Player Matchup

Rama
Rama
Auxilary
Rama
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 37L
1,593 Elo+
Solo
Bakasura
Bakasura
Holgerharry1234
Bakasura
Level 99
God Stats
0W - 2L
1,306 SR
Queue Stats
71W - 67L
1,521 Elo+
Solo
Medusa
Medusa
Indiedreams
Medusa
Level 109
God Stats
7W - 1L
1,559 SR
Queue Stats
280W - 211L
1,595 Elo+
Party 2
Susano
Susano
Jayrabian
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,234 Elo+
Solo
Geb
Geb
Polar Buurrr
Geb
Level 145
God Stats
5W - 7L
1,369 SR
Queue Stats
279W - 229L
1,609 Elo+
Party 2
Team Averages
Level 116
1,447 SR
1,510 Elo+

VS

Team Averages
Level 113
1,545 SR
1,534 Elo+
Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dracoran
Ah Muzen Cab
Level 127
God Stats
5W - 0L
1,699 SR
Queue Stats
60W - 54L
1,580 Elo+
Party 1
Zeus
Zeus
Imapeonu
Zeus
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
203W - 186L
1,579 Elo+
Party 1
Bastet
Bastet
chonqui
Bastet
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 114L
1,524 Elo+
Party 1
Skadi
Skadi
oCrissCross
Skadi
Level 160
God Stats
9W - 4L
1,529 SR
Queue Stats
579W - 570L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
10 / 4 / 3
12,685
746
17,577
16,215
8,488
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
17
2 / 4 / 9
10,198
600
5,830
24,219
24,149
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
18
3 / 6 / 12
11,259
662
18,231
19,328
9,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Jayrabian
Susano
16
2 / 6 / 5
10,147
597
7,006
17,271
8,327
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 5 / 14
9,962
586
11,333
24,882
26,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
4 / 3 / 14
11,566
680
11,018
14,001
8,154
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Dracoran
Ah Muzen Cab
20
7 / 3 / 13
12,741
749
25,421
17,481
10,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
18
2 / 5 / 15
11,268
663
27,348
12,940
6,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
chonqui
Bastet
17
2 / 5 / 16
12,272
722
9,349
21,198
24,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 1 / 12
13,573
798
20,874
11,432
6,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
95
17
Kills
25
25
Deaths
17
43
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
3
14
3.67
L
Rama
10
4
3
2.88
W
Ah Muzen Cab
Dracoran
Ah Muzen Cab
7
3
13
4.5
L
Bakasura
2
4
9
1.63
W
Zeus
2
5
15
1.9
L
Medusa
3
6
12
1.5
L
Susano
Jayrabian
Susano
2
6
5
0.75
L
0
5
14
1.4
W
Bastet
chonqui
Bastet
2
5
16
2
W
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,977
Damage
94,010
101,915
Taken
77,052
77,493
Mitigated
56,167
23,951
Healing
21,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,018
5,838
106
1,616
14,001
8,154
2,551
1,824
11,993
0
28,723
L
Rama
17,577
11,589
855
444
16,215
8,488
1,361
3,537
12,396
0
31,457
W
Ah Muzen Cab
Dracoran
Ah Muzen Cab
25,421
6,398
1,832
4,722
17,481
10,796
2,484
3,651
13,653
0
53,074
L
Bakasura
5,830
2,814
2,030
7,009
24,219
24,149
429
4,984
18,885
3,141
5,866
W
Zeus
27,348
1,512
970
796
12,940
6,285
401
912
11,718
37,859
0
L
Medusa
18,231
6,406
2,113
2,404
19,328
9,600
58
5,695
13,287
0
47,954
L
Susano
Jayrabian
Susano
7,006
499
793
672
17,271
8,327
0
5,037
11,900
0
17,860
L
11,333
751
3,239
4,392
24,882
26,929
34
6,302
18,099
21,276
0
W
Bastet
chonqui
Bastet
9,349
1,304
1,910
2,940
21,198
24,231
134
3,651
17,088
0
13,162
W
20,874
9,524
3,723
3,073
11,432
6,701
3,031
2,516
8,737
0
59,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,251
Gold Earned
61,420
204
Minions Killed
213
0
Camps Cleared
0
1,466,274
Distance Traveled
1,585,719
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,566
680
41
2
0
307,515
0
L
Rama
12,685
746
58
3
0
241,081
0
W
Ah Muzen Cab
12,741
749
42
2
0
361,901
0
L
Bakasura
10,198
600
27
2
0
313,519
0
W
Zeus
11,268
663
41
2
0
303,792
2
L
Medusa
11,259
662
67
4
0
310,168
1
L
Susano
10,147
597
29
2
0
280,681
0
L
Geb
9,962
586
23
1
0
320,825
0
W
Bastet
12,272
722
10
1
0
325,375
0
W
Skadi
13,573
798
79
5
0
287,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role