
54
5
2
211,779
0
W
Chaac
12,699
1,058
17
1
0
251,057
0
W
Morgan Le Fay
13,102
1,092
105
9
3
262,746
1
L
Sol
11,484
957
42
4
0
246,359
0
W
Artio
13,470
1,123
27
2
0
283,794
0
L
Lancelot
12,349
1,029
40
3
3
260,895
0
W
Lancelot
13,585
1,132
73
6
3
288,336
0
L
Ah Muzen Cab
12,676
1,056
77
6
5
248,574
0
L
Merlin
11,686
974
51
4
1
234,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role