Player Matchup

Lancelot
Lancelot
Jsteelcity
Lancelot
Level 107
God Stats
17W - 9L
1,779 SR
Queue Stats
55W - 48L
1,635 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mac Memphis901
Kumbhakarna
Level 105
God Stats
23W - 45L
1,409 SR
Queue Stats
170W - 256L
1,361 Elo+
Solo
Erlang Shen
Erlang Shen
Red_hot_power
Erlang Shen
Level 49
God Stats
0W - 2L
1,284 SR
Queue Stats
107W - 141L
1,453 Elo+
Solo
Team Averages
Level 87
1,491 SR
1,483 Elo+

VS

Team Averages
Level 101
1,411 SR
1,524 Elo+
Lancelot
Lancelot
BigMoiste
Lancelot
Level 139
God Stats
27W - 18L
1,702 SR
Queue Stats
441W - 322L
1,733 Elo+
Solo
Baron Samedi
Baron Samedi
EIGHTY_80HD
Baron Samedi
Level 89
God Stats
2W - 1L
1,242 SR
Queue Stats
89W - 89L
1,445 Elo+
Party 1
Sobek
Sobek
Nsntangel
Sobek
Level 75
God Stats
1W - 0L
1,289 SR
Queue Stats
47W - 43L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jsteelcity
Lancelot
17
4 / 6 / 4
12,812
674
19,241
35,253
37,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Mac Memphis901
Kumbhakarna
15
3 / 10 / 4
12,006
632
12,668
29,797
32,366
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Erlang Shen
Red_hot_power
Erlang Shen
16
1 / 9 / 6
11,212
590
12,611
30,770
36,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigMoiste
Lancelot
20
18 / 2 / 7
15,843
834
53,869
26,300
26,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
EIGHTY_80HD
Baron Samedi
17
1 / 4 / 19
12,760
672
19,032
15,488
9,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Nsntangel
Sobek
17
6 / 2 / 17
14,527
765
10,100
25,236
37,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
8
Kills
25
25
Deaths
8
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BigMoiste
Lancelot
18
2
7
10.75
W
Baron Samedi
EIGHTY_80HD
Baron Samedi
1
4
19
2.63
L
Lancelot
Jsteelcity
Lancelot
4
6
4
1
L
Kumbhakarna
Mac Memphis901
Kumbhakarna
3
10
4
0.5
W
Sobek
Nsntangel
Sobek
6
2
17
7.25
L
Erlang Shen
Red_hot_power
Erlang Shen
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,520
Damage
83,001
95,820
Taken
67,024
106,701
Mitigated
74,343
15,116
Healing
27,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BigMoiste
Lancelot
53,869
24,515
0
7,654
26,300
26,916
2,421
5,034
20,270
0
101,123
W
Baron Samedi
EIGHTY_80HD
Baron Samedi
19,032
2,185
4,698
4,498
15,488
9,760
365
4,947
9,981
57,314
0
L
Lancelot
Jsteelcity
Lancelot
19,241
2,654
0
7,079
35,253
37,875
0
9,575
25,678
0
76,944
L
Kumbhakarna
Mac Memphis901
Kumbhakarna
12,668
1,706
0
508
29,797
32,366
0
10,663
19,134
32,174
0
W
Sobek
Nsntangel
Sobek
10,100
1,333
591
10,026
25,236
37,667
675
3,507
20,723
25,217
0
L
Erlang Shen
Red_hot_power
Erlang Shen
12,611
5,003
0
7,529
30,770
36,460
0
9,344
21,426
0
29,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,030
Gold Earned
43,130
169
Minions Killed
196
4
Camps Cleared
12
1,013,242
Distance Traveled
978,941
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,843
834
84
4
6
388,818
1
W
Baron Samedi
12,760
672
85
4
6
287,352
5
L
Lancelot
12,812
674
105
6
3
398,932
1
L
Kumbhakarna
12,006
632
30
2
1
286,416
3
W
Sobek
14,527
765
27
1
0
302,771
3
L
Erlang Shen
11,212
590
34
2
0
327,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role